# Wondrous Creatures: Crew Set ## General Info - **Year Published**: 2024 - **BGG Rating**: 8.1 - **BGG Rank**: — - **Players**: 1-4 (Best with: 3) - **Duration**: 40-80 min - **Weight**: 2.50 / 5 - **Designers**: Yeom.C.W - **Artists**: Sophia Kang - **Publishers**: Bad Comet, DSV Games, GaGa Games, Ogry Games, Samaruc Games, Strohmann Games, Super Meeple - **Categories**: Expansion for Base-game, Fantasy - **Mechanics**: End Game Bonuses, Hexagon Grid, Once-Per-Game Abilities, Open Drafting, Set Collection, Tags, Variable Player Powers, Worker Placement, Worker Placement, Different Worker Types ## Verdict Perfect for base game owners looking for more strategic depth and combos. The highlight is the synergy between captain and crew.Unique abilities that shift strategiesIncreases game session varietyVisually consistent componentsFun synergies to discoverModerate language dependencyRequires base game to playRECOMMENDED ## Description If you're already a fan of Wondrous Creatures, get ready to upgrade your crew! The 'Crew Set' isn't just a collection of new pieces; it's an expansion that injects deeper layers of strategy and customization into the game. The star of the show here are the brand new Crew Cards, which introduce unique and specific abilities. This means you're no longer limited solely to your Captain's powers; now, the synergy between the commander and the crew members becomes the key to your victory. Imagine the scenario: you're planning your turn, reviewing your crew's abilities, and realizing that a specific combination of powers can trigger a massive play that your opponents never saw coming. Each crew card offers distinct capabilities, forcing you to rethink your worker management and how you interact with the hexagonal grid of the board. It's the kind of content that rewards creativity and experimentation, turning the base experience into something richer and more varied. Beyond the strategic impact, the expansion maintains the game's charming aesthetic, bringing components that fit perfectly with the fantasy theme. If you love optimizing every move and creating efficient combos, this set is a must-have. Just a heads-up: since there is text on the cards, there's a moderate language dependency. If you aren't fluent in English, you might need a translation sheet to ensure you don't miss any ability details. Ultimately, it's the perfect tool for those who want to deepen the experience and add more personality to their game, making every session unique depending on who is on your team. ## How to Play Game Objective In Wondrous Creatures: Crew Set, you use mystical creatures from your crew (Crew) to explore an island full of wonders. By combining the unique abilities of Crews and Captains, you create strategies to recruit even more diverse creatures. The final objective depends on the expansion used with the base game. Refer to the manual for details on this section. Setup To set up the game: Prepare the base game as per pages 4-6 of the original manual, with the following exceptions: Instead of taking crew members of the player's color, each player draws 2 Crew Cards randomly, chooses 1, and takes 3 crew members corresponding to the selected card. Variant rules: Variant A (competitive): Acquire the Captain Board, Creature Cards, and Crew Cards simultaneously, choosing the desired combination. Variant B (favorite meeples): Starting with the last player, choose the Crew Meeples and take the corresponding Crew Card. If there is a color conflict, use a crew of a different color. Note: The purple members (Purple Crew) do not correspond to player colors and can be used freely. Game Flow The game follows the structure of the base game, with the addition of Crew Cards. Each player can use the ability of their Crew Card once during the game, as specified on the card. Refer to the manual for details on this section. Actions and How to Play The Crew Cards offer special abilities: Single use: Each card can be used only once per game, at any point during your turn (free action). After use, flip it face down. Types of abilities: Start of the game: Some cards have effects applied right after setup. During the game: Others are activated at the strategic moment chosen by the player. Examples of abilities: Albuserpent: Complete a fulfilled achievement and gain a trophy. Luteusaurs: Restore all energy of an Energy Card. Crimsonaught: Gain eggs based on the Revealed Time Tokens. End of Game and Scoring The game ends according to the rules of the base game. The Crew Cards can influence scoring through resources, achievements, or other specific effects. Refer to the manual for details on this section. Tips for Winning Use Crew Cards at the right time: Some abilities, like those depending on Revealed Time Tokens, become more powerful towards the end of the game. Combine with the Captain Board: Plan your strategy considering the abilities of your Captain and chosen Crew. Competitive variant: In Variant A, evaluate all options (Captain, Creatures, and Crew) before deciding to maximize synergies. ## FAQ ### Do I need the base game to use this set? Yes, this is an expansion set. You must own Wondrous Creatures to use it. ### Does the game become much more complex with the expansion? Not drastically, but it adds more combo options and abilities, increasing the strategic depth. ### What language are the cards in? They are typically in English, which is why there is a moderate language dependency. ### How many players does the expansion support? It follows the base game's player count, supporting 1 to 4 players. ### What exactly is included in the Crew Set? New crew cards and the corresponding meeples to represent these new crew members. ## Price Comparison ### Best International Offers - **BoardGamePrices.com**: $ 16.03 (https://boardgameprices.com/item/go?source=A&storeitemid=6124388&utm_source=boardgamesbot.com) - See all on BoardGamePrices: https://boardgameprices.com/item/show/76164/wondrous-creatures-crew-set?utm_source=boardgamesbot.com