# World at War: Blood and Bridges ## General Info - **Year Published**: 2008 - **BGG Rating**: 7.6 - **BGG Rank**: #5373 - **Players**: 2 (Best with: 2) - **Duration**: 90 min - **Weight**: 2.75 / 5 - **Designers**: Jim Snyder, Mark H. Walker - **Artists**: Marc von Martial, Olivier Revenu - **Publishers**: Lock 'n Load Publishing, LLC. - **Categories**: Aviation / Flight, Modern Warfare, Wargame - **Mechanics**: Chit-Pull System, Dice Rolling, Hexagon Grid ## Verdict If you enjoy wargames with a modern warfare twist and aren't afraid of an intense tactical challenge, Blood and Bridges is for you! It's a complete standalone module that throws you right into the action with air units, boosted artillery, and even battlefield chaos.Modern warfare simulationExpanded and dynamic rulesAir units and artilleryBattlefield chaos effectTwo-player onlyWargame complexityInitial learning curveHIGHLY RECOMMENDED ## Description Check out this complete module from the World at War series, Blood and Bridges! Things are intense here: Soviet troops are advancing at full steam through Western Europe, targeting the bridges in the Rhine River Valley. The mission is yours and the British forces' (BAOR): hold the advance and prevent the threat from reaching Great Britain. Forget the hassle, this game comes ready to play, with a brand-new rulebook that covers all the old rules and adds new features to make the battlefield even more dynamic. Get ready to see cutting-edge units in action like the Chieftain and Challenger tanks, Lynx helicopters, and Tornado fighters on the British side, facing the feared T-80s, BMP-2s, and Hind helicopters on the Soviet side. Artillery rules have been boosted with MLRS and electronic warfare, and to add that touch of chaos that real war has, there's even the 'battlefield chaos' effect! When you draw this card, a dice roll decides if the weather will turn, if there will be extra missions, shell-shocked troops, or a brilliant plan emerging out of nowhere. The objective is clear: hold these bridges or see enemy armor on the English Channel. With 352 counters, a 22x34 inch map, 12 scenarios, and quality components, Blood and Bridges promises an intense and engaging modern war experience for strategy enthusiasts. Ready to defend Europe? ## FAQ ### How many players can play? This game is strictly for two players, perfect for a direct tactical confrontation. ### How long does a game take? A game of World at War: Blood and Bridges typically takes around 90 minutes to complete. ### What is the game's complexity level? With a BGG rating of 2.75 out of 5, it's considered a moderately complex wargame. It's not super simple, but it's quite accessible for those with some experience in the genre. ### Do I need the base 'World at War' game to play? No! Blood and Bridges is a standalone module, meaning you have everything you need to play right out of the box, without needing other games from the series. ### What are the main components of the game? The game comes with a mounted map, hundreds of counters, cards, dice, and a complete rulebook, ready for battle. ### Is it a good game for wargame beginners? Yes, especially if you're already somewhat familiar with more strategic board games. The expanded rules and modern warfare theme can be a great entry point.