# Yardmaster Express: Caboose Expansion ## General Info - **Year Published**: 2014 - **BGG Rating**: 6.2 - **BGG Rank**: — - **Players**: 2-5 (Best with: 3, 4) - **Duration**: 10 min - **Weight**: 1.08 / 5 - **Designers**: David Short - **Artists**: Dan Thompson, Darrell Louder - **Publishers**: Crash Games - **Categories**: Card Game, Expansion for Base-game, Trains, Transportation - **Mechanics**: Open Drafting, Set Collection ## Verdict Want to give your Yardmaster Express games an extra kick? This expansion adds secret objectives that bring a new layer of strategy without overcomplicating things!Secret objectives change the gameAdds quick replayabilityEasy to integrateFew new rulesRequires the base gameLuck in initial drawRECOMMENDED ## Description If you're into the quick and strategic vibe of Yardmaster Express, get ready to boost the fun with the Caboose expansion! This little gem adds 12 new caboose cards, valued from 3 to 8, plus 4 blank ones for your creative touch. The twist is that at the start of each game, every player secretly chooses one of these expansion caboose cards. Each card introduces a different end-game condition. Whoever manages to fulfill the challenge set by their secret card earns bonus points at the end of the game. It's an extra layer of strategy that changes everything, forcing you to think about secondary objectives while trying to dominate the rails. This expansion is perfect for those who want to add a little extra spice to their games without overcomplicating the rules. Just shuffle the cards, pick yours, and watch the train roll! ## FAQ ### Do I need the Yardmaster Express base game to use this expansion? Absolutely! The Caboose Expansion is designed to be played with the Yardmaster Express base game. ### How many new caboose cards come in this expansion? You get 12 caboose cards with different values (from 3 to 8) and 4 blank cards for customization. ### How does the expansion change the game? Each player chooses an expansion caboose card at the start, which sets a secret objective. Fulfilling this objective grants bonus points at the end of the game. ### Does the expansion significantly increase the playtime? No, the playtime remains very quick, as the expansion only adds a layer of decision-making at the beginning and a point check at the end. ### Are the new rules difficult to learn? Very easy! The additional rules are minimal and focus solely on the secret objectives of the caboose cards. ### Who is this expansion recommended for? It's ideal for those who already enjoy Yardmaster Express and want a bit more variety and strategy in each game, without adding complexity.