# Zombicide: Friends and Foes ## General Info - **Year Published**: 2018 - **BGG Rating**: 8.0 - **BGG Rank**: — - **Players**: 1-6 (Best with: 3) - **Duration**: — - **Weight**: 2.45 / 5 - **Designers**: Jean-Baptiste Lullien, Nicolas Raoult, Raphaël Guiton - **Publishers**: BoardM Factory, CMON Global Limited, Delta Vision Publishing, Edge Entertainment, Galápagos Jogos, Guillotine Games, Portal Games - **Categories**: Expansion for Base-game, Fantasy, Miniatures, Zombies - **Mechanics**: Cooperative Game, Dice Rolling, Modular Board, Variable Player Powers ## Verdict Looking for more Zombicide and not afraid of an extra challenge? This expansion brings a ton of new content to make your games even more epic!More survivors and loyal friendsNew zombies and abominationsMore tiles and deadly questsCool equipment and spellsRequires a base Zombicide gameIncreases complexityHIGHLY RECOMMENDED ## Description If you've ever found yourself thinking, "I need more zombies and more friends to take them down with in Zombicide," then the Friends and Foes expansion is for you! It supercharges Zombicide: Green Horde (or Black Plague, if you prefer) with a ton of new stuff that will make your game sessions even more chaotic and fun. On the "Friends" side, you get new Survivors to choose from, each with their own unique tricks and abilities. And to help this crew, there are even some loyal critters, the Familiars, who lend a hand on missions. On the "Foes" side, things get tougher! Introducing Tainted Walkers and a formidable Abomination, those zombies you definitely want to keep at a distance. To complete the disastrous scenario, there are 5 new tiles bringing unexpected traps and dangers, plus 10 new Quests to test your courage (and your luck with the dice rolls!). This expansion brings a varied cast of characters, including a sharpshooter, a powerful mage, a sturdy squire, and even a half-orc. The new equipment cards and spells give an extra boost to your strategies, with highlights like the Wave of Power spell and the Heavy Sword and Dagger combination. But beware, the Provoked Zombies, like the Slow Provoked and the Provoked Abomination, are more dangerous and even spew acid when they die! Get ready for more challenges, more miniatures, and more apocalyptic fun! ## How to Play Game Objective In Zombicide: Friends and Foes, players take on the roles of survivors in a post-apocalyptic world overrun by zombies. The goal is to complete the specific objectives of each scenario, which can range from rescuing villagers to collecting special artifacts. Victory is achieved when all mission objectives are fulfilled, while defeat occurs if all survivors are eliminated or if objectives aren't met within the allotted time. Setup To set up the game, follow these steps: Choose a mission from the manual and assemble the board as indicated on the mission map. Place Objective tokens, Zombie Spawn markers, and other components according to the mission's specific rules. Each player selects a Survivor and receives the corresponding character sheet. Add the Equipment and Zombie cards from the Friends and Foes expansion to the base game decks. Place the miniatures for Tainted Zombies, Tainted Abominations, and Companions next to the board, ready for use. Refer to the manual for details about this section. Game Flow The game is divided into turns, where each player controls one or more Survivors. Each turn consists of the following phases: Player Phase: Survivors perform actions such as moving, attacking, searching, or opening doors. Zombie Phase: Zombies are activated and move toward survivors, following movement and attack rules. Zombie Spawn Phase: New zombies enter the board as Zombie Spawn cards are drawn. Refer to the manual for details about this section. Actions and How to Play Each Survivor can perform up to 3 actions per turn. Available actions include: Move: The survivor can move up to 3 zones, following movement and obstacle rules. Attack: The survivor can use a weapon to attack zombies in the same zone or adjacent zones, depending on the weapon's range. Search: The survivor can search for equipment in the current zone by drawing a card from the Equipment deck. Open Doors: The survivor can open closed doors, granting access to new areas. Companions can also perform actions, but only if the Trainer spends an action to command them. Refer to the manual for details about this section. End of Game and Scoring The game ends when all mission objectives are completed or when all Survivors are eliminated. Victory is achieved by completing the objectives, while defeat occurs if survivors are eliminated or objectives aren't met in time. Experience points are awarded for eliminating zombies and collecting Objective tokens, but there's no formal scoring system to determine a winner. Tips for Winning Avoid direct confrontations with Tainted Walkers: They deal retaliation damage when eliminated, so prefer ranged attacks. Use Companions strategically: They can perform actions like searching or making noise to distract zombies. Stick together: Teamwork increases survival chances and mission efficiency. ## FAQ ### Do I need the base Zombicide game to play Friends and Foes? Yes, this is an expansion and requires either Zombicide: Green Horde or Zombicide: Black Plague base game to be played. ### How many players does this expansion support? The expansion maintains the player count of the base game, which is for 1 to 6 players. ### Does the game get much harder with Friends and Foes? Yes, the expansion introduces new, more dangerous enemies and challenging missions, increasing the overall difficulty. ### What new components come in the box? The box includes new miniatures for survivors, familiars, zombies (Tainted Walkers and Abomination), as well as new tiles, equipment cards, and a rulebook with 10 new Quests. ### Does the gameplay experience change much from the base game? Yes, the new mechanics, characters, and enemies add significant variety and new strategies to the games. ### Are the new rules easy to learn? The basic rules of Zombicide are relatively simple. 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