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Manual completo
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In addition to red & blue card starting benefits, also start with a 6-value, , , , level 1, and 4 cubes. End of final year: Convert wine and grapes to lira (each wine for its value and each grape for its sale price). Then every 6 becomes 1.
SPRING
SUMMER
FALL
WINTER
START 5 10 15 20 25 30 35 40
END
From medium cellar: +
From large cellar: +2
SELL ONE
You may place the worker in spring or summer now.
: TRAIN
If you play only 1 visitor, you may change OR to AND.
PLAY
Refresh to gain 1.
: TAKE ANY ACTION
You may combine same-color grapes; 1 if you do.
MAKE UP TO TWO
Gain a different exposed bonus here per field harvested.
HARVEST UP TO TWO
: Gain .
DRAW
Ignore 1 prerequisite.
4 – 6 : 1
7+ : 2
PLANT
You may build one or two.
4 – 6 structures: 1
7+ structures: 2 ?
: BUILD ONE STRUCTURE
Gain
BUY OR HARVEST ONE
If you play only 1 visitor, you may change OR to AND.
PLAY
Before this action, you may remove 1 trade token.
MAKE ONE TRADE
Gain any 1 exposed bonus on the chosen action.
: HIRE AN EXPERT
Gain per worker here.
GIVE TOUR TO GAIN X
: Gain .
DRAW
You have an extra space for this action.
FILL
GAIN RETRIEVE WORKERS AGE GRAPES & WINE DISCARD TO 7 CARDS COLLECT RESIDUAL PAYMENTS CHOOSE WAKE-UP POSITION GAIN PAYBORDEAUX DISCARD DISCARD DISCARD DISCARD
OR = 1
= 2
= 4
2 players
3–4 players
5–6 players
In addition to red & blue card starting benefits, also start with a 6-value, , , , level 1, and 4 cubes. End of final year: Convert wine and grapes to lira (each wine for its value and each grape for its sale price). Then every 6 becomes 1.
SPRING
SUMMER
FALL
WINTER
START 5 10 15 20 25 30 35 40
END
From medium cellar: +
From large cellar: +2
SELL ONE
You may place the worker in spring or summer now.
: TRAIN
If you play only 1 visitor, you may change OR to AND.
PLAY
Refresh to gain 1.
: TAKE ANY ACTION
You may combine same-color grapes; 1 if you do.
MAKE UP TO TWO
Gain a different exposed bonus here per field harvested.
HARVEST UP TO TWO
: Gain .
DRAW
Ignore 1 prerequisite.
4 – 6 : 1
7+ : 2
PLANT
You may build one or two.
4 – 6 structures: 1
7+ structures: 2 ?
: BUILD ONE STRUCTURE
Gain
BUY OR HARVEST ONE
If you play only 1 visitor, you may change OR to AND.
PLAY
Before this action, you may remove 1 trade token.
MAKE ONE TRADE
Gain any 1 exposed bonus on the chosen action.
: HIRE AN EXPERT
Gain per worker here.
GIVE TOUR TO GAIN X
: Gain .
DRAW
You have an extra space for this action.
FILL
GAIN RETRIEVE WORKERS AGE GRAPES & WINE DISCARD TO 7 CARDS COLLECT RESIDUAL PAYMENTS CHOOSE WAKE-UP POSITION GAIN PAYBORDEAUX DISCARD DISCARD DISCARD DISCARD
OR = 1
= 2
= 4
You may place the worker in spring or summer now.
If you play only 1 visitor, you may change OR to AND.
Gain a different exposed bonus here per field harvested.
: Gain .
From medium cellar: +
From large cellar: +2
Refresh to gain 1.
You may combine same-color grapes; 1 if you do.
You have an extra space for this action. X
: Gain .
Gain per worker here.
Gain any 1 exposed bonus on the chosen action.
Before this action, you may remove 1 trade token.
Ignore 1 prerequisite.
4 – 6 : 1
7+ : 2
You may build one or two.
4 – 6 structures: 1
7+ structures: 2
Gain
If you play only 1 visitor, you may change OR to AND.
Stonemaier Games presents
designed by Jamey Stegmaier
art by Sylvain Leroy
1–6 players · 90–120 minutes · ages 14+ · competitive
The Bordeaux alternative board expansion to Viticulture offers 4 full worker placement seasons,
a wake-up chart full of benefits, new actions and revisions to existing actions,
a trade market, and some face-up cards to choose from when drawing.
Components
∙1 game board
∙24 cubes
(4 in each player color)
∙6 reference cards
The solo mode components are listed in the Automa rulebook.
Replacement parts can be requested on the form at
stonemaiergames.com/
replacement-parts
one or two 4 6 structures 1 7 structures 2 Gain If you play only 1 visitor you may change OR to AND Stonemaier Games presents designed by Jamey Stegmaier art by Sylvain Leroy 1 6 players 90 120 minutes ages 14 competitive The Bordeaux alternative board expansion to Viticulture offers 4 full worker placement seasons a wake up chart full of benefits new actions and revisions to existing actions a trade market and some face up cards to choose from when drawing Components 1 game board 24 cubes 4 in each player color 6 reference cards The solo mode components are listed in the Automa rulebook Replacement parts can be requested on the form at stonemaiergames com replacement parts
Overview
Bordeaux uses the same core rules, goals, and winemaking process as Viticulture. On your turn, you will either place an available worker on any action space available for your player count* or pass to the next season. The goal is to have the most victory points () at the end of the game, with 25 VP triggering the end of the game.
The Bordeaux board is completely compatible with all other Viticulture expansions (with the exception of Viticulture World, which has its own board).
There’s no specific way to draw structure cards (from Tuscany), but there are multiple ways to draw 1 of any card.
Bordeaux has a similar format to the Tuscany expansion, with key differences noted on pages 2–6. If you are not familiar with Tuscany, please skip ahead to first read the Extended Board section on page 7.
* 2 players only use the leftmost action space,
3–4 players only use the middle and leftmost action spaces,
and 5–6 players use all action spaces.
---
In addition to red & blue card starting benefits, also start with a 6-value field, level 1 residual, and 4 cubes. End of final year: Convert wine and grapes to lira (each wine for its value and each grape for its sale price). Then every 6 becomes 1.
1
1
+1
1 1
1
1
0
1
2
3
4
5
6
7
start
1
1
2
1
SPRING
3
4
5
6
7
for this year
SUMMER
ALL
/1
FALL
Refresh
ALL
Retrieve 1
from fall
WINTER
1
1
-5
START 5 10 15 20 30 35
40
25
END
From medium cellar: +
From large cellar: +2
SELL ONE
You may place the worker in
spring or summer now.
TRAIN
If you play only 1 visitor, you
may change OR to AND.
PLAY
Refresh to gain 1.
TAKE ANY
ACTION
You may combine same-
color grapes; gain 1 if you do.
MAKE UP TO
TWO
Gain a different exposed
bonus here per field
harvested.
HARVEST UP
TO TWO
DRAW
Ignore 1 prerequisite.
4 – 6 : 1
7+ : 2
PLANT
You may build one or two.
4 – 6 structures: 1
7+ structures: 2
BUILD ONE
STRUCTURE
Gain
BUY OR HARVEST
ONE
If you play only 1 visitor, you
may change OR to AND.
PLAY
Before this action, you may
remove 1 trade token.
MAKE ONE
TRADE
Gain any 1 exposed bonus
on the chosen action.
HIRE AN
EXPERT
Gain
per worker here.
GIVE TOUR
TO GAIN X
DRAW
You have an
extra space for
this action.
FILL
GAIN RETRIEVE
WORKERS AGE
GRAPES
& WINE DISCARD
TO 7
CARDS COLLECT
RESIDUAL
PAYMENTS CHOOSE
WAKE-UP
POSITION
GAIN
PAYBORDEAUX
DISCARD
DISCARD DISCARD
DISCARD
OR = 1
= 2
= 4
Additional Setup
1. Board: Place the first-player token at the lower right of the wake-up chart.
After shuffling the decks, reveal 2 vine cards and 2 wine order cards (these
cards are not eligible to be drawn during setup). Note: If you play with
structure cards, keep them in a single face-down deck like the visitor cards.
2. Players: Each player only starts with only a 6-value field. The other two field
cards start with the “sold” side face up. Each player also starts with 4 cubes in
their player color and 1 reference card. In addition to the starting benefits from
red and blue cards (previously known as mamas and papas), each player also
starts with the following (gain all setup benefits in any order):
∙ : ₤ 3
∙: A 2-value grape (choose red or white)
∙: A 1-value wine token (choose red or white)
∙Residual level 1
If playing with structure cards (from Tuscany): After gaining the
above benefits, shuffle the structure cards and place the deck near the board.
Each player draws 4 structure cards, chooses 1 to keep, then passes the
remaining cards clockwise. Repeat until all players have chosen 4 structure
cards. Each player also gains a construction mat.
3. Initial Player Order: Randomly select a player to choose a row of the wake-
up chart (spring column) with their rooster token, then continue clockwise for
initial wake-up order selection. No one can select the first row of the wake-up
chart (as no one has the first-player token). There are no benefits to gain when
placing your rooster token in the spring column.
In addition to red & blue card starting benefits, also start with a 6-value field, level 1 residual, and 4 cubes. End of final year: Convert wine and grapes to lira (each wine for its value and each grape for its sale price). Then every 6 becomes 1.
1
1
+1
1 1
1
1
0
1
2
3
4
5
6
7
start
1
1
2
1
SPRING
3
4
5
6
7
for this year
SUMMER
ALL
/1
FALL
Refresh
ALL
Retrieve 1
from fall
WINTER
1
1
-5
START 5 10 15 20 30 35
40
25
END
From medium cellar: +
From large cellar: +2
SELL ONE
You may place the worker in
spring or summer now.
TRAIN
If you play only 1 visitor, you
may change OR to AND.
PLAY
Refresh to gain 1.
TAKE ANY
ACTION
You may combine same-
color grapes; gain 1 if you do.
MAKE UP TO
TWO
Gain a different exposed
bonus here per field
harvested.
HARVEST UP
TO TWO
DRAW
Ignore 1 prerequisite.
4 – 6 : 1
7+ : 2
PLANT
You may build one or two.
4 – 6 structures: 1
7+ structures: 2
BUILD ONE
STRUCTURE
Gain
BUY OR HARVEST
ONE
If you play only 1 visitor, you
may change OR to AND.
PLAY
Before this action, you may
remove 1 trade token.
MAKE ONE
TRADE
Gain any 1 exposed bonus
on the chosen action.
HIRE AN
EXPERT
Gain
per worker here.
GIVE TOUR
TO GAIN X
DRAW
You have an
extra space for
this action.
FILL
GAIN RETRIEVE
WORKERS AGE
GRAPES
& WINE DISCARD
TO 7
CARDS COLLECT
RESIDUAL
PAYMENTS CHOOSE
WAKE-UP
POSITION
GAIN
PAYBORDEAUX
DISCARD
DISCARD DISCARD
DISCARD
OR = 1
= 2
= 4
field harvested HARVEST UP TO TWO DRAW Ignore 1 prerequisite 4 6 1 7 2 PLANT You may build one or two 4 6 structures 1 7 structures 2 BUILD ONE STRUCTURE Gain BUY OR HARVEST ONE If you play only 1 visitor you may change OR to AND PLAY Before this action you may remove 1 trade token MAKE ONE TRADE Gain any 1 exposed bonus on the chosen action HIRE AN EXPERT Gain per worker here GIVE TOUR TO GAIN X DRAW You have an extra space for this action FILL GAIN RETRIEVE WORKERS AGE GRAPES WINE DISCARD TO 7 CARDS COLLECT RESIDUAL PAYMENTS CHOOSE WAKE UP POSITION GAIN PAYBORDEAUX DISCARD DISCARD DISCARD DISCARD OR 1 2 4
In addition to red & blue card starting benefits, also start with a 6-value field, level 1 residual, and 4 cubes. End of final year: Convert wine and grapes to lira (each wine for its value and each grape for its sale price). Then every 6 becomes 1.
1
1
+1
1 1
1
1
0
1
2
3
4
5
6
7
start
1
1
2
1
SPRING
3
4
5
6
7
for this year
SUMMER
ALL
/1
FALL
Refresh
ALL
Retrieve 1
from fall
WINTER
1
1
-5
START 5 10 15 20 30 35
40
25
END
From medium cellar: +
From large cellar: +2
SELL ONE
You may place the worker in
spring or summer now.
TRAIN
If you play only 1 visitor, you
may change OR to AND.
PLAY
Refresh to gain 1.
TAKE ANY
ACTION
You may combine same-
color grapes; gain 1 if you do.
MAKE UP TO
TWO
Gain a different exposed
bonus here per field
harvested.
HARVEST UP
TO TWO
DRAW
Ignore 1 prerequisite.
4 – 6 : 1
7+ : 2
PLANT
You may build one or two.
4 – 6 structures: 1
7+ structures: 2
BUILD ONE
STRUCTURE
Gain
BUY OR HARVEST
ONE
If you play only 1 visitor, you
may change OR to AND.
PLAY
Before this action, you may
remove 1 trade token.
MAKE ONE
TRADE
Gain any 1 exposed bonus
on the chosen action.
HIRE AN
EXPERT
Gain
per worker here.
GIVE TOUR
TO GAIN X
DRAW
You have an
extra space for
this action.
FILL
GAIN RETRIEVE
WORKERS AGE
GRAPES
& WINE DISCARD
TO 7
CARDS COLLECT
RESIDUAL
PAYMENTS CHOOSE
WAKE-UP
POSITION
GAIN
PAYBORDEAUX
DISCARD
DISCARD DISCARD
DISCARD
OR = 1
= 2
= 4
WineOrderCards_EssEd.indd 1 11/1/18 11:53 AM
WineOrderCards_EssEd.indd 37 11/1/18 11:53 AM WineOrderCards_EssEd.indd 17 11/1/18 11:53 AM
In addition to red & blue card starting benefits, also start with a 6-value field, level 1 residual, and 4 cubes. End of final year: Convert wine and grapes to lira (each wine for its value and each grape for its sale price). Then every 6 becomes 1.
1
1
+1
1 1
1
1
0
1
2
3
4
5
6
7
start
1
1
2
1
SPRING
3
4
5
6
7
for this year
SUMMER
ALL
/1
FALL
Refresh
ALL
Retrieve 1
from fall
WINTER
1
1
-5
START 5 10 15 20 30 35
40
25
END
From medium cellar: +
From large cellar: +2
SELL ONE
You may place the worker in
spring or summer now.
TRAIN
If you play only 1 visitor, you
may change OR to AND.
PLAY
Refresh to gain 1.
TAKE ANY
ACTION
You may combine same-
color grapes; gain 1 if you do.
MAKE UP TO
TWO
Gain a different exposed
bonus here per field
harvested.
HARVEST UP
TO TWO
DRAW
Ignore 1 prerequisite.
4 – 6 : 1
7+ : 2
PLANT
You may build one or two.
4 – 6 structures: 1
7+ structures: 2
BUILD ONE
STRUCTURE
Gain
BUY OR HARVEST
ONE
If you play only 1 visitor, you
may change OR to AND.
PLAY
Before this action, you may
remove 1 trade token.
MAKE ONE
TRADE
Gain any 1 exposed bonus
on the chosen action.
HIRE AN
EXPERT
Gain
per worker here.
GIVE TOUR
TO GAIN X
DRAW
You have an
extra space for
this action.
FILL
GAIN RETRIEVE
WORKERS AGE
GRAPES
& WINE DISCARD
TO 7
CARDS COLLECT
RESIDUAL
PAYMENTS CHOOSE
WAKE-UP
POSITION
GAIN
PAYBORDEAUX
DISCARD
DISCARD DISCARD
DISCARD
OR = 1
= 2
= 4
field harvested HARVEST UP TO TWO DRAW Ignore 1 prerequisite 4 6 1 7 2 PLANT You may build one or two 4 6 structures 1 7 structures 2 BUILD ONE STRUCTURE Gain BUY OR HARVEST ONE If you play only 1 visitor you may change OR to AND PLAY Before this action you may remove 1 trade token MAKE ONE TRADE Gain any 1 exposed bonus on the chosen action HIRE AN EXPERT Gain per worker here GIVE TOUR TO GAIN X DRAW You have an extra space for this action FILL GAIN RETRIEVE WORKERS AGE GRAPES WINE DISCARD TO 7 CARDS COLLECT RESIDUAL PAYMENTS CHOOSE WAKE UP POSITION GAIN PAYBORDEAUX DISCARD DISCARD DISCARD DISCARD OR 1 2 4
+=
=++ uproot 1 vine or
harvest 1 field TASTING ROOM WINDMILL CRUSH PAD SMALL CELLAR MEDIUM CELLAR LARGE CELLAR TRELLIS COTTAGE YOKE IRRIGATION when you plant a vine,
gain
(max 1 VP/year) sale prices grape draw or each fall AVAILABLE WORKERS
Blush & Sparkling
Wine Keywhen you give a vineyard tour,
if you have at least 1 in your
cellar, gain (max 1 VP/year) FIELD FIELD FIELD
(max vine value: 5) (max vine value: 6) (max vine value: 7)
(max vine value: 6) X
: Gain
.
Gain
per worker here.
Gain any 1 exposed bonus
on the chosen action.
Before this action, you
may remove 1 trade token.
Ignore 1 prerequisite.
4 – 6
: 1
7+
: 2
You may build one or two.
4 – 6 structures:
17+ structures:
2
Gain
If you play only 1 visitor,
you may change OR to
AND.
ViBordeaux_Rulebook_r5.indd 2 19/06/2025 06:40
---
3
Gameplay
(NEW ELEMENTS AS COMPARED TO VITICULTURE AND TUSCANY)
1. Face-Up Cards on the Board: There are always 2 vine cards (1) and 2 wine order cards (2) available. They are eligible to be drawn at any time that you can draw those card types. The top card of the deck is also still available. If you draw a face-up card, replace it immediately. The and discard piles hang halfway off the top edge of the board.
2. Residual Track: Whenever you cross from 2 to 3, from 4 to 5, or from 6 to 7, immediately gain 1 VP (1). These VP are each one-time instant benefits, not benefits gained at the end of every year. In the rare cases where you lose a residual (e.g., taking you from 3 to 2), you do not lose the VP, and you can then gain the VP again.
3. Wake-up Chart: The icon in the top row of the wake-up chart (ALL) means “all players” (including you). There are also icons for aging 1 (or all) grapes and 1 (or all) wine tokens, an icon to refresh the face-up cards (discard all the face-up cards and replace them with cards drawn from the deck), icons to draw 1 of any card (including structure cards if you’re playing with them), and an icon for retrieving 1 of your regular workers from the fall season (if you don’t have a regular worker placed on the board in the fall, nothing happens), and an option in the last row to choose between drawing any card or gaining 1 VP.
4. Spring: If you take the : hire an expert action, place a cube of your color in the white box below any action that doesn't already have a cube. There is a limit of 4 experts per player; you cannot use this action if you already have 4 experts. See Expert Benefits on page 4 for further details.
If you use the make one trade action, pay a cost on the chart and gain an open benefit, placing a glass token (not a colored cube) to block that trade from happening again. The bonus on the leftmost action space (BUY OR HARVEST ONE) is to make a second trade.
In addition to red & blue card starting benefits, also start with a 6-value , , , , level 1 , and 4 cubes. End of final year: Convert wine and grapes to lira (each wine for its value and each grape for its sale price). Then every becomes 1.
Residual Track:
0 1 2 3 4 5 6 7
START 1 1 1 2 1
SPRING 3 4 5 6 7
SUMMER ALL /1
FALL Refresh ALL
WINTER Retrieve 1 from fall
START 5 10 15 20 25 30 35 40
END
From medium cellar: +1
From large cellar: +2
Action Chart:
SELL ONE
You may place the worker in spring or summer now.
: TRAIN
If you play only 1 visitor, you may change OR to AND.
PLAY
Refresh to gain 1.
: TAKE ANY ACTION
You may combine same-color grapes; +1 if you do.
MAKE UP TO TWO
Gain a different exposed bonus here per field harvested.
HARVEST UP TO TWO
: Gain .
DRAW
Ignore 1 prerequisite.
4 – 6 : 1
7+ : 2
PLANT
You may build one or two.
4 – 6 structures: 1
7+ structures: 2 ?
: BUILD ONE STRUCTURE
Gain
BUY OR HARVEST ONE
If you play only 1 visitor, you may change OR to AND.
PLAY
Before this action, you may remove 1 trade token.
MAKE ONE TRADE
Gain any 1 exposed bonus on the chosen action.
: HIRE AN EXPERT
Gain per worker here.
GIVE TOUR TO GAIN X
: Gain .
DRAW
You have an extra space for this action.
FILL
GAIN RETRIEVE
WORKERS AGE
GRAPES & WINE
DISCARD TO 7 CARDS
COLLECT
RESIDUAL PAYMENTS
CHOOSE
WAKE-UP POSITION
GAIN
PAYBORDEAUX
DISCARD
DISCARD DISCARD DISCARD
OR = 1
= 2
= 4
In addition to red & blue card starting benefits, also start with a 6-value , , , , level 1 , and 4 cubes.
End of final year: Convert wine and grapes to lira (each wine for its value and each grape for its sale price). Then every becomes 1.
Residual Track:
0 1 2 3 4 5 6 7
START 1 1 1 2 1
SPRING 3 4 5 6 7
SUMMER ALL /1
FALL Refresh ALL
WINTER Retrieve 1 from fall
START 5 10 15 20 25 30 35 40
END
From medium cellar: +1
From large cellar: +2
AGE GRAPES WINE DISCARD TO 7 CARDS COLLECT RESIDUAL PAYMENTS CHOOSE WAKE UP POSITION GAIN PAYBORDEAUX DISCARD DISCARD DISCARD DISCARD OR 1 2 4 In addition to red blue card starting benefits also start with a 6 value level 1 and 4 cubes End of final year Convert wine and grapes to lira each wine for its value and each grape for its sale price Then every becomes 1 Residual Track 0 1 2 3 4 5 6 7 START 1 1 1 2 1 SPRING 3 4 5 6 7 SUMMER ALL 1 FALL Refresh ALL WINTER Retrieve 1 from fall START 5 10 15 20 25 30 35 40 END From medium cellar 1 From large cellar 2
Action Chart:
SELL ONE
You may place the worker in spring or summer now.
: TRAIN
If you play only 1 visitor, you may change OR to AND.
PLAY
Refresh to gain 1.
: TAKE ANY ACTION
You may combine same-color grapes; +1 if you do.
MAKE UP TO TWO
Gain a different exposed bonus here per field harvested.
HARVEST UP TO TWO
: Gain .
DRAW
Ignore 1 prerequisite.
4 – 6 : 1
7+ : 2
PLANT
You may build one or two.
4 – 6 structures: 1
7+ structures: 2 ?
: BUILD ONE STRUCTURE
Gain
BUY OR HARVEST ONE
If you play only 1 visitor, you may change OR to AND.
PLAY
Before this action, you may remove 1 trade token.
MAKE ONE TRADE
Gain any 1 exposed bonus on the chosen action.
: HIRE AN EXPERT
Gain per worker here.
GIVE TOUR TO GAIN X
: Gain .
DRAW
You have an extra space for this action.
FILL
GAIN RETRIEVE
WORKERS AGE
GRAPES & WINE
DISCARD TO 7 CARDS
COLLECT
RESIDUAL PAYMENTS
CHOOSE
WAKE-UP POSITION
GAIN
PAYBORDEAUX
DISCARD
DISCARD DISCARD DISCARD
OR = 1
= 2
= 4
In addition to red & blue card starting benefits, also start with a 6-value , , , , level 1 , and 4 cubes.
End of final year: Convert wine and grapes to lira (each wine for its value and each grape for its sale price). Then every becomes 1.
Residual Track:
0 1 2 3 4 5 6 7
START 1 1 1 2 1
SPRING 3 4 5 6 7
SUMMER ALL /1
FALL Refresh ALL
WINTER Retrieve 1 from fall
START 5 10 15 20 25 30 35 40
END
From medium cellar: +1
From large cellar: +2
Action Chart:
SELL ONE
You may place the worker in spring or summer now.
: TRAIN
If you play only 1 visitor, you may change OR to AND.
PLAY
Refresh to gain 1.
: TAKE ANY ACTION
You may combine same-color grapes; +1 if you do.
MAKE UP TO TWO
Gain a different exposed bonus here per field harvested.
HARVEST UP TO TWO
: Gain .
DRAW
Ignore 1 prerequisite.
4 – 6 : 1
7+ : 2
PLANT
You may build one or two.
4 – 6 structures: 1
7+ structures: 2 ?
: BUILD ONE STRUCTURE
Gain
BUY OR HARVEST ONE
If you play only 1 visitor, you may change OR to AND.
PLAY
Before this action, you may remove 1 trade token.
MAKE ONE TRADE
Gain any 1 exposed bonus on the chosen action.
: HIRE AN EXPERT
Gain per worker here.
GIVE TOUR TO GAIN X
: Gain .
DRAW
You have an extra space for this action.
FILL
GAIN RETRIEVE
WORKERS AGE
GRAPES & WINE
DISCARD TO 7 CARDS
COLLECT
RESIDUAL PAYMENTS
CHOOSE
WAKE-UP POSITION
GAIN
PAYBORDEAUX
DISCARD
DISCARD DISCARD DISCARD
OR = 1
= 2
= 4
In addition to red & blue card starting benefits, also start with a 6-value , , , , level 1 , and 4 cubes.
End of final year: Convert wine and grapes to lira (each wine for its value and each grape for its sale price). Then every becomes 1.
Residual Track:
0 1 2 3 4 5 6 7
START 1 1 1 2 1
SPRING 3 4 5 6 7
SUMMER ALL /1
FALL Refresh ALL
WINTER Retrieve 1 from fall
START 5 10 15 20 25 30 35 40
END
From medium cellar: +1
From large cellar: +2
Action Chart:
SELL ONE
You may place the worker in spring or summer now.
: TRAIN
If you play only 1 visitor, you may change OR to AND.
PLAY
Refresh to gain 1.
: TAKE ANY ACTION
You may combine same-color grapes; +1 if you do.
MAKE UP TO TWO
Gain a different exposed bonus here per field harvested.
HARVEST UP TO TWO
: Gain .
DRAW
Ignore 1 prerequisite.
4 – 6 : 1
7+ : 2
PLANT
You may build one or two.
4 – 6 structures: 1
7+ structures: 2 ?
: BUILD ONE STRUCTURE
Gain
BUY OR HARVEST ONE
If you play only 1 visitor, you may change OR to AND.
PLAY
Before this action, you may remove 1 trade token.
MAKE ONE TRADE
Gain any 1 exposed bonus on the chosen action.
: HIRE AN EXPERT
Gain per worker here.
GIVE TOUR TO GAIN X
: Gain .
DRAW
You have an extra space for this action.
FILL
GAIN RETRIEVE
WORKERS AGE
GRAPES & WINE
DISCARD TO 7 CARDS
COLLECT
RESIDUAL PAYMENTS
CHOOSE
WAKE-UP POSITION
GAIN
PAYBORDEAUX
DISCARD
DISCARD DISCARD DISCARD
OR = 1
= 2
= 4
HARVEST UP TO TWO Gain DRAW Ignore 1 prerequisite 4 6 1 7 2 PLANT You may build one or two 4 6 structures 1 7 structures 2 BUILD ONE STRUCTURE Gain BUY OR HARVEST ONE If you play only 1 visitor you may change OR to AND PLAY Before this action you may remove 1 trade token MAKE ONE TRADE Gain any 1 exposed bonus on the chosen action HIRE AN EXPERT Gain per worker here GIVE TOUR TO GAIN X Gain DRAW You have an extra space for this action FILL GAIN RETRIEVE WORKERS AGE GRAPES WINE DISCARD TO 7 CARDS COLLECT RESIDUAL PAYMENTS CHOOSE WAKE UP POSITION GAIN PAYBORDEAUX DISCARD DISCARD DISCARD DISCARD OR 1 2 4
In addition to red & blue card starting benefits, also start with a 6-value , , , , level 1 , and 4 cubes.
End of final year: Convert wine and grapes to lira (each wine for its value and each grape for its sale price). Then every becomes 1.
Residual Track:
0 1 2 3 4 5 6 7
START 1 1 1 2 1
SPRING 3 4 5 6 7
SUMMER ALL /1
FALL Refresh ALL
WINTER Retrieve 1 from fall
START 5 10 15 20 25 30 35 40
END
From medium cellar: +1
From large cellar: +2
Action Chart:
SELL ONE
You may place the worker in spring or summer now.
: TRAIN
If you play only 1 visitor, you may change OR to AND.
PLAY
Refresh to gain 1.
: TAKE ANY ACTION
You may combine same-color grapes; +1 if you do.
MAKE UP TO TWO
Gain a different exposed bonus here per field harvested.
HARVEST UP TO TWO
: Gain .
DRAW
Ignore 1 prerequisite.
4 – 6 : 1
7+ : 2
PLANT
You may build one or two.
4 – 6 structures: 1
7+ structures: 2 ?
: BUILD ONE STRUCTURE
Gain
BUY OR HARVEST ONE
If you play only 1 visitor, you may change OR to AND.
PLAY
Before this action, you may remove 1 trade token.
MAKE ONE TRADE
Gain any 1 exposed bonus on the chosen action.
: HIRE AN EXPERT
Gain per worker here.
GIVE TOUR TO GAIN X
: Gain .
DRAW
You have an extra space for this action.
FILL
GAIN RETRIEVE
WORKERS AGE
GRAPES & WINE
DISCARD TO 7 CARDS
COLLECT
RESIDUAL PAYMENTS
CHOOSE
WAKE-UP POSITION
GAIN
PAYBORDEAUX
DISCARD
DISCARD DISCARD DISCARD
OR = 1
= 2
= 4
1 Vine
2 Wine order
3 Summer visitor
4 Winter visitor
5 Any card
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5. Summer: At the buy or harvest one field action, you cannot sell a field. You may only harvest each field once per year.
6. Fall: The harvest action now allows you to harvest one or two different fields by default.
For : take any action, choose another action on the board (any season) and take it without placing a worker on the selected action (do not gain an action space bonus). If you have an expert for the selected action, you may use its benefit.
7. Winter: For the sell one wine token action, discard a wine token from your cellar to gain the VP shown on the chart. Only the type of wine matters, not its value.
End of Game: The game ends at the end of the year when a player has reached 25 or more VP before they pass out of the winter season. All players complete the end-of-year steps (including gaining residuals). Convert wine and grapes to lira (each wine token for its value and each grape token for its sale price), then every ₤10 becomes 1 VP (fi = 1). There is no maximum VP limit.
If playing with structure cards (from Tuscany): Structure cards can be gained during the game via the gray “any card” benefit (). If you draw a structure with a star (), discard it and draw another.
Expert Benefits
If your cube is on an expert and you take the corresponding action, you may gain the expert benefit. You may use them at any time while taking the corresponding action (as is the universal rule in Viticulture, you must actually take the action if you place a worker on it). Experts do not apply when gaining similar versions of action benefits via visitor cards.
On the next pages are explanations of the expert benefits for each action. These benefits apply every time you take the action. Unless explicitly stated, gain the benefit at most once on your turn (e.g., if the expert benefit says, “Pay X to gain a grape of value ,” you may do this exactly once on your turn).
In addition to red & blue card starting benefits, also start with a 6-value , , , , level 1 , and 4 cubes. End of final year: Convert wine and grapes to lira (each wine for its value and each grape for its sale price). Then every fi becomes 1.
SPRING
SUMMER
FALL
WINTER
START
END
From medium cellar: +
From large cellar: +2
SELL ONE
You may place the worker in spring or summer now.
TRAIN
If you play only 1 visitor, you may change OR to AND.
PLAY
Refresh to gain 1.
TAKE ANY ACTION
You may combine same-color grapes; 1 if you do.
MAKE UP TO TWO
Gain a different exposed bonus here per field harvested.
HARVEST UP TO TWO
: Gain .
DRAW
Ignore 1 prerequisite.
4 – 6 : 1
7+ : 2
PLANT
You may build one or two.
4 – 6 structures: 1
7+ structures: 2 ?
BUILD ONE STRUCTURE
Gain
BUY OR HARVEST ONE
If you play only 1 visitor, you may change OR to AND.
PLAY
Before this action, you may remove 1 trade token.
MAKE ONE TRADE
Gain any 1 exposed bonus on the chosen action.
HIRE AN EXPERT
Gain per worker here.
GIVE TOUR TO GAIN X
: Gain .
DRAW
You have an extra space for this action.
FILL
GAIN RETRIEVE
WORKERS AGE
GRAPES & WINE DISCARD
TO 7
CARDS COLLECT
RESIDUAL PAYMENTS CHOOSE
WAKE-UP POSITION
GAIN
PAYBORDEAUX
DISCARD
DISCARD
DISCARD
DISCARD
OR = 1
= 2
= 4
In addition to red & blue card starting benefits, also start with a 6-value , , , , level 1 , and 4 cubes. End of final year: Convert wine and grapes to lira (each wine for its value and each grape for its sale price). Then every fi becomes 1.
SPRING
SUMMER
FALL
WINTER
START
END
From medium cellar: +
From large cellar: +2
SELL ONE
You may place the worker in spring or summer now.
TRAIN
If you play only 1 visitor, you may change OR to AND.
PLAY
Refresh to gain 1.
TAKE ANY ACTION
You may combine same-color grapes; 1 if you do.
MAKE UP TO TWO
Gain a different exposed bonus here per field harvested.
HARVEST UP TO TWO
: Gain .
DRAW
Ignore 1 prerequisite.
4 – 6 : 1
7+ : 2
PLANT
You may build one or two.
4 – 6 structures: 1
7+ structures: 2 ?
BUILD ONE STRUCTURE
Gain
BUY OR HARVEST ONE
If you play only 1 visitor, you may change OR to AND.
PLAY
Before this action, you may remove 1 trade token.
MAKE ONE TRADE
Gain any 1 exposed bonus on the chosen action.
HIRE AN EXPERT
Gain per worker here.
GIVE TOUR TO GAIN X
: Gain .
DRAW
You have an extra space for this action.
FILL
GAIN RETRIEVE
WORKERS AGE
GRAPES & WINE DISCARD
TO 7
CARDS COLLECT
RESIDUAL PAYMENTS CHOOSE
WAKE-UP POSITION
GAIN
PAYBORDEAUX
DISCARD
DISCARD
DISCARD
DISCARD
OR = 1
= 2
= 4
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5
Spring Actions and Expert Benefits
• Draw One Vine ( ): Pay ₤X to gain a grape of value X.
• Give Tour to Gain : Gain ₤1 per worker here; this applies to your worker(s) and any other workers on this action.
• Pay to Hire an Expert: Gain any 1 exposed bonus on the chosen action (i.e., the action where you are placing an expert token). Any exposed bonus on the chosen action is eligible (not just for your player count). This even applies on the turn when you first hire this expert.
Note that gaining a bonus is not the same as taking an action, so the expert benefit on the chosen action has no effect as the result of this expert benefit.
• Make One Trade : Before this action, you may remove 1 trade token. Do this once on your turn before making any trades (e.g., you can’t use the bonus action space to make a trade, remove a token, then make that same trade).
Summer Actions and Expert Benefits
• Play One Summer Visitor ( ): If you only play 1 summer visitor (as opposed to playing 2 total via the bonus), you may change instances of “or” on the card to “and” (whether or not “OR” is upper- or lower-case on the card).
If a card specifies that you choose a specific number of options (e.g., “choose 1”), you are still limited to that number.
If a card presents two options and allows you to “do both” if you pay a cost, the cost is negated by this expert.
• Buy or harvest One Field ( ): Gain 1 residual.
• Pay to Build One Structure: You may build 1 or 2 structures (pay for both). If you own 4–6 structures, gain 1 VP; if you own 7 (or more) structures, gain 2 VP instead.
• Plant One Vine ( ): Ignore 1 prerequisite (e.g., ignore the Trellis requirement on vines you plant this turn). If you own 4–6 planted vines, gain 1 VP; if you own 7 (or more) planted vines, gain 2 VP instead.
In addition to red & blue card starting benefits, also start with a 6-value , , , , level 1 , and 4 cubes. End of final year: Convert wine and grapes to lira (each wine for its value and each grape for its sale price). Then every ₤1 becomes 1.
SPRING
1
1
+1
1 1
1
1
0
1
2
3
4
5
6
7
start
1
1
2
1
3
4
5
6
7
for this year
SUMMER
ALL
/1
FALL
Refresh
ALL
Retrieve 1
from fall
WINTER
1
1
-5
START 5 10 15 20 25 30 35 40
END
From medium cellar: +1
From large cellar: +2
SELL ONE
You may place the worker in spring or summer now.
: TRAIN
If you play only 1 visitor, you may change OR to AND.
PLAY
Refresh to gain 1.
: TAKE ANY ACTION
You may combine same-color grapes; +1 if you do.
MAKE UP TO TWO
Gain a different exposed bonus here per field harvested.
HARVEST UP TO TWO
: Gain .
DRAW
Ignore 1 prerequisite.
4 – 6 : 1
7+ : 2
PLANT
You may build one or two.
4 – 6 structures: 1
7+ structures: 2 ?
: BUILD ONE STRUCTURE
Gain
BUY OR HARVEST ONE
If you play only 1 visitor, you may change OR to AND.
PLAY
Before this action, you may remove 1 trade token.
MAKE ONE TRADE
Gain any 1 exposed bonus on the chosen action.
: HIRE AN EXPERT
Gain per worker here.
GIVE TOUR TO GAIN X
: Gain .
DRAW
You have an extra space for this action.
FILL
GAIN RETRIEVE
WORKERS AGE
GRAPES
& WINE DISCARD
TO 7
CARDS COLLECT
RESIDUAL
PAYMENTS CHOOSE
WAKE-UP
POSITION
GAIN
PAYBORDEAUX
DISCARD
DISCARD DISCARD
DISCARD
OR = 1
= 2
= 4
The purple player takes this action to place an expert on Make One Trade. As they do, thanks to their expert already on Hire an Expert, they gain an exposed benefit (+1) on Make One Trade (i.e., they make 1 trade).
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6
Fall Actions and Expert Benefits
* Draw One Wine Order ( ): Discard X cards from your hand to gain a wine token of value X.
* Harvest Up to Two Fields ( ): Gain a different exposed bonus here per harvested field. There are 3 different bonuses on this action. You’ll gain 1 of them if you place a worker on an action space (e.g., draw a winter visitor), so if you harvest 1 field, you will then gain a different bonus (e.g., 1 VP); if you harvest 2 fields, you will gain the remaining bonus as well (e.g., age 1 grape). You can gain the extra bonuses after each field is harvested (e.g., you may harvest 1 field, gain the “age 1 grape bonus,” then harvest a second field).
* Make Up to Two Wine Tokens ( ): You may combine grapes of the same type to make wine tokens; gain 1 VP if you do. That is, you can combine a 2-value red grape and a 5-value red grape to make a 7-value red wine token. If you do this at least once, gain 1 VP (this does not apply to making sparkling wine, which requires 2 red grapes and 1 white grape).
* Pay to Take Any Action: You must refresh all face-up cards to gain 1 VP. Discard the face-up vines and wine orders from the board, then reveal replacements from their decks.
Winter Actions and Expert Benefits
* Play One Winter Visitor ( ): If you only play 1 winter visitor (as opposed to playing 2 total via the bonus), you may change instances of “or” on the card to “and” (whether or not “OR” is upper- or lower-case on the card).
If a card specifies that you choose a specific number of options (e.g., “choose 1”), you are still limited to that number.
If a card presents two options and allows you to “do both” if you pay a cost, the cost is negated by this expert.
* Pay to Train a Worker: You may place the worker in spring or summer now. The action space you choose must be available for the player count; take the action and gain the bonus (if any).
* Sell One Wine Token ( ): If the wine token you sell was in your medium cellar, gain ₤2. If it was in your large cellar, gain 2 VP.
* Fill One Wine Order ( ): You have an extra action space that you can use to take this action. Its bonus is to increase your residual level.
Reminder: In Viticulture you can only choose an action if you perform that action.
In addition to red & blue card starting benefits, also start with a 6-value , , , , level 1 , and 4 cubes. End of final year: Convert wine and grapes to lira (each wine for its value and each grape for its sale price). Then every 6 becomes 1.
1
1
+1
1 1
1
1
0
1
2
34
5
6
7
start1
1
1
2
1
SPRING
3
4
5
6
7
for this year
SUMMER
ALL
/1
FALL
Refresh
ALL
Retrieve 1
from fall
WINTER
1
1
-5
START 5 10 15 20 30 35
40
25
END
From medium cellar: +
From large cellar: +2
SELL ONE
You may place the worker in
spring or summer now.
: TRAIN
If you play only 1 visitor, you
may change OR to AND.
PLAY
Refresh to gain 1.
: TAKE ANY
ACTION
You may combine same-
color grapes;
1 if you do.
MAKE UP TO
TWO
Gain a different exposed
bonus here per field
harvested.
HARVEST UP
TO TWO
: Gain .
DRAW
Ignore 1 prerequisite.
4 – 6 : 1
7+ : 2
PLANT
You may build one or two.
4 – 6 structures: 1
7+ structures: 2 ?
: BUILD ONE
STRUCTURE
Gain
BUY OR HARVEST
ONE
If you play only 1 visitor, you
may change OR to AND.
PLAY
Before this action, you may
remove 1 trade token.
MAKE ONE
TRADE
Gain any 1 exposed bonus
on the chosen action.
: HIRE AN
EXPERT
Gain
per worker here.
GIVE TOUR
TO GAIN X
: Gain .
DRAW
You have an
extra space for
this action.
FILL
GAIN RETRIEVE
WORKERS AGE
GRAPES
& WINE DISCARD
TO 7
CARDS COLLECT
RESIDUAL
PAYMENTS CHOOSE
WAKE-UP
POSITION
GAIN
PAYBORDEAUX
DISCARD
DISCARD DISCARD
DISCARD
OR = 1
= 2
= 4
If the yellow player is the first to
claim an action space here and
if they can harvest two fields,
they will gain all three bonuses. If
another player had already claimed
a space, that bonus would be
unavailable for the yellow player.
may change OR to AND PLAY Before this action you may remove 1 trade token MAKE ONE TRADE Gain any 1 exposed bonus on the chosen action HIRE AN EXPERT Gain per worker here GIVE TOUR TO GAIN X Gain DRAW You have an extra space for this action FILL GAIN RETRIEVE WORKERS AGE GRAPES WINE DISCARD TO 7 CARDS COLLECT RESIDUAL PAYMENTS CHOOSE WAKE UP POSITION GAIN PAYBORDEAUX DISCARD DISCARD DISCARD DISCARD OR 1 2 4 If the yellow player is the first to claim an action space here and if they can harvest two fields they will gain all three bonuses If another player had already claimed a space that bonus would be unavailable for the yellow player
In addition to red & blue card starting benefits, also start with a 6-value , , , , level 1 , and 4 cubes. End of final year: Convert wine and grapes to lira (each wine for its value and each grape for its sale price). Then every 6 becomes 1.
1
1
+1
1 1
1
1
0
1
2
34
5
6
7
start1
1
1
2
1
SPRING
3
4
5
6
7
for this year
SUMMER
ALL
/1
FALL
Refresh
ALL
Retrieve 1
from fall
WINTER
1
1
-5
START 5 10 15 20 30 35
40
25
END
From medium cellar: +
From large cellar: +2
SELL ONE
You may place the worker in
spring or summer now.
: TRAIN
If you play only 1 visitor, you
may change OR to AND.
PLAY
Refresh to gain 1.
: TAKE ANY
ACTION
You may combine same-
color grapes;
1 if you do.
MAKE UP TO
TWO
Gain a different exposed
bonus here per field
harvested.
HARVEST UP
TO TWO
: Gain .
DRAW
Ignore 1 prerequisite.
4 – 6 : 1
7+ : 2
PLANT
You may build one or two.
4 – 6 structures: 1
7+ structures: 2 ?
: BUILD ONE
STRUCTURE
Gain
BUY OR HARVEST
ONE
If you play only 1 visitor, you
may change OR to AND.
PLAY
Before this action, you may
remove 1 trade token.
MAKE ONE
TRADE
Gain any 1 exposed bonus
on the chosen action.
: HIRE AN
EXPERT
Gain
per worker here.
GIVE TOUR
TO GAIN X
: Gain .
DRAW
You have an
extra space for
this action.
FILL
GAIN RETRIEVE
WORKERS AGE
GRAPES
& WINE DISCARD
TO 7
CARDS COLLECT
RESIDUAL
PAYMENTS CHOOSE
WAKE-UP
POSITION
GAIN
PAYBORDEAUX
DISCARD
DISCARD DISCARD
DISCARD
OR = 1
= 2
= 4
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7
Extended Board
You only need to read this section if you’re unfamiliar with the extended
board concepts first introduced in the Tuscany expansion.
On your turn, you will either (a) place a worker on an action in the current
season or a private action space, or (b) pass into the next season. When you
pass from season to season, you gain a benefit as shown on the wake-up
chart, based on the position you chose for the current year.
After you pass, you cannot take another action until all other players have also
passed. At that point, the player highest on the wake-up chart takes the first
turn in the new season, followed by each player below them in order.
When you pass out of the winter season, immediately perform the 5 steps
from right to left as indicated under the wake-up chart.
The Gain space is always available to multiple workers, and is not limited
to the winter season.
Note: The back of the board features the original Viticulture board (which you
can recycle) with the option to follow the rules for face-up cards on the board
(page 3). It includes supply areas for glass tokens and coins.
In addition to red & blue card starting benefits, also start with a 6-value
, , , , level 1 , and 4 cubes.
End of final year: Convert wine and grapes to lira (each wine for its value and each grape for its sale price). Then every ff becomes 1.
1
1
+1
1
1
1
1
0
1
2
3
4
5
6
7
start
1
1
1
2
1
SPRING
3
4
5
6
7
for this year
SUMMER
ALL
/1
FALL
Refresh
ALL
Retrieve 1
from fall
WINTER
1
1
-5
START
5 10 15 20 30 35
40
25
END
From medium cellar: +2
From large cellar: +2
SELL ONE
You may place the worker in
spring or summer now.
: TRAIN
If you play only 1 visitor, you
may change OR to AND.
PLAY
Refresh to gain 1.
: TAKE ANY
ACTION
You may combine same-
color grapes; +1 if you do.
MAKE UP TO
TWO
Gain a different exposed
bonus here per field
harvested.
HARVEST UP
TO TWO
: Gain .
DRAW
Ignore 1 prerequisite.
4 – 6 : 1
7+ : 2
PLANT
You may build one or two.
4 – 6 structures: 1
7+ structures: 2 ?
: BUILD ONE
STRUCTURE
Gain
BUY OR HARVEST
ONE
If you play only 1 visitor, you
may change OR to AND.
PLAY
Before this action, you may
remove 1 trade token.
MAKE ONE
TRADE
Gain any 1 exposed bonus
on the chosen action.
: HIRE AN
EXPERT
Gain 1 per worker here.
GIVE TOUR
TO GAIN X
: Gain .
DRAW
You have an
extra space for
this action.
FILL
GAIN RETRIEVE
WORKERS AGE
GRAPES
& WINE DISCARD
TO 7
CARDS COLLECT
RESIDUAL
PAYMENTS CHOOSE
WAKE-UP
POSITION
GAIN
PAYBORDEAUX
DISCARD
DISCARD DISCARD
DISCARD
OR = 1
= 2
= 4
Player 1 and player 4 have already passed into fall and taken
their benefits. Player 2 and player 3 are still taking turns in
summer. When player 2 passes into fall, they age all their grapes
once. When player 3 passes, they gain a winter visitor card.
In addition to red & blue card starting benefits, also start with a 6-value
, , , , level 1 , and 4 cubes.
End of final year: Convert wine and grapes to lira (each wine for its value and each grape for its sale price). Then every ff becomes 1.
1
1
+1
1
1
1
1
0
1
2
3
4
5
6
7
start
1
1
1
2
1
SPRING
3
4
5
6
7
for this year
SUMMER
ALL
/1
FALL
Refresh
ALL
Retrieve 1
from fall
WINTER
1
1
-5
START
5 10 15 20 30 35
40
25
END
From medium cellar: +2
From large cellar: +2
SELL ONE
You may place the worker in
spring or summer now.
: TRAIN
If you play only 1 visitor, you
may change OR to AND.
PLAY
Refresh to gain 1.
: TAKE ANY
ACTION
You may combine same-
color grapes; +1 if you do.
MAKE UP TO
TWO
Gain a different exposed
bonus here per field
harvested.
HARVEST UP
TO TWO
: Gain .
DRAW
Ignore 1 prerequisite.
4 – 6 : 1
7+ : 2
PLANT
You may build one or two.
4 – 6 structures: 1
7+ structures: 2 ?
: BUILD ONE
STRUCTURE
Gain
BUY OR HARVEST
ONE
If you play only 1 visitor, you
may change OR to AND.
PLAY
Before this action, you may
remove 1 trade token.
MAKE ONE
TRADE
Gain any 1 exposed bonus
on the chosen action.
: HIRE AN
EXPERT
Gain 1 per worker here.
GIVE TOUR
TO GAIN X
: Gain .
DRAW
You have an
extra space for
this action.
FILL
GAIN RETRIEVE
WORKERS AGE
GRAPES
& WINE DISCARD
TO 7
CARDS COLLECT
RESIDUAL
PAYMENTS CHOOSE
WAKE-UP
POSITION
GAIN
PAYBORDEAUX
DISCARD
DISCARD DISCARD
DISCARD
OR = 1
= 2
= 4
UP TO TWO Gain DRAW Ignore 1 prerequisite 4 6 1 7 2 PLANT You may build one or two 4 6 structures 1 7 structures 2 BUILD ONE STRUCTURE Gain BUY OR HARVEST ONE If you play only 1 visitor you may change OR to AND PLAY Before this action you may remove 1 trade token MAKE ONE TRADE Gain any 1 exposed bonus on the chosen action HIRE AN EXPERT Gain 1 per worker here GIVE TOUR TO GAIN X Gain DRAW You have an extra space for this action FILL GAIN RETRIEVE WORKERS AGE GRAPES WINE DISCARD TO 7 CARDS COLLECT RESIDUAL PAYMENTS CHOOSE WAKE UP POSITION GAIN PAYBORDEAUX DISCARD DISCARD DISCARD DISCARD OR 1 2 4
End-of-Year Upkeep
When you use your turn to pass
out of winter (which you may
do even if you have workers
remaining), immediately do
the following in this order:
1. Retrieve your workers (including
the temporary worker if you
controlled it this year). This
can open up action spaces
in the winter for players
who have not yet passed.
2. Age grapes and wine.
Increase the value of all grape
and wine tokens by 1. Wine
tokens may not move into
cellars you haven't built.
3. Discard down to 7 cards in
hand.
4. Collect residual payments.
5. Choose your wake-up
position for the upcoming
year. You no longer pass the
first‑player token ( ) for
wake-up selection (the token
no longer serves a purpose
other than to remind the player
who woke up 7th the previous
year to now wake up 1st).
1
4
2
3
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8
Design Goals
∙Gaining a faster start and shorter games (especially at 5–6 players)
∙Creating better bonus options at 2 players
∙Giving players more agency (specifically for card draw)
∙Providing greater incentive to use the winemaking process
∙Increasing the impact of coins on engine-building and victory
∙Decreasing the viability of repetitive, non-winemaking strategies
∙Adding a compelling alternate path to gain more workers
∙Adding opportunities for positive player interaction
∙Providing players with an end-game reward for excess coins, grapes, wine, etc.
∙Making more actions relevant later in the game
Learn how to play, read the faq, or ask questions at stonemaiergames.com/games/viticulture/bordeaux
Seek answers in real time or share photos in the Viticulture Facebook group, on BoardGameGeek, or on the Viticulture channel of the Stonemaier Games Discord (stonemaiergames.com/discord)
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© 2013 Stonemaier LLC. Viticulture is a trademark of Stonemaier LLC. All Rights Reserved.
Lead playtesters: Luke Allison, Jared Bangs, Mitch Caudill, Allie Feiner, Jeff Grey, Frank Heeren, Brett Kerr, Nick Korte, Nersi Nikakhtar, George Orbesteanu, and Michael Price
Playtesters: Gray Bangs, Riley Bangs, Mike Bartoo-Abud, Wade Bates, Curt Bougher, Tim Browning, Dan Cameron, Mihai Danila, Garrett Feiner, Aidan Feiner, John Galietta III, Adam Gigous, Lyndsey Grey, Chris Gwaltney, Wanja Heeren, José Hernández, Tim Hucke, Lindsay Judd, Travis Judd, Jim Kangas, Austin Larson, Jordan Latimer, Florin Ilarion Miertoiu, Chance Remmel, Stephan Rink, Shari Simonds, Megan Sisco, Katie Smith, and Wobbly Square
Proofreaders: Brian Chandler, Crystal Nevin, Dana Rickle, Ian Tyrrell, and Josh Ward
Graphic designers: Karel Titeca and Christine Santana
ViBordeaux_Rulebook_r5.indd 8 19/06/2025 06:41
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Por que perguntar ao BoardGamesBot
Em vez de folhear o manual inteiro- Respostas precisas Baseadas exatamente neste manual, com a página de origem.
- Economize tempo Ache a regra em segundos, sem folhear 8 páginas.
- A qualquer hora Tire dúvidas no meio da partida, direto do celular.
- 100% grátis Crie sua conta grátis e comece a usar agora.
Como funciona
Três passos até a resposta- 1 Faça sua pergunta Digite sua dúvida sobre as regras deste jogo.
- 2 Crie sua conta grátis Leva 20 segundos — é só para guardar seu histórico.
- 3 Receba a resposta A IA encontra a regra exata e cita a página do manual.
Expansão de
Conteúdo adicional publicado
Manual publicado pela editora · uso para consulta de regras. Mais sobre o jogo em BoardGameGeek e Ludopedia .