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Manual completo
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COLLECT!
The Animal Kingdom has lost its king!
It's time for you to form Alliances
AND BE THE ONE TO CLAIM THE CROWN!
COMPONENTS
4 Tokens
3 Half Crowns
1 Full Crown
64 Cards - 8 per Animal
OBJECTIVE
Players take turns drawing and
collecting Animal cards, arranging
them in a row in front of them.
By using the Animals'
Abilities, players aim to form an
Alliance of 4 identical Animal
cards to win rounds. The first
player to claim a
Full Crown wins
the game!
SETUP
• Shuffle all the cards and split them
roughly into 2 face-down piles,
forming 2 decks.
• Place both decks in the center
within reach of all players.
• Place the Crown tokens next to the
decks.
• Randomly choose a starting player,
then turns proceed clockwise.
HOW TO PLAY
Draw an Animal Card: Choose 1 of the 2 decks and reveal
the top card to everyone. Then, pick one of these options:
Keep the
revealed
card.
OR
Put it back face down
on top of either deck,
then reveal the top
card of the other deck
and keep it.
Play an Animal Card: Play the revealed
card from and place it on either the far
left or far right of the player's row (on
their first turn, players simply place the
card in front of themselves).
Tip: The game is more strategic than it
looks. Anticipating where you place your
card may help.
Use The Animal's Ability (Optional):
If the card played has an Ability, you may
choose to activate it immediately.
Example: After playing this Crocodile, Johannes may choose to
use its Ability to destroy any other card around the table.
End of Turn: Check if an Alliance has been formed. If not, the
next player continues clockwise.
FORMING AN ALLIANCE
A round ends immediately if, at the
end of the active player's turn, they
have formed an Alliance:
The Player Has Created an Alliance
of 4 Adjacent Identical Animal Cards
Example: 4 Crabs adjacent to each other,
or 3 Crabs and a Chameleon adjacent
to each other (the Chameleon counts
as a wild card when in a player's row).
OR
The Player Has Created an Alliance
Based on an Animal Ability:
Example: Jérémy has 3 pairs in his row.
With the Octopus' ongoing Ability, he
wins the round.
As a reward, they claim a Half Crown
token or the Full Crown token.
---
? CLAIMING A CROWN 9
AND WINNING THE GAME
• Any time a player forms an Alliance,
they immediately end the round
and claims a Half Crown (if there
are any left). Then, a new round
starts. Reshuffle all cards and the
next player in turn order goes first.
• If there are no remaining Half
Crowns, the winner of the round
takes the Full Crown instead.
Claim 2 Half Crowns
or the Full Crown to WIN!
2v2 MODE 9
In this mode, the first player to get 2
Half Crowns or the Full Crown wins
the game for their team. Teammates
must sit across the table from each
other:
CROCODILE: Choose a card
from any player's row. Put
it at the bottom of either
deck. Close any gap if
required.
CRAB: Choose any player's
row (including yours). Move
any card on left or right
any number of spaces.
MONKEY: Swap this card with
any card from any player's
row.
HERMIT CRAB: Take another
turn if this row contains
at least 1 Crab (or 1
Chameleon).
LION: Win the round if
this row contains 7 different
cards (including this Lion).
? ANIMAL ABILITIES 9
OCTOPUS: Win the round if
there are 3 different pairs
of cards in this row.
• The pairs do not need to
be all connected together.
• It is possible to have 2
Octopuses as part of the
3 pairs.
PARROT: Declare an Animal,
then reveal 1 card from the
top of either deck.
If it is the Animal declared,
play the card (you may
choose to activate its
Ability). If it's not, put the
card back on either deck.
WARNING: A Chameleon stands
as any Animal. If a player
reveals a Chameleon this
way, it is considered to be
the declared Animal and
must be added to their row.
CHAMELEON: This card counts
as any Animal in the row. If
the row has 2 Chameleons,
you must immediately put
both at the bottom of
either deck.
COLLECT!!
? CREDITS 9
Rules V1.0
Game Design: Jérémy Ducret & Johannes Goupy
Graphic Design & Illustration: Simon Caruso
Development: Anthony Perone
Lead Producer: Daryl Choo
Producers: Thiago Aranha, Rebecca Ho, Riccardo
Minetti, Nicholas Sia, Kenneth Tan, Kyeon Tan,
Gregory Varghese, & Joshua Zhang
Proofreading: Jason Koepp
Product Manager: Anthony Perone
Publishers: David Doust & Chern Ann Ng
SPECIAL THANKS TO ALL OUR PLAYTESTERS!
JÉRÉMY
DUCRET
JOHANNES
GOUPY
SIMON
CARUSO
COLLECT!!
RULES
2-5 8+ 15' CM
ON
---
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