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INTRODUCTION
New York, sometime in the 90’s.
War rages between organized crime and the Feds. After years of procedure,
surveillance and undercover work, Johnny Gota, the Godfather of the
biggest crime syndicate in the “Big Apple” has been arrested and faces
246 charges ranging from simple extortion to homicide.
After what promises to be an explosive trial, the Don will probably end up
in a locked subterranean cell for 23 hours a day for the rest of his life.
He’s made it known to his faithful lieutenants that if he gets off scot-
free, he’ll retire and leave his place to whoever takes the best care of the
Family’s business while he is away...
For the Made Men, the message is clear: corrupting the jury, bumping off
witnesses, and bribery will decide the verdict of the trial! Not only that,
the race for honor has also begun!
But to some, power isn’t earned – it’s taken!
The players play the role of the Boss’ lieutenants, who are
supposed to manage the Family’s business and plot to
get their leader cleared. But turncoats hide among them,
people who want the Boss to be found guilty just so that
they can lay claim to the Family by force, or because it’s
their job as undercover FBI agents!
MAFIA is a fictional-reality game starring a New-York
crime syndicate as it appears in Gangster movies:
a cruel and violent world where, under the
cover of a tradition of silence and
loyalty, everything is allowed.

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INDEX
PRESENTATION AND
DESCRIPTION OF GAMEPLAY
4
BOX CONTENTS 5
DESCRIPTION OF CONTENTS 6
The Street cards
6
The Vendetta cards 7
The Bills and the Police Raid card 8
The Title cards 9
The Zealous Corruptor card 9
End of Game Bonus cards 9
First Player card 10
GAME SETUP 10
GOAL OF THE GAME 12
GAME TURN 12
THE BUSINESS 13
Police Raid 14
Cheated Player 14
First Player card
14
Dual-coloured Turfs 15
Atlantic City 15
Maximum Cash-in per phase 15
THE MEETING 16
Resolution of the Auctions 17
The Investigations 18
Underboss, Consigliere and Primo
Capo cards
18
Player Cheated during the
Meeting
19
THE TRIAL 19
Zealous Corruptor 20
THE RECEPTION 20
FINAL VERDICT AND END OF THE
GAME
21
First Verdict 21
Final Verdict 21
End of Game Bonus cards 21
POWER OF THE CARDS 22
FIRST PLAYER 22
THE WISEGUYS 22
THE VENDETTA 23
THE INVESTIGATIONS 24

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PRESENTATION AND
DESCRIPTION OF GAME PLAY
To help with understanding the rules, the game phases are always
CAPITALIZED and game terms (card types, game effects, etc.) always
start with a Capital letter.
The game takes place over 6 game turns, called Month, at the end of which
the Verdict of the TRIAL against the Godfather will be heard.
Each Month is divided into 4 distinct phases:
At the end of every Month until the sixth, a new game Turn is started.
The FINAL VERDICT then takes place (at the end of the sixth Month) and
determines, with its result, the winner.
The BUSINESS is when the Wiseguys Cash-in repeatedly for each
Traffic in which they take part. They are supposed to share the “fruit
of their labor” with the other Wiseguys who have these Traffics in
common with them. If they forget to give them the share they deserve,
the players who are Cheated out of their earnings will receive one or
more Vendetta cards which will allows them to get revenge later.
The MEETING is the moment when all the Wiseguys gather around
a table to fight over the new opportunities to be found in The Street,
auction-style. These are new Turfs (neighborhoods associated with
Traffics), new Wiseguys, luxury purchases which will earn the player
Respect and, lastly, Police Investigations. Players will bid, secretly
and in turn, on these opportunities in order to obtain them for
themselves.
During the third Month (March), an ”election“ will take place to
distribute the titles which will grant a Respect bonus to the players.
The TRIAL describes the attempts at Corruption that the players will
perform on the Jury to try and influence the FINAL VERDICT, revealed
at the end of the sixth Month. The players will place, in turn and
secretly, under-the-table bribes on the Corruption Pile, in the form of
Innocent or Guilty Bills.
The last phase, the RECEPTION, where all the “Family”gather for a
special celebration (wedding, Baptism...), is a maintenance phase
which consists of refilling The Street and making any Wiseguys used
during the current Month available again.

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BOX CONTENTS
1 game board 1 Date token
5 Made Men tokens of different colors
(black, white, red, yellow, blue)
5 sets of 4 Location cards of different
colors (black, white, red, yellow, blue)
52 Bills (10 x 5,000$, 24 x 10,000$,
12 x 20,000$ et 6 x 50,000$) and 1
Police Raid card
1 First Player card
46 Street cards
27 Vendetta cards
3 Zealous Corruptor cards
3 End of Game Bonus cards
1 Verdict Token
3 Title cards (Underboss, Consigliere &
Primo Capo )

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The Game board
The Street cards
The Wiseguys
These cards represent the gangsters controlled by the players. They each
have a specific power the use of which is described later on. These cards
have two positions: the Free position, which means that this Wiseguy has
not acted so far this Month and the Busy position, which means that this
Wiseguuy has already done something this Month.
The Turfs
These cards represent the places where the illegal activities of the «Family»
take place. They are defined by a Racket color and a Traffic icon.
Wiseguy
icon
Name
Power
Phase
icon
Free position Busy position
Turf icon
Name
Racket color
Traffic icon
TrafficsRackets
DESCRIPTION OF CONTENTS
Respect
Track
Street
card
The Street
the Calendar
Date token
Made Men
tokens Corruption
pile
the Jury
Box
Verdict
token

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Two Turf cards are slightly different: they have two colors and count for
two Racket colors (see Cash-in section). They have no Traffic icon and are
worth bonus Respect.
The Respects
The Investigations
The Paybacks
These cards represent luxuries and statuses which increase the Respect of
a player among those of the «Family». Other cards (Turf, Wiseguy, Vendetta)
can grant bonuses or penalties to Respect.
The cards represent investigations by different agencies. When one of
these cards ends up in The Street, it causes a negative game effect for
the «Family». The players will have to pay a certain sum (as defined by the
Backhander entry) to discard it.
These cards represent possible conflicts which occur among members of
the «Family» and which are generally started by players Cheated by their
peers.
The Vendetta cards
Respect
icon
Name
Respect
Bonus
BackhanderInvestigation
icon
Vendetta
icon
Vendetta
icon
Name
Name Name
Respect
Bonus
Power Respect
Malus
Guilt
icon
Effect

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FBI Snitch
Anger
These cards represent a change of heart for a player and a new victory
condition to be met.
These cards represent the rancor of the player who receives them. They
have no direct effect on the game (other than to make everyone else
believe that the player with these has something up his sleeve) and cannot
be shown, played or discarded once drawn.
These cards represent sums of money used by the players throughout the
game. Bills worth $10,000 and more have a Guilt icon (Guilty or Innocent)
and a Corruption Value used to determine the Verdict of the TRIAL. In the
Bills draw pile is also found the Police Raid, which has no value and has an
effect during the Cash-in.
There are also, among the Vendetta cards, one Wiseguy («Anthony Gota»)
and one Turf (Atlantic City).
The Bills and the Police Raid card
Vendetta
icon
Vendetta
icon
Corruption
Value
Name
Name
Guilt
Icon
New Goal
Rule
reminder
Value
Police Raid

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The Title cards
These cards represent upper echelon positions in the «Family». They grant
a Respect bonus and are put into play at the middle of the game.
The Zealous Corruptor cards
These cards represent the players most intent on changing the Verdict of
the TRIAL. These are worth bonus Respect and come into play during the
fourth Month (April).
End of Game Bonus cards
These cards grant a Respect bonus to the players who meet their conditions
during the FINAL VERDICT.
Condition to
earn the card
Condition to
earn the card
Name
Name
Respect
Bonus
Respect
Bonus
Respect
Bonus
Zealous
Corruptor
icon
Name
Rule
reminder

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GAME SETUP
The Wiseguys and the Turfs must be sorted into 2 distinct piles.
The 20 Wiseguys are shuffled. Three Wiseguys are dealt out and placed,
face up, in front of each player.
The 14 Turfs are shuffled. One Turf is dealt and placed, face up, in front of
each player, under his Wiseguys.
The entirety of the Wiseguys, Turfs and Respects in front of a player
constitutes that player’s Territory.
Each player chooses a Made Man token which is placed on the 0 square
of the Respect track. The player then gets a set of 4 Location cards of the
same color as his Made Man token.
The players each get their starting money: two $5,000 Bills, one $10,000
Innocent Bill and one $10,000 Guilty Bill, which are placed next to each
player, face down. These Bills are each player’s Bank.
First Player Card
This card identifies which players begins every phase each Month. It
can be given to another player during the BUSINESS phase. This player
becomes the new First Player at the start of the next phase.
First Player
Icon
Name
Rule
reminder

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Street cards which were not dealt out are shuffled and then placed in a
facedown pile next to the game board. Four cards from this pile are drawn
and placed, face up, on the four Spaces of The Street. Any Investigations
drawn during this setup are discarded and reshuffled back into the pile.
Bills which were not handed out and the Police Raid card are shuffled and
then placed in a pile, next to the game board. The Bills discarded during
the game will be placed in a pile, face up, next to this face down pile. This
discard pile cannot be searched.
Vendetta cards are shuffled and placed in a pile, face down, next to the
game board.
The three End of Game Bonus cards are placed, face up, next to the game
board. The three Zealous Corruptor cards are placed on top of these and
finally, the three Title cards are placed, face up, on top of those (so that
when the Titles have been earned, the Zealous Corruptor cards become
accessible and then the End of Game Bonuses are just in time for the
FINAL VERDICT).
The Verdict token is placed in the Jury Box on the following square:

for a 3 players game

for a 4 players game

for a 5 players game
The Date token is place on the 1st Month (January) of the Calendar.
The oldest player is chosen as First Player due to the respect that player
inspires and immediately gets the First Player card, which is placed in his
Territory to indicate his status.

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GOAL OF THE GAME
At first, the goal of every player is to get the Godfather cleared by placing
Bills on the Corruption Pile and gain more Respect points than the other
players.
At the end of the game, if the Godfather is Innocent, the player with the
most Respect points wins the game.
When a player draws a FBI Snitch Vendetta card, that player’s winning
condition changes – that player must now make sure that the Godfather
is Guilty to have a chance to win the game. The player must also have more
Respect points than another possible FBI Snitch to win (the FBI is only
interested in the biggest fish).
GAME TURN
The game takes place over 6 turns, called Months.
A Month is divided in 4 distinct phases: the BUSINESS, the MEETING, the
TRIAL and the RECEPTION.
The First Player starts each phase of the Month. Each phase must then be
played by each player, clockwise, before the next phase can start.
Each phase (except the RECEPTION) allows a player to perform a specific
action. To engage in this action, a player must choose one of his Free
Wiseguys and put that Wiseguy in the Busy position. This is called making
a Wiseguy Busy. In this same way, it is possible to get a Turf Busy during
BUSINESS.
At each phase, a player can choose to pass his turn and not engage in
the proposed action in order to keep his Wiseguys free for the following
phases. A player can also choose to commit the proposed action many
times, if that player has enough Wiseguys which can still be made Busy.
A Wiseguy which has become Busy in a phase will remain so for the
rest of the Month. That Wiseguy will therefore not be able to perform
another action in a later phase.
Occasionally, the text of a card goes against the rules written in this
book. If this is the case, the text of the card supersedes the rules of
this book.

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THE BUSINESS
During this phase, a player can choose to pass his turn and not engage in
the proposed action in order to keep his Wiseguys free for the following
phases. A player can also choose to commit the proposed action many
times, if that player has enough Wiseguys which can still be made Busy.
This action consists of choosing a Traffic icon from among the three
possibilities ( ) or a Racket color from among the four
possible( Staten Island , Brooklyn , Queens , Bronx ), counting the
number of Turf(s) in the game corresponding to the player’s choice and
drawing as many Bills as that number, and then splitting (or not) these
Bills with the players who have one or more Turfs among those counted.
In the following order, the player:
A Turf in the Territory of a player, can always be counted, even if it is Busy.
However, a Busy Turf cannot be used to start a Cash-in action.
1. Makes one of his Free Wiseguys Busy;
2. Makes a Turf from his Territory Busy;
3. Announces to the other players what sort of Cash-in he
chooses to make using that Turf: the Racket (color) or the Traffic
(icon)
4. Counts the number of Turfs with the selected Traffic icon or
the Racket color present in the Territories of all players. Turfs
currently in The Street are not counted,
5. Draws a number of Bills equal to the number of Turfs
counted,
6. Gives one of these Bills to each player for each Turf that player
owns with that Traffic icon or Racket color. This split is optional
(see Cheated Player).
This phase allows a player to perform the Cash-in
action through which the players become richer by
drawing Bills.
You cannot, when splitting Bills after a Cash-in, use Bills from your
own Bank.

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When all players have performed their Cash-in, the First Player begins the
MEETING.
Example : Marco makes one of his Wiseguy Busy and announces that he is
performing a Racket on the Bronx . He can do that since he has a Bronx
Turf he gets Busy to start his Racket.
IHe then counts the total amount of Bronx Turfs in play, so in this case,
one for himself (the one he just got Busy) and one in Luigi’s Territory.
There are therefore two Bronx Turfs in play, which allows him to draw two
Bills. To finish his Cash-in, he has to give or not give one of the two drawn
Bills to Luigi after having looked at them.
Police Raid
If, during a Cash-in, the Police Raid appears at the top of the Bills pile, no
other Bill is drawn for that Cash-in and the Bills pile is shuffled with its
discard pile. This situation may force a player to Cheat another one as a
player cannot, while splitting bills, use Bills from his Bank.
Cheated Player
When a player splits the Bills from his Cash-in, he can choose or be forced,
not to give any Bills to one or more players who are supposed to receive
some.
A player who does not get the exact amount of Bills he should’ve gotten is
considered to have been Cheated. For each Bill the player has not received,
a Cheated player draws one Vendetta card.
A player who doesn’t keep a Bill for himself is never considered to have
been Cheated.
Example : Marco decides to Cash-in on a Traffic.
He counts the amount of Turfs.
He owns one and Luigi, one of his opponents, has two, for a total of
three Turfs. Marco thus draws three Bills. He must now decide if he
will split the fruit of his Cash-in with Luigi. Knowing that Luigi can expect
two Bills as he owns two Turfs.
If he gives two of the Bills drawn to Luigi, he has split the money properly
and the Cash-in is over.
If he only gives one Bill to Luigi, then Luigi is Cheated and draws one
Vendetta card.
If he gives no Bills to Luigi, then Luigi is Cheated and drawn two Vendetta
cards.
First Player Card
When he splits the Bills from a Cash-in, the owner of the First Player card
can give it to another player instead of a Bill. That player is not considered
to have been Cheated.

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The order of the current phase is not changed and the player who has
just received the card will become First Player at the beginning of the next
phase.
Example : In the last example, if Marco gives a Bill and the First Player card
to Luigi, Luigi is not Cheated and becomes First Player when the MEETING
begins.
Dual-coloured Turfs
Two dual-colored Turfs can be found among the Street cards: Connecticut
and New-Jersey. They have no Traffic icons and are never counted for that
sort of Cash-in. However, they are counted for Racket Cash-in with either
one of their colors.
Atlantic City
Atlantic City is a Vendetta card which is immediately placed in the Territory
of the player who draws it.
It is then treated like a Turf counted for all Traffic Cash-in but never for
Rackets. Moreover, this card can never become Busy to start a Cash-In.

Example: Antonio has the following 3 Turfs in his Territory:
Queens , New Jersey and Atlantic City .
Thanks to his Turfs, he can perform the following Cash-in:
Queens Racket, Staten Island Racket et traffic.
He is implicated in any Cash-in performed by other players of the
following kinds:
Traffic and Traffic thanks to Atlantic City, but he can’t perform
them himself.
Maximum Cash-in per phase
A player cannot perform more than a single Cash-in on a given Traffic
icon and can only perform one Racket Cash-in. In total, a player can only
Cash-in 4 times on his turn:
One Traffic, One Traffic, , One Traffic, and only one
Racket. Of course, the player must have enough Wiseguys and Turfs to
make Busy.

However, many players can perform the same type of Cash-in during a
given phase.
The First Player card cannot change ownership more than
once per Month.

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Example: Luigi has the following 2 Turfs in his Territory:
Queens and Bronx .
Using his Turfs, he could perform the following Cash-in: Bronx Racket,
Queens Racket et Trafic.
However, in a single phase, he cannot perform a Cash-in of Bronx
Racket and Queens Racket. Just the same, in a single phase, he cannot
perform two Traffic Cash-ins.
THE MEETING
During this phase, a player can choose to pass his turn and not engage in
the proposed action in order to keep his Wiseguys free for the following
phases. A player can also choose to commit the proposed action many
times, if that player has enough Wiseguys which can still be made Busy.
The MEETING is a reunion where the players bid over
the opportunities found in town. At the beginning of the
phase, the players are free to deal between themselves
to find an agreement on how to «theoretically» split
the cards from The Street.
This phase allows players to perform the Auction action through which the
players gain one (or more) card(s) present in The Street.
This action consists of choosing, secretly, one of the cards in The Street and
bidding, still secretly, a certain amount of Bills to claim it.
In the following order, the player:
1.Makes one of his Free Wiseguys Busy,
2. Places on that Wiseguy the Location card, face down,
corresponding on the Space in The Street of the card he wants,
3. Places on that Wiseguy, under the Location card, a number
of Bills from his Bank, face down, equal to his Bid (with a
minimum of one Bill).

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The Location cards and the Bills are placed face down. The number of bills
in each player’s Bid can be counted.
Cards won during the MEETING are immediately placed thus:
Then all Auctions are resolved, the First Player starts the TRIAL.
You cannot announce, using a number, the amount of your own Bid
or that of another player.
The number of Auctions a player may perform is limited by the number of
Location cards that player owns and by the number of Free Wiseguys in
his Territory.
Example : Marco is interested by an Underling card in Space #2 of The
Street, he makes one of his Wiseguys Busy and places on him his Location
#2 card face down as well as an amount of Bills he believes to be sufficient
to win the auction.
When the First Player has performed his Auction(s), the next player does
the same and so on until all players have played.
At that point, the Location cards placed on the Wiseguys are revealed at
the same time. Each then sees what was Bid on each card.
The Auctions are performed in the order of The Street: from Space #1 to
Space #4.
Resolution of the Auctions
The Wiseguys, in Free position, in the player’s Territory next to
the other Wiseguys
The Turfs, in a Free position, in the player’s Territory next to the
other Turfs
The Respects, face up, next to the Wiseguys. The Respect Score
of the player is updated on the Respect Track.
If a player was the only one to bid on a card, he wins it
automatically. He chooses one of the Bills of his Bid which he
keeps and discards the rest. He does not have to reveal the
amount of his Bid.
If many players have bid on the same card, they reveal their Bills.
Whoever bid the most wins the card. All Bills are discarded.
In the case of a draw for an Auction, no one gets the card and
all Bills are discarded. This card remains on its Space for the
next Meeting.

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The Investigations
Investigations can appear in The Street just like the Wiseguys, the Turfs or
Respects (see the RECEPTION). However, their mechanics are different.
Following the Month of its arrival in The Street and for as long as it is
there, an Investigation causes an Effect on all players around the table.
This Effect is described on the card itself.
To get rid of an Investigation, one or more Auction(s) must be performed
on its Space in The Street, as described previously. The Bids of the players
are not compared but instead are combined.
If their sum is greater than or equal to the Backhander value of the
Investigation, then it is removed and its effect stops immediately. The
player who has bid the most wins the card. He places it in his Territory
next to his Respect cards and immediately moves his Made Men token one
space on the Respect Track. If the winning Bids are equal to one another,
no one wins the card, and it is removed for the rest of the game.
If the sum of the Bids is lower than the Backhander value, the card remains
in its Space. The Bills are, of course, discarded as usual.
If a player is the only one to Bid on an Investigation, he gets no Bills back
from his Bid.
Each Investigation which is not removed from The Street during this
phase will generate one Guilt point at the end of each Month (see the
RECEPTION).
The more Investigations in The Street and the harder things are for
the players. Be careful not to get overwhelmed.
Underboss, Consigliere and Primo Capo Cards
At the end of the second Month (see the RECEPTION) the Underboss card
is placed in The Street in the first free Space. The players will be able to win
it during the next MEETING.
The player who wins the Underboss card gains three Respect
points and must immediately give the Consiglieri card to another
player of his choice.
The player who gets the Consieglieri card, gains two Respect
points and must immediately give the Primo Capo card to
another player of his choice, other than the Underboss.
The player who gets the Primo Capo card gains a Respect
point.

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Any player who gets no title during this distribution is considered to have
been Cheated and immediately draws a Vendetta card.
The distribution of these Title cards takes place as soon as the Underboss
card is won. The players resume the Auction resolution after this
distribution.
Player Cheated during the MEETING
A player who has performed at least one Auction and who gets no
card during this phase is considered to have been Cheated. That player
immediately draws a Vendetta card.
During the MEETING, a player who gets a Title card (Underboss,
Consiglieri, Primo Capo), Investigation, Atlantic City or any other
Street card won through the use of a Wiseguy’s power is not
considered to have been Cheated.
THE TRIAL
During this phase, a player can choose to pass his turn and not engage
in the proposed action. A player can also choose to commit the proposed
action many times, if that player has enough Wiseguys which can still be
made Busy.
During this phase, depending on their winning
conditions, the players will try to bribe the members of
the Jury in order to clear or condemn the Godfather.
This phase allows players to perform the Corruption action through which
the players will influence the FINAL VERDICT for or against the Godfather.
This action consists of a player placing a Bill from his Bank, face down, on
the Corruption Pile of the game board.
In the following order, each player will:
When all the players have gone through this phase, the game moves on to
the last phase of the Week: the RECEPTION.
1. Make one of his remaining Free Wiseguys Busy,
2. Place a single Bill, face down, on the Corruption Pile of the
game board.

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Zealous Corruptor
Starting during the fourth Month (April), if a player is the only one to
perform one or more Corruption actions during the TRIAL, he gets a
Zealous Corruptor card. This card gives him one Respect point.
If multiple players perform Corruption actions, no one gets a Zealous
Corruptor card.
During the FINAL VERDICT, Zealous Corruptor cards which were not won
during the game are removed for the rest of the game.
In this phase, the players cannot perform actions. This is a maintenance
phase to prepare the board for the upcoming Month.
In the following order:
During the RECEPTION of the second Month (February) the Underboss
Title card is immediately placed on the first free Space of The Street,
starting by Space #1. It can be won during the next MEETING.
If there are no free Spaces, it replaces the first Turf, Wiseguy or Respect
card. This replaced card is immediately removed for the rest of the game.
THE RECEPTION
1. Players return their Wiseguys to a Free position.
2. Players check to see if they have more than 6 Bills in their
Bank. If they do, they must discard Bills until they have 6. They
are free to choose which Bills they discard.
3. For each Investigation still on a Space of The Street, the First
Player moves the Verdict token one space to the right, unless the
token already is on the last space to the right.
4. If there are still free Spaces on The Street, the First Player fills
them: He drawn Street cards which he places, face up, on these
Spaces.
5. The Date token is moved one space, to the next Month.
On the sixth Month, the RECEPTION is replaced by the FINAL
VERDICT.

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VERDICT & END OF GAME
First Verdict
At the end of the RECEPTION of the third Month (March), the First Player
Tallies the Corruption Pile.
In the following order, the First Player:
All Bills from the Corruption Pile must be counted during the Tally. If, for
any reason, the Verdict token ends up on the last space of either side and
there are still Bills in favor of that side, these have no effect.
After the Tally, all Bills (Corruption Pile, Draw Pile, Police Raid and Discard
Pile) are shuffled in order to create a new Bill Draw Pile.
1. Takes the Bills from the Corruption Pile,
2. Shuffles them,
3. Reveals them one at a time while announcing their Guilt icon
(Guilty or Innocent) as well as their Corruption Value. Another
player is in charge of moving the Verdict token to the right
(Guilty) or to the left (Innocent) in the Jury Box, as many spaces
as the announced value.
1. Starting with the First Player, a last turn around the table is
made so that players who still have Vendetta cards can play
them, if they so desire,
2. Zealous Corruptor cards which were not won during the game
are removed for the rest of the game,
3. Check to see if some players fulfill the required conditions to
gain End of Game Bonus cards and their Respect is adjusted
accordingly. If there is a draw for a bonus card, no one gets the
bonus,
4. A Tally is performed as explained in the First Verdict,
5. For each Investigation present in The Street, the Verdict token
is moved one space to the right (Guilty), unless the token is
already on the last space to the right,
6.Any possible FBI Snitches reveal themselves,
7. The winner of the game is determined.
Final Verdict
During the sixth Month, instead of playing the RECEPTION, the FINAL
VERDICT falls instead.
In the following order:

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POWERS OF
THE CARDS
- If the Verdict token ends on a blue space (Innocent), the Godfather is
declared Innocent. The player with the highest Respect Score and who
isn’t an FBI Snitch wins the game. If there is a draw in Respect points, the
player with the highest Title card (the one worth the most points) wins
the game.
- If the Verdict token ends on a red space (Guilty), the Godfather is found
to be Guilty. The FBI Snitch with the highest Respect score wins the game.
If there is a draw in Respect points, the player with the highest Title card
(the one worth the most points) wins the game.
- If the Godfather is found to be Guilty and no player is an FBI Snitch,
all players lose. The Don enter the Witness Security Program and provide
informations to law enforcement that sealed the « Family’s » doom.
End of Game Bonus cards
These cards grant a Respect bonus to the players who meet their conditions
during the FINAL VERDICT.
If there is a draw for the acquisition of a bonus card, no one gets the
bonus.
- “Fine Team” gained by the player who has most Turf and Wiseguys in his
Territory.
- “Wisdom and Virtue” gained by the player who has most unused Vendetta
cards.
- “Full of cash” gained by the player who has the biggest sum of money in
his(her) Bank.
FIRST PLAYER
THE WISEGUYS
The player who has the First Player card is the one who begins each phase
of the Month.
While conducting BUSINESS, during a Cash-in, the First Player can give
this card to another player instead of a Bill. The player who receives this is
not Cheated. However, this card only replaces a single Bill.
The play order will only be changed starting with the next MEETING.
The power of the First Player card can only be used a single time each
Month. A player who gets it will have to keep it until the next Month.
Each Wiseguy has a Power, described on its card.
Some Powers are tied to an action (Cash-In, Auction, Corruption) . In this
case, a Wiseguy who is made Busy to perform the action will automatically

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activate its Power. a Wiseguy with this type of Power cannot be made Busy
only to activate his Power. Such a Wiseguy can be made Busy to perform
an action not tied to its Power, but in this case, the Power will have no
effect.
Example: Gisella Agnello (BUSINESS: Draw a Vendetta card if she gets hit
by a Police Raid):
If this Underling becomes Busy for a Cash-in, her Power activates and
allows the player to draw a Vendetta card if the Police Raid is drawn while
the Bills are drawn.
If this Underling becomes Busy for an Auction or a Corruption, its Power
does not activate.
Other Vendetta Powers take effect outside of actions. In this case a Wiseguy
made Busy to activate a Power of this sort will not be able to perform an
action during this Game Turn. Inversely, if it is made Busy to perform an
action, it will not be able to activate its Power.
Example: Francesca Donata (VENDETTA: Draw an extra Vendetta card
when you are Cheated):
The player who owns this Underling can make it Busy to perform an Action
(Cash-in, Auction, Corruption) and its Power will not take effect, or a player
could make it Busy when that player becomes Cheated, but in this case
this Underling will no longer be able to perform Actions for this turn.
THE VENDETTA
When a player is Cheated, he draws a Vendetta card.
A player is Cheated when:
At any moment, a player may play as many Vendetta cards as he has.
Making a Wiseguy Busy to play them is not required. If effects require
knowing which card takes effect before another, they are then resolved
clockwise, starting from the First Player.
FBI Snitch card change the winning condition of the player who gain it.
This card stay in the player’s hand until the FINAL VERDICT.
Grudge cards have no direct effect on the game and cannot be shown,
played or discarded once drawn. It nonetheless counts for the “Wisdom
and Virtue” bonus. during the FINAL VERDICT.
1. He does not get the exact amount of Bills he should be getting
from a Cash-in.
2. He gets no cards during the MEETING despite having
performed at least one Auction.
3. He gets no Title card during their attribution.

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The Vendetta cards representing a Wiseguy and a Turf are played as
soon as they are drawn. These go with the other cards in their owner’s
Territory.
The powers of each Payback is described on its card. They are discarded
after their use, with the exception of the «Shame on you!» cards, which
are placed in an opponent’s Territory, next to possible Respect cards. They
remain there until the end of the game. The Respect Track is changed
accordingly.
Right before the final Tally, a last turn around the table is made to allow
each player to play any of his remaining Vendetta cards.
Credits & thanks
THE INVESTIGATIONS
An Investigation can end up in a Space on The Street during athe
RECEPTION. Its Effect starts at the beginning of the next Month.
Example: IRS (The players Discard their entire Bank during the RECEPTION):
This Investigation can come into play during a RECEPTION, but its Effect
will only be active during the RECEPTION of the next Month.
An Investigation causes its Effect for as long as it is on The Street, but
ends immediately as soon as as it is discarded or won by a player (see the
MEETING). This can cause strange timing questions, notably for the FBI
card described in the example below.
Example: FBI (The Powers of the Wiseguys are inactive): When the Effect
of this card ends, any Wiseguy already Busy whose action is resolved (his
Auction has already been resolved) will not be able to play any Power it
may have. However, any Wiseguys Busy with Auctions not yet resolved will
be able to use their Power if they can.
Each Investigation not removed from The Street will generate one Guilt
point at the end of each Month (see the RECEPTION).
Authors : Sébastien Gigaudaut & David Rakoto
Illustrations : Nicolas Fructus
Layout : Frédérick Condette & David Rakoto
Translators : Eric Harlaux & Eric Franklin
Sebastien et David thank: Fanfan et Hugo, Marie-Hélène, Lulu et Roméo, leurs proches, les
guinea-pigs habituels (Vincent, Thierry, Stephane, tous les Nicolas, Romain, etc...), Le Club
du Nain Porte Quoi, Mathieu Riclet, Martin Scorcese, Francis Ford Coppola, Brian de Palma,
Abel Ferrara et Les Sopranos, Danny Trejo et bien sûr Michael Ironside.
Hazgaard thanks: Marc Nunes, Helmut Fritz, Philippe Mouret, Guido Heinecke, Guillaume
Lerout, Depeche Mode, Croc&Thor, Make the girls dance, Grouick, Mélu&Rom, Luna Tores,
Marie Bergman, Rolland Marcy & Guillaume Lezerman, Harvey Elder, Allan, Mich&Captain
Fash, Samantha Perrington la féministe idéaliste,Olivier Ledroit, Anadoniya, Laurent Pouchain,
Sylvain Thomas, Adam Warlock, mon père et ma mère, Hicham dis «le chirurgien», Pendulum,
Loïggov, Does it offend you, yeah ?, Romaric et Gwendal escrocs en apprentissage.

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