Full manual text

The Division M expansion is fully compatible with Agent Avenue.
A brand new Agent has arrived in the neighborhood:
Division M. These special agents bring a danger zone
around your home space, raising the tension and excitement
in Agent Avenue. Also included are 15 unique Black Market
cards, each adding fresh twists and unpredictable
opportunities to every game.
Components
6 new agent cards 2 Division M pieces
15 new black market cards (advanced mode only)

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Simple Mode
Make the following additions to the simple mode rules of the
base game.
GAME SETUP
• Each player takes the Division M piece of their own color
and puts it in front of them. They will be added to the
board during the game.
• Shuffle the 6 new agent cards with all other agent cards.
GAME TURN
STEP 2 : RECRUIT
The new agent cards feature new icons:
Take the Division M piece of your color and put it on
your home space on the board (the starting space of
your color with a home icon).
Move your Division M piece up to 1 space either
forward or backward (it can also remain on its
space).
Move your Division M piece up to 2 spaces either
forward or backward (it can also remain on its
space).

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STEP 3: END
At the end of each turn, check this additional win condition:
D If the opponent’s meeple is exactly on the same space as your Division M piece, you win the game.
CLARIFICATIONS
• When you recruit a Division M agent card, wait until you see both agent cards face up before you decide how to move your Division M piece.
• If you move your Division M piece and it exceeds the position of the opponent’s meeple, this does not make you win the game, as they are not exactly in the same space.
• The opponent cannot catch your Division M piece, and it cannot be removed from the board.
• In the rare case when both agent cards recruited require the players to make a choice (for example with Division M cards), the player whose turn it is (the active player) performs their choice first.

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Advanced Mode
Make the following additions to the advanced mode rules of
the base game.
GAME SETUP
Shuffle the 15 new black market cards with all the other
black market cards. If you play this expansion for the first
time, it is recommended to play with the new cards only.
ADDITIONAL CLARIFICATIONS
FOR BLACK MARKET CARDS
• When you take a card with an ongoing ability, it is active
from now on, not retroactively. For example, if you
recruit a Sentinel, move to a black market space, and take
No-Fly Zone, its ability does not trigger yet, because that
Sentinel has already been recruited.
• When a card refers to a move of a player, it refers to
their meeple, not their Division M piece, unless indicated
otherwise. The same rule applies when a card says that
they cannot move.

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Credits
Game Design
Christian Kudahl, Laura Kudahl
Art Direction
Dominik Lorenz
Illustrations
Fanny Pastor-Berlie
Graphic Design
Maximilian Gotthold
Game Development
Alexandre Guignard, Marvin Hegen,
Dominik Lorenz, Markus Peschina
Rulebook
Alexandre Guignard

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