Full manual text

The energy crisis forced companies to dig and make holes in the
mountains, modifying and creating new river courses. Dams were
built, leaving less and less space for arable lands. People had the
power to light up a bulb, but no food to fill their bellies. That was
when the run to purchase lands near lakes and rivers started. And
what better place to purchase if not next to the Nile, where human
beings have been farming the land for thousands of years?
Suddenly Joseph smashed his hand on the table, to then rise and look
at it, revealing a dead mosquito. Monsieur Fontaine smiled thinking
about his competitors.
Il Cairo, 8 July 1924
Joseph Fontaine was looking at the shimmering surface of the Nile,
from a dune far away.
Despite the shadows cast by the oasis palm trees, the heat was
unbearable, and the folding fan was useless.
In addition, mosquitos were biting him alive. His grandfather depicted
Egypt as a magical place, telling tales about Napoleon’s Campaign,
but Joseph thought that all the stories had been magnified.
What Monsieur Fontaine was looking for wasn’t glory or adventure,
but money. The “clink” made by the ice in the glass brought him back
to the past, at the moment where this insane journey started.
1 New Private Building
Pump Station
3 New Private
Contract Tiles
1 New Map
24 Irrigation tiles
8 Mountains, 8 Hills, 8 Plains
8 Headstream
Tiles1 Bonus Tile
3 New External
Work Tiles
5 Irrigation
Scoring Tiles
1 Objective Tile
This expansion is
compatible with 2-
to 4-player games
to be played with
or without The
Leeghwater Project
expansion.
COMPONENTSCOMPONENTS
CC293B0722
2-4
13+ 120min
Cranio Creations S.r.l.
Via Ettore Romagnoli, 1
20146 - Milano - Italia
www.craniointernational.com
Made in China

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3 The Nile Affair is an expansion for Barrage. You need
the base game to be able to use it. You can also use the
Leeghwater Project expansion in combination with this
expansion.
This expansion includes a specific map set on the Nile area This expansion includes a specific map set on the Nile area
providing a new mechanic: Irrigation.providing a new mechanic: Irrigation.
The Nile map includes two new elements: the Nile itself
and the Irrigation areas.
The Nile river is fed by a special headstream that provides
more water than a standard headstream; therefore the
basins crossed by the Nile will receive a greater amount
of water; on the other hand, the power of the available
conduits on the Nile basins is lower than an equivalent
basin at the same level.
The Irrigation areas are 3 special zones
(one for each
horizontal area
) located in the middle of a pair of basins.
Each Irrigation area is directly connected to the basin on
his left and the basin on his right. You can interact with
the Irrigation areas using the action spaces depicted on
the map moving water from your dam in the adjacent
basins and gaining one of the available Irrigation tiles.
Irrigation tiles provide you Irrigation points and various
one-shot extra actions that you can combine with your
main action during your turn.
To play Barrage with The Nile Affair you must use the base
game rules plus the extra rules and modifications you will
find explained in this rulebook.
Use all the rules for setting up the base game with the following modifications:
Use the new
Nile MapNile Map in place of the base standard map.
Use the special Headstream tilesHeadstream tiles in place of the base Headstream tiles.
Shuffle the three new Private Contractsnew Private Contracts in the corresponding pile.
Add the new Bonus tilenew Bonus tile to those of the basic game and then randomly
draw the 5 tiles you will use. Put the remaining tiles back in the box.
Add the new Objective tilenew Objective tile to those of the basic game before to randomly
select the one to be used in the current game. Put the remaining tiles
back in the box.
In addition to the base setup:
Randomly place four piles of two face up Irrigation TilesIrrigation Tiles on each
Irrigation area
(Mountain Irrigation tiles on the Mountain Irrigation
area, and so on).
Place the five
Irrigation Scoring tilesIrrigation Scoring tiles face up ordered by round number
(the number on the back) above the five bonus tiles.
If you are playing with the Leeghwater Project:
Add the new Private Building tilenew Private Building tile to those of the Leeghwater Project
before to draw the 5 tiles to be used in the current game.
Add the new External Work tilesnew External Work tiles to those of the Leeghwater Project.
Divide the tiles according to their backs and shuffle the piles separately.
Randomly draw one tile from each pile and put these tiles back in the
box
(this way you will have a different set up of External Work tiles in
every game you play)
.
GENERAL SETUPGENERAL SETUP
6
7
8
9
5
2
3
4
1

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4 5 After placing Water Drops on the
Headstream tiles according to the
number indicated on the tile for
the current round,
add 2 additional add 2 additional
Water DropsWater Drops on the Headstream tile corresponding to the beginning of the Nile river
(the second Headstream from
the left).
Alex (red) performs an Irrigation action. He
places 1 Engineer in the Irrigation action space,
discards 1 Water Drop from his Dam on the left
basin to take the depicted Irrigation tile.
By flipping this Irrigation tile you
can perform the corrisponding
Action: rotate the Construction
Wheel by 1 segment.
At the beginning of Round I on the second Headstream tile there should be 0+2 Water Drops.
In addition to your main action,
once per turnonce per turn, you can
also receive a bonus action activating one of your collected Irrigation tiles. You can activate an Irrigation tile before or after your main standard action
(not in between).
Flip on Flip on
the other side the Irrigation tile you activated and resolve the other side the Irrigation tile you activated and resolve
the corresponding effect.the corresponding effect. An Irrigation tile face down can’t be activated again. You can activate only one Irrigation tile per turn.
There are six new action spaces depicted on the map
(2 action spaces for
each Irrigation Area)
. These action spaces allow you to perform an Irrigation
action. In order to perform an Irrigation action you must follow these steps:
Place an EngineerPlace an Engineer in the available action space of the Irrigation area you want to irrigate; if you place your Engineer in the red action space you must pay an additional fee of 3 Credits.
Remove 1 Water Drop from a Dam owned by youRemove 1 Water Drop from a Dam owned by you placed on the basin connected to the Irrigation area chosen; return the Water Drop removed on the general supply. You can’t perform this action if you haven’t an owned Dam with at least 1 Water Drop on a basin connected to the Irrigation area chosen.
(NB: you cannot use a Neutral Dam to
perform this action).
Choose and
take one of the visible Irrigation tiles take one of the visible Irrigation tiles from the area you
irrigated and place the chosen Irrigation tile face up on your personal supply. You can’t perform this action in an Irrigation area with no more Irrigation tiles available.
The game flow is the same as the basic game with the following modifications.
Receive 2 Excavators
Receive 3 Credits
Rotate your
Construction Wheel
by 1 segment.
Perform a
production action
Fulfill one face up
Contract in your
personal supply
requiring 4 Energy
Units (or less). You don’t need to produce
energy to get the reward.
Perform a
construction action
without placing
Engineers. You can
build only a Structure to be placed on the
Plains area.
Move your Energy
Marker on the
Energy Track by 3
steps. You cannot
use this amount of Energy Units to fulfill
Contracts.
Fulfill one face up
Contract in your
personal supply
requiring 6 Energy
Units (or less). You don’t need to produce
energy to get the reward.
Perform a
construction action
without placing
Engineers. You can
build only a Structure to be placed on the
Plains or Hills area.
Move your Energy
Marker on the
Energy Track by 4
steps. You cannot
use this amount of Energy Units to fulfill
Contracts.
Fulfill one face up
Contract in your
personal supply
requiring 8 Energy
Units (or less). You don’t need to produce
energy to get the reward.
Perform a
construction action
without placing
Engineers. You can
build only a Structure to be placed on the
Plains, Hills or Mountains area.
Move your Energy
Marker on the
Energy Track by 5
steps. You cannot
use this amount of Energy Units to fulfill
Contracts.
Rotate your
Construction Wheel
by 2 segments.
Perform a
production action
with a bonus of +1
Rotate your
Construction Wheel
by 2 segments.
Perform a
production action
with a bonus of +2
Place 2 Water Drops
on one or more
Headstream tiles.
These drops flow
down immediately.
Receive 1 Excavator
and 1 Concrete Mixer
Receive 4 Credits
Place 2 Water Drops
on one or more
Headstream tiles.
These drops flow
down immediately.
Receive 2 Concrete
Mixers
Receive 5 Credits
Place 3 Water Drops
on one or more
Headstream tiles.
These drops flow
down immediately.
Plains tilesPlains tiles Hills tilesHills tiles Mountains tilesMountains tiles
There are 8 kind of Irrigation tile effects:
New Action: IrrigationNew Action: Irrigation
New Bonus Action: Activating an Irrigation tileNew Bonus Action: Activating an Irrigation tile
ADDITIONAL RULESADDITIONAL RULES
INCOME AND HEADSTREAMS PHASEINCOME AND HEADSTREAMS PHASE
ACTION PHASEACTION PHASE
2
3
1

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6 7 After the Scoring Phase as for the base rules, the Irrigation
scoring takes place.
Each player counts the total value of Irrigation pointsEach player counts the total value of Irrigation points depicted on the collected Irrigation tiles
(no matter if the
Irrigation tiles have been activated or not)
and previously
collected Irrigation Scoring tiles.
The player with the higher Irrigation pointsThe player with the higher Irrigation points takes the Irrigation Scoring tile corresponding to
the current round and
receives 3 VP plus the total number receives 3 VP plus the total number
of VP currently visible on the three Irrigation areas.of VP currently visible on the three Irrigation areas. In case of a tie, all the involved players get the VP for the second place and the Irrigation Scoring tile is discarded.
The player(s) with the second higher Irrigation The player(s) with the second higher Irrigation
points count receives half points count receives half (rounded down)(rounded down) the total the total
number of VP currently visible on the three Irrigation areasnumber of VP currently visible on the three Irrigation areas.
The player with the lowest count of Irrigation The player with the lowest count of Irrigation
points loses 2 VPpoints loses 2 VP (if 2 or more players share the
lowest count, all those players lose 2 VP)
.
In case all the players have the same Irrigation points nobody receives VP and the Irrigation Scoring tile is discarded.
The Irrigation Scoring tiles collected provide a malus on the
Irrigation point count for the following rounds
(-1 for the
Irrigation Scoring tiles of the 1st and 2nd round and -2 for
the 3rd and 4th round).
At the end of the first round, Alex has two Irrigation tiles for a total value of 3, Susan has 1 Irrigation tile for a total value of 2, John has 1 Irrigation
tile for a total value of 1, Sarah has no Irrigation tiles. There are no empty Irrigation spaces on the Map, so there are no VP visible on the Map. Alex
scores 3 VP, John and Susan don’t score VP, Sarah loses 2 VP. Then, Alex takes the Irrigation Scoring tile and flips it: he will have a -1 Irrigation
value on the next scoring.
At the end of the second round, players have the following total
Irrigation value: Alex has 2 (3 for the Irrigation tiles -1 for the Scoring
tile), John and Sarah have 3, Susan has 4.
There are 2 empty Irrigation spaces on the Map showing a total of 2 VP,
so Susan scores 5 VP (3 + 2 VP) , John and Sarah score 1 VP (half the
visible VP), Alex loses 2 VP.
Activating this building allows you to perform an Irrigation
action from any of your Dams
(as for the standard action;
you don’t have to place 1 Engineer in the action space on
the map)
. If you have enough Water Drops on the chosen
Dam, you can also perform a second Irrigation action from
the same Dam, removing a second Water Drop and taking a
second Irrigation tile.
Score 2 VP for each Irrigation tile you
have taken.
All the Bases and Elevations you have
built in the basins connected to Irrigation
spaces.
New Scoring TileNew Scoring Tile
New Private BuildingNew Private Building
New Bonus TileNew Bonus Tile
Place up to 2 Water Drops on one or more Headstream: those Water Drops flow immediately. Gain a permanent bonus of +2 on all the Irrigation point counts.
Flip back up to two used
Irrigation tiles and move
your Energy Marker on the
Energy Track by 4 steps.
Immediately receive the
total current number of
visible VPs on the three
irrigation areas.
New External WorksNew External Works
There are 3 new External Works (1 per level): There are 3 new Contracts (1 per level):
Take a Plains Irrigation tile
(without placing the
Engeneer nor discarding the
Water Drop)
or receive 3 VP.
Take a Plains or Hills Irrigation tile
(without placing the
Engeneer nor discarding the
Water Drop)
or receive 5 VP.
Take any kind of Irrigation tile
(without placing the
Engeneer nor discarding the
Water Drop)
or receive 7 VP.
New ContractsNew Contracts
SCORING PHASESCORING PHASE NEW TILESNEW TILES
AlexAlex SusanSusan JohnJohn SarahSarah
AlexAlex SusanSusan JohnJohn SarahSarah

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Game Design:Game Design: Tommaso Battista and Simone Luciani
Illustrations:Illustrations: Roberto Grasso
Introductive Story:Introductive Story: Thomas Rinaldi
Graphics and Rulebook Editing: Graphics and Rulebook Editing: Arianna Santini
Editor: Editor: Giuliano Acquati
Cranio Creations S.r.l.
Via Ettore Romagnoli, 1
20146 - Milano - Italia
www.craniointernational.com
CREDITICREDITI

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