Full manual text
Setup
Place resources on the game board (incl. Generals and
Financiers) – resources are not limited. Deal each player
an Empire card (all players select same side). Besides
your Empire card, you should have designated draft and
construction areas.
Card anatomy
Game Flow & End
There are 4 rounds in the game, each consisting of 3
phases. After the 4
th
round, tally your VPs, based on your
Empire card and constructions. Some cards provide VPs
based on the number of constructions of a certain type,
or the number of Generals/Financiers you control. Some
cards score for each pair of other cards you hold. Other
resources and unfinished cards hold no value.
Construction
Card count
Construction
VPs
Production
Recycle bonus
Card type
Cost
Bonus
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Round phases
In each phase players act simultaneously:
1. Draft - Deal each player 7 cards (5 classic + 2
ascension), and then proceed to draft them (in the
direction shown on the game board) – revealing every
card publicly into your draft area.
2. Planning - Each player decides which draft cards to
Recycle (for its recycle bonus) and which to Slate for
Construction. When using your recycle bonus, you place
them on a card slated for production, or on your Empire
(if you finish a construction, use its construction bonus
right away and place the card within your Empire).
3. Production - In 5 phases, ordered by the game
board, your constructed cards produce a type of
resources. Assign these to your cards slated for
construction, or to your Empire card if unused. If you
produced the most resources of a type (not tied), gain
the corresponding Supremacy bonus.
Additional rules
You may move red cubes (`Krystallium`) and characters
off your Empire card to a card slated for production. You
may not move other cubes once allocated to a
construction, or to your Empire card. However, 5 cubes
of any type are transformed to a red (= wild) cube.
At any time you may discard a card slated for
construction, while discarding any cubes on it, but
gaining its recycle bonus on your Empire card only..
Cards produce in the round they are constructed.
Corruption decreases production (which impacts
Supremacy), although it can’t go below 0.
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