Full manual text

Expand your Unconscious Mind experience with five new mix-and-match
modules.
•6 Illusion Dream cards
•5 Mirror Client cards
•6 Bric-à-brac Notebook tiles
•12 Scholarly Research cards
•6 Rendezvous Objective cards
Instead of drawing a Latent Dream, you may draw
an Illusion Dream. When you Treat a Client with
one, it produces a variable number of Therapy
points—exactly enough to Cure your Client.
Components: 6 Illusion Dream cards
Setup
After step 13 of the standard setup, shuffle the six Illusion Dream cards
into a deck and place it face down beside the Latent Dream deck.
Gameplay
When you draft a Client (other than your starting Client), you may draw
an Illusion Dream instead of a Latent Dream. Place the Illusion Dream
the same way as a Latent Dream.
To trigger the Treatment effect of an Illusion Dream, you must use a
formula of Insights and other resources (e.g., an identical pair of Median
Insights and 4 Coffees). Once triggered, each Illusion Dream produces the
exact number of Therapy points needed to Cure
the Client. Additionally, resolving the Dream
allows you to trigger the Reputation track.
Solo
The Id does not draw Illusion Dream cards.
1. ILLUSION DREAM CARDS
Complete objectives and meet Freud in the City to
share your Ideas and trigger powerful one-time effects.
Components: 6 Rendezvous Objective cards
Setup
After setup step 18 of the standard setup, randomly lay out three
Rendezvous Objective cards face up and three face down.
Form three sets, each with a face-up
Rendezvous Objective card layered halfway
on top of a face-down card, and place the
three sets near the City Map. The top card
shows one Idea space in each player color
and the requirements to place an Idea on
the card. The bottom card shows the effects
triggered by placing an Idea on the top card.
Gameplay
During your turn, you may place an Idea on a Rendezvous Objective card
if you meet the following conditions:
•Your Professor is at the same Location as Freud on the City Map
•You satisfy the requirements shown on the top card
•You do not already have an Idea placed on the card
The Idea you place may come from your supply or the Meeting Table.
After placing an Idea onto the top card, trigger the effects shown on the
bottom card. The Idea stays on the card for the rest of the game.
•You may trigger more than one Rendezvous Objective card per game.
•If you have yet to unlock any Ideas from your player board, you may
only place Ideas on two of the three Rendezvous Objective cards (i.e.,
you must have at least one Idea left to play with).
Solo
The Id does not place Ideas on Rendezvous Objective cards.
5. RENDEZVOUS OBJECTIVE CARDS
FREE ASSOCIATION MODULESFREE ASSOCIATION MODULES
Top Requirements Bottom Effects
Have Ideas on three different
Idea Spaces on the Meeting Table
Have nine tags (any Locations)
Have five Research cards in
your hand
Have four Bright Ideas in
your supply
Have three Major Insights on
your dial
Gain two Research cards and play
two Research cards
Trigger a Meeting Table action space
that one of your previously placed Ideas
points to (once). Then, advance your
Inkpot based on the Idea’s row, as usual.
Perform any two actions from
the zone below Freud’s Reputation
marker (or any zone to the left)
Trigger the effects of three City Map
Locations, one per District
Trigger any Notebook tile effects in
your player board four times (same
or different tiles)
Have two player-color Insights
on your dial
Gain 6 Coffees
≠ ≠ ≠
9
5

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The Mirror Client cards represent the four Professors and Freud. They offer
unique ongoing effects triggered by the Reputation track.
Components: 5 Mirror Client cards (double-sided)
Setup
Choose one of the following options:
A.Instead of drafting Routine Client cards in steps 10 and 11 (a.) of
player setup, take the Mirror Client that matches your player board
and place it into your Primary Office Room. Choose which side to keep
face up and place a starting Grief Layer on top of it. Then, proceed to
step 11 (b.), as usual.
Note: This option does not use the Freud Mirror Client card.
B.Instead of laying out Routine Clients in step 10 of player setup, lay
out Mirror Clients equal to the number of players plus one (e.g., lay
out five cards in a 4-player game). Before laying them out, shuffle
all Mirror Clients—including flipping some of them over—so the cards
and faces are fully randomized. Place a starting Grief Layer on top of
each Mirror Client. Then, proceed to step 11, choosing from the Mirror
Clients. After each player has drafted a Mirror Client, return the
remaining card and starting Grief Layer to the box.
Gameplay
Mirror Clients work the same way as Routine Clients. Removing the
Client’s Grief Layer (by reaching Catharsis) enables the card’s ongoing
effects, as usual. Once enabled, whenever you trigger the Reputation
track, you may also trigger the Mirror Client’s effect (before or after
performing an action from below Freud’s Reputation marker).
Solo
Instead of drafting Routine Client cards in steps 10 and 11 (a.) of player
setup, shuffle the Mirror Clients and take two of them. Pick one, choose
which side to keep face up, and then place it into your Primary Office
Room with a starting Grief Layer on top of it. Return the other card to
the box. Then, as usual, place a random Routine Client in the Id’s Primary
Office Room with a starting Grief Layer on top.
2. MIRROR CLIENTS
You begin the game with a Bric-à-brac Notebook tile beside your starting
tile. When you complete your second column, it triggers the tile’s special
one-time effect—but after that, the tile just clutters up your Notebook!
Components: 6 Bric-à-brac Notebook tiles
Setup
After step 10 of player setup, when you lay out Routine Clients, randomly
place Bric-à-brac Notebook tiles equal to the number of players plus one
(e.g., five tiles in a 4-player game), with the effect side facing up.
During step 11 of player setup, draft one of these Bric-à-brac Notebook
tiles (along with your Client and Dreams). Then, place the tile into the
space to the right of your starting Notebook tile.
3. BRIC-À-BRAC NOTEBOOK TILES
Scholarly Research cards have effects that allow you to play additional
Research cards and immediately Publish Treatises.
Components: 12 Scholarly Research cards (marked with )
Setup
Before you create the Research Card display in setup step 15 of the
standard setup, shuffle the 12 Scholarly Research cards into the base
game’s Research cards.
Gameplay
Follow the standard rules for gaining and playing Research cards.
Double-Volume Scholarly Research Cards
Three Scholarly Research cards feature two Volumes each.
When you Publish a Treatise with one of these cards, you
must use it to fulfill the two leftmost Volumes of a Treatise.
Note: You may not Cite Double-Volume Research cards.
Solo When the Id Publishes Treatises, it uses its in-play Double-Volume
Research cards if possible.
4. SCHOLARLY RESEARCH CARDS
Generate one
Minor Insight of
each quality
Gain a Bright
Idea and 1 Coffee
Elevate an Insight
and Transfer
an Insight
Publish a
Treatise or gain a
Research card
Advance Freud 1–3
Locations or move
your Professor to
Freud’s Location
Trigger any
Notebook tile effect
in your player board
Generate a
Median Insight
Gain a Heart-
Shaped Box
Advance Freud
1–3 Locations
Gain 3 Coffees
This Location tag acts as a tag matching the
Location where Freud currently is on the City Map
Gameplay
When you complete your second column of Notebook tiles, trigger the
Bric-à-brac tile’s effect. Then, flip over the tile. It will have no further
effect for the rest of the game.
Note: You may replace a Bric-à-brac tile like any other tile (see Replacing
Notebook Tiles in the base game’s rules, page 15).
Solo
After step 10 of player setup, take two random Bric-à-brac Notebook
tiles. Choose one and return the other to the box. Place the tile into the
space to the right of your starting Notebook tile. The Id does not get a
Bric-à-brac Notebook tile.

---

The Mirror Client cards represent the four Professors and Freud. They offer
unique ongoing effects triggered by the Reputation track.
Components: 5 Mirror Client cards (double-sided)
Setup
Choose one of the following options:
A.Instead of drafting Routine Client cards in steps 10 and 11 (a.) of
player setup, take the Mirror Client that matches your player board
and place it into your Primary Office Room. Choose which side to keep
face up and place a starting Grief Layer on top of it. Then, proceed to
step 11 (b.), as usual.
Note: This option does not use the Freud Mirror Client card.
B.Instead of laying out Routine Clients in step 10 of player setup, lay
out Mirror Clients equal to the number of players plus one (e.g., lay
out five cards in a 4-player game). Before laying them out, shuffle
all Mirror Clients—including flipping some of them over—so the cards
and faces are fully randomized. Place a starting Grief Layer on top of
each Mirror Client. Then, proceed to step 11, choosing from the Mirror
Clients. After each player has drafted a Mirror Client, return the
remaining card and starting Grief Layer to the box.
Gameplay
Mirror Clients work the same way as Routine Clients. Removing the
Client’s Grief Layer (by reaching Catharsis) enables the card’s ongoing
effects, as usual. Once enabled, whenever you trigger the Reputation
track, you may also trigger the Mirror Client’s effect (before or after
performing an action from below Freud’s Reputation marker).
Solo
Instead of drafting Routine Client cards in steps 10 and 11 (a.) of player
setup, shuffle the Mirror Clients and take two of them. Pick one, choose
which side to keep face up, and then place it into your Primary Office
Room with a starting Grief Layer on top of it. Return the other card to
the box. Then, as usual, place a random Routine Client in the Id’s Primary
Office Room with a starting Grief Layer on top.
2. MIRROR CLIENTS
You begin the game with a Bric-à-brac Notebook tile beside your starting
tile. When you complete your second column, it triggers the tile’s special
one-time effect—but after that, the tile just clutters up your Notebook!
Components: 6 Bric-à-brac Notebook tiles
Setup
After step 10 of player setup, when you lay out Routine Clients, randomly
place Bric-à-brac Notebook tiles equal to the number of players plus one
(e.g., five tiles in a 4-player game), with the effect side facing up.
During step 11 of player setup, draft one of these Bric-à-brac Notebook
tiles (along with your Client and Dreams). Then, place the tile into the
space to the right of your starting Notebook tile.
3. BRIC-À-BRAC NOTEBOOK TILES
Scholarly Research cards have effects that allow you to play additional
Research cards and immediately Publish Treatises.
Components: 12 Scholarly Research cards (marked with )
Setup
Before you create the Research Card display in setup step 15 of the
standard setup, shuffle the 12 Scholarly Research cards into the base
game’s Research cards.
Gameplay
Follow the standard rules for gaining and playing Research cards.
Double-Volume Scholarly Research Cards
Three Scholarly Research cards feature two Volumes each.
When you Publish a Treatise with one of these cards, you
must use it to fulfill the two leftmost Volumes of a Treatise.
Note: You may not Cite Double-Volume Research cards.
Solo When the Id Publishes Treatises, it uses its in-play Double-Volume
Research cards if possible.
4. SCHOLARLY RESEARCH CARDS
Generate one
Minor Insight of
each quality
Gain a Bright
Idea and 1 Coffee
Elevate an Insight
and Transfer
an Insight
Publish a
Treatise or gain a
Research card
Advance Freud 1–3
Locations or move
your Professor to
Freud’s Location
Trigger any
Notebook tile effect
in your player board
Generate a
Median Insight
Gain a Heart-
Shaped Box
Advance Freud
1–3 Locations
Gain 3 Coffees
This Location tag acts as a tag matching the
Location where Freud currently is on the City Map
Gameplay
When you complete your second column of Notebook tiles, trigger the
Bric-à-brac tile’s effect. Then, flip over the tile. It will have no further
effect for the rest of the game.
Note: You may replace a Bric-à-brac tile like any other tile (see Replacing
Notebook Tiles in the base game’s rules, page 15).
Solo
After step 10 of player setup, take two random Bric-à-brac Notebook
tiles. Choose one and return the other to the box. Place the tile into the
space to the right of your starting Notebook tile. The Id does not get a
Bric-à-brac Notebook tile.

---

The Mirror Client cards represent the four Professors and Freud. They offer
unique ongoing effects triggered by the Reputation track.
Components: 5 Mirror Client cards (double-sided)
Setup
Choose one of the following options:
A.Instead of drafting Routine Client cards in steps 10 and 11 (a.) of
player setup, take the Mirror Client that matches your player board
and place it into your Primary Office Room. Choose which side to keep
face up and place a starting Grief Layer on top of it. Then, proceed to
step 11 (b.), as usual.
Note: This option does not use the Freud Mirror Client card.
B.Instead of laying out Routine Clients in step 10 of player setup, lay
out Mirror Clients equal to the number of players plus one (e.g., lay
out five cards in a 4-player game). Before laying them out, shuffle
all Mirror Clients—including flipping some of them over—so the cards
and faces are fully randomized. Place a starting Grief Layer on top of
each Mirror Client. Then, proceed to step 11, choosing from the Mirror
Clients. After each player has drafted a Mirror Client, return the
remaining card and starting Grief Layer to the box.
Gameplay
Mirror Clients work the same way as Routine Clients. Removing the
Client’s Grief Layer (by reaching Catharsis) enables the card’s ongoing
effects, as usual. Once enabled, whenever you trigger the Reputation
track, you may also trigger the Mirror Client’s effect (before or after
performing an action from below Freud’s Reputation marker).
Solo
Instead of drafting Routine Client cards in steps 10 and 11 (a.) of player
setup, shuffle the Mirror Clients and take two of them. Pick one, choose
which side to keep face up, and then place it into your Primary Office
Room with a starting Grief Layer on top of it. Return the other card to
the box. Then, as usual, place a random Routine Client in the Id’s Primary
Office Room with a starting Grief Layer on top.
2. MIRROR CLIENTS
You begin the game with a Bric-à-brac Notebook tile beside your starting
tile. When you complete your second column, it triggers the tile’s special
one-time effect—but after that, the tile just clutters up your Notebook!
Components: 6 Bric-à-brac Notebook tiles
Setup
After step 10 of player setup, when you lay out Routine Clients, randomly
place Bric-à-brac Notebook tiles equal to the number of players plus one
(e.g., five tiles in a 4-player game), with the effect side facing up.
During step 11 of player setup, draft one of these Bric-à-brac Notebook
tiles (along with your Client and Dreams). Then, place the tile into the
space to the right of your starting Notebook tile.
3. BRIC-À-BRAC NOTEBOOK TILES
Scholarly Research cards have effects that allow you to play additional
Research cards and immediately Publish Treatises.
Components: 12 Scholarly Research cards (marked with )
Setup
Before you create the Research Card display in setup step 15 of the
standard setup, shuffle the 12 Scholarly Research cards into the base
game’s Research cards.
Gameplay
Follow the standard rules for gaining and playing Research cards.
Double-Volume Scholarly Research Cards
Three Scholarly Research cards feature two Volumes each.
When you Publish a Treatise with one of these cards, you
must use it to fulfill the two leftmost Volumes of a Treatise.
Note: You may not Cite Double-Volume Research cards.
Solo When the Id Publishes Treatises, it uses its in-play Double-Volume
Research cards if possible.
4. SCHOLARLY RESEARCH CARDS
Generate one
Minor Insight of
each quality
Gain a Bright
Idea and 1 Coffee
Elevate an Insight
and Transfer
an Insight
Publish a
Treatise or gain a
Research card
Advance Freud 1–3
Locations or move
your Professor to
Freud’s Location
Trigger any
Notebook tile effect
in your player board
Generate a
Median Insight
Gain a Heart-
Shaped Box
Advance Freud
1–3 Locations
Gain 3 Coffees
This Location tag acts as a tag matching the
Location where Freud currently is on the City Map
Gameplay
When you complete your second column of Notebook tiles, trigger the
Bric-à-brac tile’s effect. Then, flip over the tile. It will have no further
effect for the rest of the game.
Note: You may replace a Bric-à-brac tile like any other tile (see Replacing
Notebook Tiles in the base game’s rules, page 15).
Solo
After step 10 of player setup, take two random Bric-à-brac Notebook
tiles. Choose one and return the other to the box. Place the tile into the
space to the right of your starting Notebook tile. The Id does not get a
Bric-à-brac Notebook tile.

---

Expand your Unconscious Mind experience with five new mix-and-match
modules.
•6 Illusion Dream cards
•5 Mirror Client cards
•6 Bric-à-brac Notebook tiles
•12 Scholarly Research cards
•6 Rendezvous Objective cards
Instead of drawing a Latent Dream, you may draw
an Illusion Dream. When you Treat a Client with
one, it produces a variable number of Therapy
points—exactly enough to Cure your Client.
Components: 6 Illusion Dream cards
Setup
After step 13 of the standard setup, shuffle the six Illusion Dream cards
into a deck and place it face down beside the Latent Dream deck.
Gameplay
When you draft a Client (other than your starting Client), you may draw
an Illusion Dream instead of a Latent Dream. Place the Illusion Dream
the same way as a Latent Dream.
To trigger the Treatment effect of an Illusion Dream, you must use a
formula of Insights and other resources (e.g., an identical pair of Median
Insights and 4 Coffees). Once triggered, each Illusion Dream produces the
exact number of Therapy points needed to Cure
the Client. Additionally, resolving the Dream
allows you to trigger the Reputation track.
Solo
The Id does not draw Illusion Dream cards.
1. ILLUSION DREAM CARDS
Complete objectives and meet Freud in the City to
share your Ideas and trigger powerful one-time effects.
Components: 6 Rendezvous Objective cards
Setup
After setup step 18 of the standard setup, randomly lay out three
Rendezvous Objective cards face up and three face down.
Form three sets, each with a face-up
Rendezvous Objective card layered halfway
on top of a face-down card, and place the
three sets near the City Map. The top card
shows one Idea space in each player color
and the requirements to place an Idea on
the card. The bottom card shows the effects
triggered by placing an Idea on the top card.
Gameplay
During your turn, you may place an Idea on a Rendezvous Objective card
if you meet the following conditions:
•Your Professor is at the same Location as Freud on the City Map
•You satisfy the requirements shown on the top card
•You do not already have an Idea placed on the card
The Idea you place may come from your supply or the Meeting Table.
After placing an Idea onto the top card, trigger the effects shown on the
bottom card. The Idea stays on the card for the rest of the game.
•You may trigger more than one Rendezvous Objective card per game.
•If you have yet to unlock any Ideas from your player board, you may
only place Ideas on two of the three Rendezvous Objective cards (i.e.,
you must have at least one Idea left to play with).
Solo
The Id does not place Ideas on Rendezvous Objective cards.
5. RENDEZVOUS OBJECTIVE CARDS
FREE ASSOCIATION MODULESFREE ASSOCIATION MODULES
Top Requirements Bottom Effects
Have Ideas on three different
Idea Spaces on the Meeting Table
Have nine tags (any Locations)
Have five Research cards in
your hand
Have four Bright Ideas in
your supply
Have three Major Insights on
your dial
Gain two Research cards and play
two Research cards
Trigger a Meeting Table action space
that one of your previously placed Ideas
points to (once). Then, advance your
Inkpot based on the Idea’s row, as usual.
Perform any two actions from
the zone below Freud’s Reputation
marker (or any zone to the left)
Trigger the effects of three City Map
Locations, one per District
Trigger any Notebook tile effects in
your player board four times (same
or different tiles)
Have two player-color Insights
on your dial
Gain 6 Coffees
≠ ≠ ≠
9
5

---

Expand your Unconscious Mind experience with five new mix-and-match
modules.
•6 Illusion Dream cards
•5 Mirror Client cards
•6 Bric-à-brac Notebook tiles
•12 Scholarly Research cards
•6 Rendezvous Objective cards
Instead of drawing a Latent Dream, you may draw
an Illusion Dream. When you Treat a Client with
one, it produces a variable number of Therapy
points—exactly enough to Cure your Client.
Components: 6 Illusion Dream cards
Setup
After step 13 of the standard setup, shuffle the six Illusion Dream cards
into a deck and place it face down beside the Latent Dream deck.
Gameplay
When you draft a Client (other than your starting Client), you may draw
an Illusion Dream instead of a Latent Dream. Place the Illusion Dream
the same way as a Latent Dream.
To trigger the Treatment effect of an Illusion Dream, you must use a
formula of Insights and other resources (e.g., an identical pair of Median
Insights and 4 Coffees). Once triggered, each Illusion Dream produces the
exact number of Therapy points needed to Cure
the Client. Additionally, resolving the Dream
allows you to trigger the Reputation track.
Solo
The Id does not draw Illusion Dream cards.
1. ILLUSION DREAM CARDS
Complete objectives and meet Freud in the City to
share your Ideas and trigger powerful one-time effects.
Components: 6 Rendezvous Objective cards
Setup
After setup step 18 of the standard setup, randomly lay out three
Rendezvous Objective cards face up and three face down.
Form three sets, each with a face-up
Rendezvous Objective card layered halfway
on top of a face-down card, and place the
three sets near the City Map. The top card
shows one Idea space in each player color
and the requirements to place an Idea on
the card. The bottom card shows the effects
triggered by placing an Idea on the top card.
Gameplay
During your turn, you may place an Idea on a Rendezvous Objective card
if you meet the following conditions:
•Your Professor is at the same Location as Freud on the City Map
•You satisfy the requirements shown on the top card
•You do not already have an Idea placed on the card
The Idea you place may come from your supply or the Meeting Table.
After placing an Idea onto the top card, trigger the effects shown on the
bottom card. The Idea stays on the card for the rest of the game.
•You may trigger more than one Rendezvous Objective card per game.
•If you have yet to unlock any Ideas from your player board, you may
only place Ideas on two of the three Rendezvous Objective cards (i.e.,
you must have at least one Idea left to play with).
Solo
The Id does not place Ideas on Rendezvous Objective cards.
5. RENDEZVOUS OBJECTIVE CARDS
FREE ASSOCIATION MODULESFREE ASSOCIATION MODULES
Top Requirements Bottom Effects
Have Ideas on three different
Idea Spaces on the Meeting Table
Have nine tags (any Locations)
Have five Research cards in
your hand
Have four Bright Ideas in
your supply
Have three Major Insights on
your dial
Gain two Research cards and play
two Research cards
Trigger a Meeting Table action space
that one of your previously placed Ideas
points to (once). Then, advance your
Inkpot based on the Idea’s row, as usual.
Perform any two actions from
the zone below Freud’s Reputation
marker (or any zone to the left)
Trigger the effects of three City Map
Locations, one per District
Trigger any Notebook tile effects in
your player board four times (same
or different tiles)
Have two player-color Insights
on your dial
Gain 6 Coffees
≠ ≠ ≠
9
5

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