Eldritch Horror: Under the Pyramids

Fantasy Flight Games, Arclight Games, Delta Vision Publishing · Board game · 2015
1–8 · best 4 Solo 180+ min Weight 3.1/5
8.8 rating Ludopedia
8.4 rating BGG
STEP BY STEP

Game Objective

The primary objective is to survive and advance the active Mystery, uncovering secrets related to the Egyptian pyramids. Victory depends on completing specific challenges described in the manual, such as collecting Clues, defeating Monsters, or solving riddles. Refer to the manual for details on the exact victory and defeat conditions.

Setup

Follow the steps below to set up the game:

  1. Egypt Auxiliary Board: Position the auxiliary board near the main board if the Prelude card is "Under the Pyramids" or if the Elder One is Nephren-Ka.
  2. Clues and Portals: Add six Clues and three Portals to the bank corresponding to the auxiliary board.
  3. Monsters: Remove 1 Mummy, 1 Sand Dweller, and 1 Spawn of Sobek from the Monster Repository and set them aside.
  4. Decks: Separate the Egypt and Africa Encounter decks and shuffle them.

If the Prelude card is not "Under the Pyramids," the auxiliary board is not used. Refer to the manual for details on other setup rules.

Game Flow

The game progresses in turns, divided into phases. The basic structure includes:

  • Action Phase: Players perform actions, such as moving or using abilities.
  • Encounter Phase: Investigators encounter Encounter cards in the space where they are located, resolving their effects.
  • Mystery Phase: If the active Mystery requires advancement, the active player resolves specific effects, such as placing markers or reducing the Resistance of Epic Monsters.

The auxiliary board allows additional movement via Local routes at no action cost. Refer to the manual for details on the exact order of phases.

Actions and How to Play

Available actions include:

  • Travel: Move between spaces connected by Local or Naval routes at no action cost.
  • Trade: Trade Resources (including Unique Resources) with other players.
  • Use Adventure Cards: Complete Adventure steps to receive rewards, such as advancing the Mystery.
  • Weaken Proficiencies: Use Weaken tokens to reduce proficiency values, with limitations (maximum twice per proficiency).

Unique Resources are obtained in specific Encounters and can be traded. Weaken tokens cancel out Upgrade tokens. Refer to the manual for detailed rules on each action.

End of Game and Scoring

The game ends when the active Mystery is completed or when the players can no longer survive. Scoring is calculated based on criteria such as:

  • Number of Clues collected.
  • Portals activated.
  • Unique Resources obtained.

Refer to the manual for the exact victory and defeat criteria, as they are not detailed in the provided context.

Tips for Winning

  1. Utilize the Auxiliary Board: Take advantage of Local routes to access Egypt Encounters and advance the Mystery efficiently.
  2. Clue Management: Prioritize Research Encounters to obtain Unique Resources, which can be crucial for solving the Mystery.
  3. Avoid Weakening: Limit the use of Weaken tokens, as they permanently reduce proficiencies.
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