Step by step
Objective of the Game
In Rebel Princess (Deluxe): Happily Never After, the princesses are hosting an annual five-day-long party. The goal is to navigate the festivities while avoiding unwanted suitors. You want to manage your cards to win proposals while avoiding the Frog. The ultimate goal is to see who can manage to stay single after the affair!
Preparation (Setup)
Consulte el manual para detalles sobre esta sección.
Game Flow
The game is played over a series of rounds. While the specific structure of a single round depends on the Round Cards in play, the general flow involves the following stages:
- Card Exchange/Drafting: Depending on the round, players may exchange cards, draft cards, or discard cards to a center pile.
- Bidding/Secret Actions: In certain rounds, players may perform Secret Bids or discard cards face down.
- Trick-Taking: Players play cards to win tricks. The order of play and the mechanics of the trick depend on the specific round rules.
Actions and How to Play
The actions available to you depend on the Round Cards and the Princess Cards you are using. Below are the specific mechanics described in the manual:
Round Card Mechanics
- It's 2 Drafty in Here: Keep 2 cards face down and pass the rest of your cards to the left. Repeat until you have passed all your cards. You may view cards you placed face down, but they cannot be passed.
- Secret Bid: After exchanging cards but before the first trick, place 1 card (not a Prince or Frog) face down under your Princess Card. At the end of the round, reveal it. If the number matches your number of tricks, you score -1 proposal per trick (even if you won cards with proposals). A matched bid allows you to ignore the proposals on cards you won.
- Bequeathed: The player who takes the last trick of the round gives all their tricks to the player on their left.
- Sum Enchanted Evening: After exchanging cards, players discard a card face down lower than 8. All discarded cards are added together. The player who plays a card exceeding that sum wins the trick (otherwise, the highest card of the led suit wins).
- Surprise Wedding: The player who leads the trick announces the suit but plays their card face down, revealing it only after everyone has played.
Princess Powers
- Red Riding Hood (Unmask): On your turn, you may ask for a specific card (number and suit) except the Frog. The player with that card must give it to you in exchange for another card of the same suit.
- Swan Maiden (Temporarily Hidden): This card may be played last on any trick. If you are the leading player when her power is used, the player to your left leads the trick.
- Beauty (Kingmaker): After you play a card, you may switch any two cards (except the Frog) that have been played that round.
- Carmesina (Reflection): Use the power of any other princess that has not been activated yet this round.
End of Game and Scoring
The game ends after the scheduled rounds are completed. Scoring is determined by the cards collected and the specific rules of the round:
- Proposals: Each Princess Card is worth one proposal (you want to win these).
- Prince Cards: Each Prince Card is worth -1 proposal (you want to win these).
- The Frog: The Frog is worth +5 proposals (you do not want to win this one).
Tips for Winning
Consulte el manual para detalles sobre esta sección.
Rules manual
Official PDF file