A Study in Emerald

Treefrog Games · Board game · 2013
2–5 · best 5 90 min Weight 3.5/5
8.0 rating Ludopedia
7.2 rating BGG
Buy
8.0 rating Ludopedia
7.2 rating BGG
Our Verdict

If you love mystery with a touch of cosmic horror, this game is for you.

Highlights
  • Unique blend of Sherlock and Lovecraft
  • Engaging deck building
  • Secret roles that shift dynamics
  • Team challenge with high interaction
Keep in mind
  • High complexity
  • Average 90‑minute playtime
  • Requires attention to detail
RECOMMENDED
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About the game
A Study in Emerald is a 2‑to‑5 player game that blends the investigative charm of Sherlock Holmes with the cosmic horror of H.P. Lovecraft. Set in 1898, the world is already under the rule of the Old Ones, but a secret anarchist group is fighting to free humanity. Each player takes on a secret identity: a Restorationist battling the ancient beings or a Loyalist defending the status quo. The goal is to accumulate points, but victory hinges on who has the lowest score at the end, with the weaker team losing. The core mechanic is deck building: you use influence cubes to bid on cards that give you control over cities and resources. Meanwhile, open drafting lets you pick from a shared pool, and hand management forces strategic decisions on when to play or hold. The game also mixes hidden roles and area influence, creating tension when teammates can sabotage each other. Point‑to‑point movement keeps the pace dynamic, and team play adds another layer of strategy. With a 90‑minute playtime and a steep learning curve, A Study in Emerald is perfect for fans of mystery, horror, and complex, highly interactive games. If you’re looking for a challenge that blends narrative, deck building, and political intrigue, this title will surprise you—but be ready to dive deep into the rules and intricacies.
Rules videos

In English

BEST PLAYER COUNT
2 OK
3 REC
4 REC
5 BEST
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Game details

Families

Books: Sherlock Holmes Components: Meeples (Monster) Components: Multi-Use Cards Components: Wooden pieces & boards Crowdfunding: Kickstarter Digital Implementations: VASSAL Theme: Cthulhu Mythos
Publisher Treefrog Games
Designer Martin Wallace
Artist Anne Stokes, Geof Banyard, Peter Dennis
Frequently Asked Questions
How many players can play?
2 to 5 players. It works well at all sizes, but the dynamic shifts slightly with more players.
How long does a game last?
Average playtime is about 90 minutes. Veterans might finish a bit faster.
What is the complexity level?
It is considered advanced. It requires attention to rules and interaction between mechanics.
What are the main components?
Besides the board, there are wooden pieces, meeples, influence cubes, multi‑use cards, and a deck that evolves during play.
Who is the game recommended for?
Ideal for players who enjoy mystery, cosmic horror, and games with deep strategy and interaction.
Is there a language translation requirement?
Yes, it has a moderate language dependency. A translated spreadsheet or cards help the experience.
Are there any expansions?
As of now, there are no official expansions; the base game offers a complete experience.