Full manual text
2
GAME COMPONENTS
Game Components
Of all the streets of the Eixample, Passeig de GrÀcia is the most iconic. First, it was
just a road connecting Barcelona and the former town of GrÀcia, now a major district
of Barcelona. It became a promenade where Barcelona’s citizens went to relax, and
was filled with restaurants, coffee shops, ballrooms, theaters, parks, and even roller-
coasters. Unfortunately, these amenities were only available to the upper and middle
classes, as they were often part of private gardens.
When construction of the Eixample started, all of these features were removed to make
room for buildings, but it did not diminish Passeig de GrÀcia’s importance. Many rich
citizens decided to build their houses there, hiring the most famous modernist architects,
who created some of the most iconic landmarks of the city, such as the Casa LleÓ Morera
from Domenech i Montaner, the Casa Amatller from Puig i Cadafalch, or La Pedrera
and the Casa BatllÓ, both from GaudÍ, just to name a few.
Barcelona: Passeig de Gràcia is an expansion for Barcelona and thus you need a copy of the base game
to play it. The new elements brought by this expansion are Pedestrians who walk along
the Passeig de Gràcia enjoying various amenities there. The more pleasant their walk, the bigger
the rewards you gain once they reach their destination.
'
1 Passeig de GrÀcia
side board 8 Amenities tiles 20 hexagonal
cobblestones
(14 grey and
6 violet)
3 Action tiles2 CerdÀ Scoring
tiles
2 Modernisme
tiles
9 Public Service tiles4 Sagrada FamÍlia tiles
1 Sidewalk
overlay tile
8 Pedestrian
dice
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Setup
Before your first game, carefully punch out all
cardboard components from the punchboard.
1. Replace the 3 Action tiles showing
, ,
and 22 ++ with 3 expansion Action tiles, or discard
the corresponding Action tiles from the base game
and add new tiles, then assign them randomly as
per the base game rules.
2. Mix the 2 new Cerdà Scoring tiles and
2 Modernisme tiles with the matching tiles from
the base game.
3. When you select the Public Service tiles in step
2 of the base game setup, you must choose exactly
1 set of tiles from the expansion. This set replaces
one of the stacks of Public Service tiles from
the base game.
4. Add the new Sagrada Família tiles to the 4 sets
from the base game.
After performing the base game setup, continue
with the expansion setup as follows:
5. Place the Passeig de Gràcia side board next to
the main board.
6. Randomly choose 6 Amenities tiles and place
them face-up on their dedicated spaces on the side
board.
7. Each player places the Pedestrian dice of
their color, set to value ‘1’ on the Barcelona
and Gràcia starting spaces of the sideboard.
In a 3
and 4 game the 3rd player starts with
one of their dice on 2. In a 4 game, the last
player starts with both of their dice on 2.
8. Randomly place one A, one B, and one C violet
Cobblestone face-up on the 3 dedicated spaces
of the Passeig de Gràcia Sidewalk. Return
the remaining violet Cobblestones to the game
box. Place the blank hexagonal Cobblestones in
the general supply near the game board.
9. Place the new Sidewalk overlay tile so that it covers
the one printed on the base game side board.
SETUP
1
2 3
4
8
8
9
5 7
7
6 6
6 6
6 6
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You have 2 Pedestrians (represented by dice in your
player color) on the Passeig de Gràcia side board:
one starting in the old part of Barcelona, that
always moves on the right side of the street toward
Gràcia, and the other one starting in the town
of Gràcia, that always moves on the left side of
the street toward Barcelona. Their values represent
the amount of Joy they are experiencing while
crossing the passage.
Certain actions and benefits allow you to move your
Pedestrians ahead, and each time they move you
check if they qualify to enjoy their adjacent
Amenities, increasing their Joy value. Once they
reach their destination city, you gain Victory Points
and rewards based on their Joy value. After that,
they reset by moving back to their starting city, so
they can start walking again.
There are new icons on the new Action tiles, Public
Services, Sagrada Família tiles, and the Sidewalk. All
of these icons refer to your Pedestrians, you cannot
influence Pedestrian dice belonging to other players.
Move the Barcelona/Gràcia Pedestrian
up to 1/2/3 steps (depending on
the number next to the arrow) toward
New Icons
Expansion Overview
Gràcia/Barcelona, checking after each
step if they reached the condition to
enjoy the corresponding Amenities.
Increase the Joy value of any one of
your Pedestrians by 1/2.
Increase the Joy value of that
specific Pedestrian by 2.
For each step that your Pedestrian takes, check
the Amenities tile adjacent to it (the one to
the right for the Barcelona Pedestrian, and the one to
the left for the Gràcia Pedestrian). Each Amenities
tile shows one of the main actions together with
a specific value on the side board. The arrow on
your Pedestrian’s current Passeig de Gràcia position
points to that value, increasing the requirement
for each step: on the first step it points to 1x, on
the second it points to 2x, and so on.
If you have performed the depicted action at least as
many times as the arrow indicates, your Pedestrian
enjoys the Amenities and thus you increase its
Joy value by 1. As soon as your 2 Pedestrians are
situated on the same space of the Passeig de Gràcia
, increase both their Joy values by 1. (This does
not happen if they meet in one of the cities, which
means that one of your Pedestrians is in its starting
position.) You may never increase the value of
a Pedestrian die beyond 6.
Passeig de GrÀcia
EXPANSION OVERVIEW | PASSEIG DE GRÀCIA
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Example: Blue moves their Barcelona
Pedestrian die 2 steps. On the first step,
the Amenities tile rewards if you have
placed at least 1 Cobblestone tile. Blue
fulfills this condition, hence the Joy value
of their Pedestrian die increases to 2.
On the second step, the Amenities tile
rewards the placement of at least
2 Intersections. Blue has already placed
3 Intersections, and thus increases
the Joy value of their Pedestrian die to 3.
Finally, because both Blue Pedestrians
share the same space, Blue increases
the Joy values of each of their Pedestrian
dice by 1.
The fourth movement of a Pedestrian causes it to
reach its destination city. You then gain rewards
based on that Pedestrian’s Joy value:
•Gain between 3 and 15 VP based on the table
shown on the Passeig de Gràcia side board.
•If the Joy value is 4+: take a hexagonal
Cobblestone from the supply (if there are any
left) and place it on the side board, gaining
rewards (see page 6).
•If the Joy value is 6: gain 1 additional resource
(coin/cloth).
Afterward, reset your Pedestrian to a Joy value of
1 and return it to its starting city. If that Pedestrian
still has movement points remaining, you may
continue to advance the Pedestrian again,
following the same rules.
Destination City
PASSEIG DE GRÀCIA
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PASSEIG DE GRÀCIA | ENDGAME SCORING
At the end of the game (as part of the final
scoring), add the values of Joy visible on your
Pedestrians that are still enjoying their time on
the passage (that are not on the starting spaces) and
gain that many VP.
Example: Purple places the Cobblestone
on the reward with 4 VP depicted, which
is adjacent to two Cobblestones with
conditions: one that offers a multiplier
for the number of your Sagrada Família
tiles and one that offers a multiplier
based on taken Modernisme tiles that are
also upgraded. Purple chooses the first
condition (Sagrada Família) as they have
3 of those, thus gaining 4x3=12 VP.
Endgame Scoring
When you place a hexagonal Cobblestone on
the Passeig de Gràcia side board, follow these rules:
•You must place it on an empty space.
•Gain the reward on the space you cover multiplied
by the number of times you have fulfilled
the condition depicted on an adjacent violet
Cobblestone. If you place your Cobblestone
adjacent to 2 violet Cobblestones, you must
choose which one to use. Note that it is possible
to have a multiplier of 0, which would cause you
to gain no reward.
Hexagonal Cobblestones
Example: Purple reaches Gràcia with
their Barcelona Pedestrian at a Joy
value of 6. Purple gains 15 VP, 1 Coin
(as the resource of their choice) and
places a hexagonal Cobblestone.
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Setup the game the same as in a 2-player game, with
the usual changes for Gaudí listed in the base game
rulebook. Then, set Gaudí’s Pedestrian dice value to
4/5/6, depending on your choice of difficulty
(the higher the value, the more challenging bot).
Between steps 3 and 4 of Gaudí’s turns (after
placing his Citizens, but before taking his actions),
check if any action shown on the current face-up
card is present on any Amenities tile on the Passeig
de Gràcia. For each action present, advance Gaudí’s
Pedestrian on that path one space. If it reaches
the destination city, gain rewards based on its Joy
value.
Gaudí’s Pedestrians never change their Joy value!
Solo Mode
Setup
Important: Note that you must still remove
a Sagrada Família tile from each level, leaving
you with 3 per level to choose from.
Gameplay overview
SOLO MODE
When Gaudí’s Pedestrian reaches a destination city
he gains VP the same as a player (and 1GR for Coin/
Cloth if the value is 6) and must place a hexagonal
Cobblestone. He prioritizes 4 VP and then 3 VP
spaces. If there is a tie, to select a suitable space, use
the arrow on the top card of his deck pointing from
the middle violet Cobblestone and then rotating
clockwise. If his preferred selection is no longer
available, he covers the first available space using
the arrow from the top of his deck pointing from
the middle violet Cobblestone. If there are no spaces
available around the middle violet Cobblestone, use
the same method on the leftmost (or rightmost if
needed) violet Cobblestone.
Instead of the printed reward covered by
a hexagonal Cobblestone, Gaudí gains 1 GR. Then
the Pedestrian die is moved to its starting position,
but does not change its value.
When placing a regular Cobblestone on the Sidewalk,
Gaudí resolves the “Move the Barcelona / Gràcia
Pedestrian” rewards as per the normal rules. When
resolving the “+1/+2 Joy value” reward, treat it as
1/2 GR respectively. The priority of new icons is:
•Pedestrian movement is the top priority.
•+1 Joy has the same priority as 1 resource.
•+2 Joy has the same priority as 2 resources.
Sidewalk overlay icons
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APPENDIX
Increase the Joy value if you have built at least 1/2/3 Public Services.
Historical Note
Before the Eixample was built, there were several wooden theaters along the path of Passeig
de Gràcia, as part of the amenities the citizens of Barcelona enjoyed. They were originally
wooden structures covered with a cloth roof only used in the summer, but as the construction of
the Eixample advanced, some of them were rebuilt as proper buildings, emerging as
an important cultural hub of Barcelona.
Increase the Joy value if you have taken at least 1/2/3 Modernisme Projects.
Historical Note
“La Mansana de la Discòrdia,” translated as “the city block of discord,” is
the nickname of a section of Passeig de Gràcia with 5 Modernist buildings side by side,
including Casa Lleó Morera, Casa Amatller, and Casa Batlló. As the aristocratic families
of Barcelona started moving to the Eixample, they competed to create the most spectacular and
opulent buildings, hiring famous Modernist architects to do so. No other part of Barcelona
has such a concentration of Modernist buildings, which led to its nickname emphasizing this
competition.
Same as La Pedrera, these buildings were satirized by the press and the citizens at
the time, but they are now important landmarks of the city.
Increase the Joy value if you have improved at least 1/2/3 Modernisme
Project Spaces. Note: These project spaces do not need to have Modernisme
Projects in them to qualify for this tile.
Historical Note
Besides the Sagrada Família, La Pedrera (or Casa Milà) is probably the most famous building
designed by Antoni Gaudí. It was heavily criticized by the citizens of Barcelona when it was
Appendix
Amenities tiles
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APPENDIX
built because of its unusual shape. In fact, “La Pedrera” means “The Quarry” in Catalan,
as that is the nickname it was mockingly given, although it was also compared with a zeppelin
hangar.
The backlash was so intense that Gaudí was sued by the family that hired him to design the
building and the building received a fine for breaking the municipal building rules. As time
passed and Gaudí’s fame increased, the building became an iconic monument of the city, so
much so that it now receives more than 1 million visitors per year.
Increase the Joy value if you have placed at least 1/2/3 Tram Passengers
on the board.
Historical Note
In 1900, a train station was built in the middle of Passeig de Gràcia, due to
the pressure of the most illustrious citizens of Barcelona. The citizens didn’t like the location
of the existing stations at the time, as they were too far away from the city center. This was
the main station used by the most renowned visitors of Barcelona, including politicians,
aristocrats, artists, or athletes, becoming a meeting point for their fans waiting for them to
arrive. In 1960, because of the increased traffic, it was demolished and covered to make room
for the cars.
Increase the Joy value if you have built at least 1/2/3 Intersections.
Historical Note
32 bench-street lamps, designed by Pere Falqués, were placed in the Passeig de Gràcia using
“trencadís” and wrought iron—two very common techniques used in Catalan Modernisme. In
1974, a version inspired by those benches with no street lamps was built on the intersections of
Passeig de Gràcia.
Increase the Joy value if you have placed at least 1/2/3 regular Cobblestones
(not counting hexagonal Cobblestones).
Historical Note
Unlike most of the streets of Barcelona, Passeig de Gràcia’s cobblestones are hexagonal, with
a pattern designed by Antoni Gaudí himself. While that pattern was originally designed to be
used on the interior of the Casa Batlló, these cobblestones were installed on Passeig de Gràcia
in 1997 as an homage to Gaudí.
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APPENDIX
Increase the Joy value if you have placed at least 1/2/3 Wide Streets or
2/4/6 Narrow Streets, respectively (the side board always shows 1/2/3 because
the icon indicates that there should be 2 Narrow Streets built).
Historical Note
Before the building of the Eixample, there were many parks in Passeig de Gràcia, which
represented a space for the citizens of Barcelona to escape. They had fountains, sculptures,
gardens, greenhouses, coffee shops, and theaters.
The most important park was the Jardí dels Camps Elisis, as it was the biggest and
contained an amusement park with a carousel, several roller-coasters, a labyrinth,
a shooting range, a lake with boats, and a huge ballroom. Despite all these features, it was closed
in 1873, and all the parks disappeared to make room for the new buildings of the Eixample.
Modernisme and CerdÀ Scoring tiles
Gain 2 VP times the current
Joy value of your Barcelona
Pedestrian.
Gain 2 VP times the current Joy
value of your Gràcia Pedestrian.
Hexagonal Cobblestones
Cerdà multiplier
Passengers on built Street tiles
(no matter who owns the Street tile)
Markers on triangle buildings
(in different blocks)
Sagrada level
Empty stacks of Building markers
on your player board
Modernisme tiles on your player
board with the marker moved to its
top position.
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APPENDIX
Parc Güell
Pay 3/2/1 Coins to advance both your Barcelona
and your Gràcia Pedestrian up to 2 steps, advance
twice on the Cerdà track, and gain 10/6/3 VP.
Fàbrica Casaramona
Pay 3/2/1 Coins to increase your Barcelona
Pedestrian’s Joy value by 2 and move it up to 1 step
toward Gràcia (in any order), advance twice on
the Cerdà track, and gain 10/6/3 VP.
Palau de la Música Catalana
Pay 3/2/1 Coins to increase your Gràcia
Pedestrian’s Joy value by 2 and move it up to 1 step
toward Barcelona (in any order), advance twice on
the Cerdà track, and gain 10/6/3 VP.
Public Services
When your Pedestrian leaves the street (after you
get all of the applicable rewards) reset their value
to "1" and place them on the starting space on the
corresponding street (if you still have movement
left, you may continue your action).
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Credits
Game Design: Dani Garcia
Game Development: Andrei Novac, Kacper
Frydrykiewicz, Michał Cieślikowski, Maciej Górkowski,
Borys Bielaś, Joanna Kijanka
Illustrations: Aleksander Zawada, Zuzanna Kołakowska
Graphic Design: Zuzanna Kołakowska
Rulebook: Dani Garcia
Rulebook editing: Kacper Frydrykiewicz, Tyler Brown,
Michał Cieślikowski, Ken Grazier
Rulebook DTP: Zuzanna Kołakowska
The designers and Board&Dice would like to thank
the following people for play testing, advice, and feedback:
Patryk Gałka, Ariel "Ardel" Kowalski, Julia Gauza, Agata
Alicja Syc, Marysia Podzorska, Daniel Podzorski, Krzysztof
"Lidder" Widera, Małgorzata Sztokfisz, Przemysław Kapica,
Anita Sokołowska, Anna Oksanen, Jakub Kisała, Łukasz
Stadnik, Daniel Dubel, Damian Głuszczyk, Yuriy Ivanov,
Wiktoria Matyja, Georgi Ozerianskyi, Rafał Stefaniak, Jakub
Olton, Jan "SoAmazinglyBad" Mikołajczak, Emilia Kozarska,
Maria Jóźwik, Dario Ghidini, Lori Anné, Jordan Thomas,
Trevor Vincent, Jacob Coon, Jan-Fredrik Wahlin.
© 2024 Board&Dice. All rights reserved. For more information about Barcelona, please visit: www.boardanddice.com.
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Despite rigorous play testing and multiple rounds of both internal
and external proofreading and editing, occasionally the need for
rules corrections or minor game play adjustments are discovered
only several months or years after the game was manufactured. We
promise to produce timely rules updates as necessary, along with
expanded FAQ clarifications if needed, available for download
from our website in digital PDF format.
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or damaged component. If that happens, please contact us to
receive replacements swiftly, and with our sincere apologies.
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