Manual in English

Chicago Express: Narrow Gauge & Erie Railroad Company — Rules Manual

Queen Games, Winsome Games, G3 · Board game · 2009
2–6 · best 4, 5 60 min Weight 2.5/5 Official PDF 2 pages
8.0 rating Ludopedia
7.1 rating BGG

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Full rulebook

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2 pages
Full manual text available to read Open text

Spielaufbau
English
The industrial boom
in 19th century America
continues, along with the
struggle to become the
most successful railroad in
the country! A new company
has been established and is now
striving for success too.
The players again assume
the role of the investors and
attempt to achieve divi-
dends that are as high as
possible. The more compa-
nies there are, the more dif-
ficult this becomes! Which investor
can demonstrate the greatest skill?
Erie Railroad Company [ERIE]
Equipment
• 13 brown locomotives – to show which hexes
contain the Erie Railroad Company, aka ERIE.
• 1 brown income disk – for showing the ERIE’s
income on the income track.
• 1 “+50” game token – for the ERIE.
• 1 share for the ERIE
• 1 charter for the ERIE –
It shows the name and color of
the Erie and pro-
vides space for its
locomotives and
share. There is also
space for the money
that the ERIE re-
ceives in the course
of the game.
• 2 city hexes – showing the
cities of New York and Buffalo
with additional information for
use with this expansion.
• 1 graphical indicator – for the game board. It marks the
column of hexes with the cities required to open the
ERIE.
Preparation
The ERIE charter is laid out next to the game board. The locomotives and share are positioned on the corres- ponding fields of the charter. The graphical indicator is placed
over the title space on the game board.
The city hexes are placed on the cities of New York and Buffalo respectively.
Course of the game
The rules of the basic game apply with the following amendments:
Opening of the ERIE
Once any railroad company
reaches one of the following cities:
Cleveland,
Youngstown,
Wheeling or
Charleston,
The ERIE thereafter may be opened
by any player during an Auction.
During the auction, the brown ERIE
counter piece is placed on the income
track. The ERIE’s starting income is
either $3 or $5 if Buffalo has already
been developed.
Note: The starting bid must at least equal the
ERIE’s starting income.
As soon as the share has been auctioned, an
ERIE locomotive is placed on the Buffalo hex.
The Erie Railroad Company may build into New York
The ERIE is the only company that can build into
New York, the start city of the New York Central. The
construction cost is $6. The income generated for the
ERIE from building into New York is $8. Aside from
that, standard building rules apply.
Note: New York Central receives no income of any kind from New
York. It is still not possible to develop New York either. End of the game
Of the four ending conditions of the standard game, one
is changed: The game ends as soon as all shares from 4 or
more railroad companies have been auctioned (previously ...
from 3 or more companies ...).
Rules of Play
Spielregel_Chicago_Erw_ENG.indd 1 24.09.2009 12:32:38 Uhr

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English
Narrow Gauge Railroads
Equipment
• 9 orange narrow gauge locomotives — to mark the hexes in which a narrow gauge railroad was built. These locomotives do not belong to any company.
• 1 repository — for the narrow gauge locomotives.
Preparation
An orange locomotive is placed on each of the following fields:
Altoona, Ashland, Charleston, Clarksburg, Harrisburg, Martinsburg, Pittsburgh, Roanoke and Wheeling.
The repository is laid out next to the game board.
Course of the game
The rules of the basic game apply with the following amendments:
Narrow gauge railroads become available
If a railroad company expands its route into one of the cities in which an orange locomotive is located, the locomotive is removed from that city and placed on the repository. This locomotive is now available for the construction of a narrow gauge railroad.
Note: The starting orange narrow gauge locomotives do not count against the cost of building into the city hex. They have no effect on the cost of the railroad building into the city.
The narrow gauge railroads may be constructed
While there exists orange locomotives on the repository, players may select a new Action:
Construct a narrow gauge railroad.
Constructing a narrow gauge railroad doesn’t cost any money, but it doesn’t generate any income either.
Note: It does block other railroads from Forest and Mine hexes.
It does increase the cost of building into a Plain hex.
Once a player has chosen the option “Construct a narrow gauge railroad”, the player initially moves the indicator of any desired activity (Auction, Route Expansion or Development) one space further.
Note: It is up to the player to decide whether or not they actually carry out the activity and construct a narrow gauge railroad.
If the action is actually implemented, the player may take one of the locomotives on the repository and place it on the map, building a narrow gauge railroad in a hex.
The locomotive must be placed on an empty non-city hex immediately adjacent to a hex containing one of the 5 companies from the standard game (PRR, NYC, B&O, C&O and Wabash) and the ERIE if that expansion is being used.
End of the game
The game ends once the conditions of the standard game have been met. If the Erie expansion is also used, the conditions of the expansion apply.
The industrial boom in 19th century America continues, along with the struggle to become the most successful railroad in the country! A new company has been established and is now striving for success too.
The players again assume the role of the investors and attempt to achieve dividends that are as high as possible. The more companies there are, the more difficult this becomes! Which investor can demonstrate the greatest skill?
© Copyright 2009 Queen Games, D-53842 Troisdorf, Germany • © Copyright John Bohrer 2008, 2009. All rights reserved.
Rules of Play
Spielregel_Chicago_Erw_ENG.indd 2 24.09.2009 12:32:40 Uhr

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