Full manual text
The challenge to prove your thieving skills has moved to new environments. You’d better know how to swim, as several
rooms you’ll face have been completely flooded with water. Plus, of course, there’s always an angry dragon to avoid...
Double-sided Game Board
35 Dungeon Deck cards Goldfish card
2 SCUBA1 Major Secret
2 Minor Secrets
Setup
Clank! Sunken Treasures gives you the option to replace the original Clank! game board with a new board.
If you use a Sunken Treasures board:
• Place the two SCUBA tokens with the other Market
Items in the Market area.
• Place the new Goldfish monster card in Reserve, next
to the Goblin. (It is not discarded when defeated.
Each player may fight the Goldfish and/or the Goblin
multiple times each turn, earning its reward each time.)
Whether you use a new board or one of the original boards:
• Mix the new Major Secret (Potion of Heroism) and
Minor Secrets (Potion of Strength, Treasure) with the
original Secrets when you shuffle and place them on
the board. The Sunken Treasures board has additional
spaces to place these extra secrets. When using the
original board, simply return any extras to the box
without looking at them.
• Place the Market Board beside the board. This becomes
your Market area; place all Market items on it.
• Shuffle the 35 new Sunken Treasures cards into the
Dungeon Deck.
Setup is otherwise the same as with the original game.
Market Board
Components
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SCUBA
A new Market Item is now available—the SCUBA
(Sorcery-Created Underwater Breathing Apparel).
During play, you may buy SCUBA as you do other
Market Items. It costs 7 gold to purchase, and is worth 5
points at the end of the game.
Swimming
Many rooms on the new board are flooded with
water.
If you begin your turn in a flooded room, you
need to come up for air! At some point during
the turn, you must enter a room that is not flooded. If
you end your turn without doing so, you take one point of
damage... but you avoid this damage if you possess SCUBA. (If
you have no Clank! cubes remaining and must take damage,
you are knocked out.)
Tunnels between two flooded rooms are marked with
a new icon. To move through such a tunnel, you must
either spend two Boots OR spend one Boot if you
possess SCUBA.
Clank! Tunnels
Some tunnels on the new board are marked with one or more Clank! icons. If you move through such a tunnel, you must add Clank! to the Clank! Area equal
to the number of icons in the tunnel. (In Sunken Treasures, these represent the splash you make diving into the water.)
You don’t add the Clank! cubes when you teleport along
these passages. If you have no cubes left in your personal
supply, you may move without penalty.
Discarding
Many new cards provide an effect “when you discard this.” You trigger these effects by discarding the card during your turn. You do NOT receive these effects at the end of your turn when you place the card in your discard pile (from your play area), or when you first acquire the card using skill.
Example: You play Sleight of Hand (“Discard a card to draw two cards.”) You discard a Coin Purse. (“When you discard
this,
.”) You draw the two cards from Sleight of Hand, and
gain from Coin Purse.
Discarding is not generally optional, but you can avoid it by
waiting to play a discarding card after you play other cards.
When you do this, you don’t get the benefits of discarding.
Example: You play four of the five cards in your hand, then
play Climbing Gear last (“Discard a card to +”). You have
no remaining cards to discard, so you don’t get the +.
Treasure Rooms
Some rooms on the new board have a gold icon.
When you enter such a room, you gain the
amount of gold shown.
Credits
Game Concept and Design
Paul Dennen
Executive Producer
Scott Martins
Art Direction, Art, Graphic Design
Rayph Beisner, Derek Herring, Levi Parker, Nate Storm
Card Illustration
Rayph Beisner, Rastislav Le, Raul Ramos
Production
Evan Lorentz
Additional Game Design and Game Development
Andy Clautice, Evan Lorentz, Kevin Spak
Special thanks to:
All of the awesome Dire Wolf Digital team members, and their friends and families, who helped to playtest CLANK!
www.direwolfdigital.com
www.twitter.com/direwolfdigital
www.facebook.com/direwolfdigital
www.renegadegamestudios.com
www.twitter.com/playrenegade
www.facebook.com/playrgs
Tools of the Trade
Potion of Heroism
This new major secret is used during your turn to gain 1 Boot and 1 Sword, and to heal 1 damage. (Keep until you use it, then return it to the box.)
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