Full manual text
CE
0-3
Warning! Not suitable for
children under 36 months
©2019 FRED Distribution Inc.
MADE IN CHINA
6
09456 64823
3
SKU:102271
Expand your game with extra Contract cards,
Private Goals, and a board for your Blueprint cards.
CONTENTS
• Blueprint Board
• 12 Additional
Contract cards
• 6 Private Goal
Expansion cards
ON
MARS
UPGRADE PACK
EAGLE-GRYPHON
GAMES
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These Contracts earn you 9 OP or -4 OP at
the end of the game if you have 3 Blueprints
of the same type of Building (example: 3
Blueprints that upgrade Greenhouses).
Having the cards is enough to complete this
Contract; the Advanced Building markers do
not need to have been placed on the map.
BLUEPRINT CONTRACTS
These Contracts earn you 12 OP or -6 OP at
the end of the game if you have 2 Advanced
Buildings in the same Complex of the
depicted type, size 3 or greater.
COMPLEX CONTROL CONTRACTS
These new Contracts feature 2 new types (6 of each), for a total
of 4 types in the game. During setup, seperate all the Contracts
into 4 piles based on their type. Choose 2 piles at random (or by
choise) to be included in the game, return the other 2 to the box.
NEW EARTH CONTRACTS
Place this board to one side of the main board. This is the
Bluepints display.
In the lower le? corner is a reminder of how the cards are
refreshed when the Colony levels up.
BLUE PRINT BOARD
Goal: Complete the goal by having
Tech ?les on all of the highlighted
spaces of your Lab.
Reward: Get 9 OP.
Shu?e these cards and give 1 card at random to each player
along with their normal 3 star?ng Private Goals. Each Player
now begins the game with 4 Private Goal cards in total. As per
the normal rules, you can s?ll only complete one of these goals
during the game.
MINI PRIVATE GOALS EXPANSION
UPGRADE PACK RULES
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