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Full rulebook
Browse the manual or download the original PDFFull manual text available to read Open text
RULES
In this expansion, gain and use Power tokens to secure help from your allies.
Allies changes a few rules in the base game, but the victory conditions remain the same.
OVERVIEW
CONTENTS
7 Fellowship Ally cards
7 Sauron Ally cards
2 player aids
8 Power tokens
Faceup card Facedown card
© 2025 MIDDLE-EARTH ENTERPRISES, LLC. ALL RIGHTS RESERVED.
© REPOS PRODUCTION 2025. ALL RIGHTS RESERVED.
Repos Production SA
Rue des Comédiens, 22 • 1000 Brussels – Belgium
www.rprod.com
Middle-earth, The Lord of the Rings, and the characters, events, items and places therein, are TM of Middle-earth Enterprises, LLC and used under license by Asmodee North America, Inc. and Repos Production.
Gamegenic and the Gamegenic logo are ® and © Gamegenic GmbH, Germany.
This material may only be used for private entertainment.
Follow us: @ReposProductionUS | @ReposProduction
Designers: Antoine Bauza & Bruno Cathala
Illustrator: Vincent Dutrait
Credits and thanks: www.rprod.com/en/duel-for-middle-earth/credits
CREDITS
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Sort the Ally cards according to their back.
Shuffle the 7 Ally cards for your faction and draw 3, randomly, without showing them to your opponent.
Set aside the remaining Ally cards. They will not be used this game.
Take your player aid and 1 Power token.
Leave the other Power tokens nearby.
You will need them when preparing each chapter.
Preparing a chapter
At the start of each chapter, place 2 Power tokens according to the setup diagrams shown on page 6.
Game turn
Gain a Power token
In the central play area, each time you must reveal a card with a Power token on it, first place the token in front of you, then flip over the card.
Call upon an Ally
Any time during your turn, even after revealing new cards in the central play area, you may call upon an Ally and activate one of their effects.
Ally cards have two effects: an enter effect (on the left) and an exit effect (on the right).
You must apply an Ally’s enter effect before you are able to apply their exit effect.
SETUP
GAMEPLAY OVERVIEW
Exit effect Enter effect
The “Call upon an Ally” action is done in addition to your normal turn, but you may only do it once per turn.
Note: All effects are described on the player aids.
Enter effect
Discard 1 of your Power tokens, then reveal one of your Ally cards and place it in front of you. Then apply its enter effect.
Exit effect
Discard 2 of your Power tokens and apply the exit effect of an Ally already in front of you. Then set the card aside. It cannot be used again during this game.
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