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Full rulebook
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LoME: Changes to Turn Sequence
Phase | Action
---|---
Event | * Recover AD/KD/LMD: add or subtract dice based on who is currently in the Game.
| Remove Gothmog LMD if Witch King, the Black Captain is in the game at the moment.
| Remove the Gandalf KD if he is not the Guide of the FSP at the moment.
| Permanently remove previous turn's chosen KD/LMD if a * (remove symbol) was rolled and Gandalf the White/Witch-king (any version) is in play.
FP Action | Roll FP rolls AD and KD – Roll Gandalf, Nanya die only if a FSP AD (not a KD “eye” result) was recovered from the Hunt Box this turn. Only one KD is used each turn (FP choice) except “eyes” take precedence.
SP Action | Roll SP rolls AD and all LMD. Only one LMD is used each turn (SP choice) except “eyes” take precedence. The player who rolls more dice chooses first which LMD/KD to use.
Key: | FSP – Fellowship; AD – Action Die; KD – Keeper Die; LMD – Lesser Minion Die.
* | an AD is added or removed from play at the beginning of the turn following the addition or elimination of a Character.
LoME: Action Dice
Die Options (choose one) | Die Options (choose one)
---|---
“Muster” | “Muster”
oAdd Witch King (WK), Chief of the Ringwraiths to the FSP's location (+AD) if FSP is not in an unconquered FP stronghold and he is not replacing the other WK (if so he appears in the current WK location). | oAdd Elrond to Rivendell (+KD) if Sauron OR Elves “at war” and Rivendell unconquered
oAdd Gothmog to Minas Morgul (+LMD) if Sauron Nation at war, Minas Morgul unconquered and the WC-Black Captain is not in play. | oAdd Galadriel to Lorien (+KD) if Sauron OR Elves are “at war” and Lorien is unconquered
oAdd Mouth of Sauron, Black Numenorean to an unconquered SP Stronghold (+LMD) if FP has 1 VP. |
oAdd Balrog to Moria (+LMD). If unconquered and not under siege, also recruit 1 Sauron unit (regular or elite) there. Elven and Dwarven Nations advance 1 step each on the Political Track. |
LoME: Elven Rings
Who | When? | Effect | Condition
---|---|---|---
FP* | Once per Game Turn immediately before taking an Action or at the appropriate time for the Special ring abilities - (see effects) => | Change one of his AD (Not KD) results, then pass the ring to the SP or for Character's specific ring: Elrond – Keep an AD just used (not WotW) Galadriel – Cancel a standard “eye” tile Gandalf – use ring + any AD to activate and move a FP Nation to “At War” if in and unconquered settlement of that Nation | Not to Will of the West (WoTW)
SP | Once per Game Turn immediately before taking an Action | Change one of his AD (Not LMD) results, then remove the ring from the game | Never from an “Eye” and Not to an Eye immediately after a successful Hunt
* The FP has all three rings at the beginning of the Game; each ring may be used a maximum of once by each player, except if recovered by an Event card. Must recover rings that have left the game first, then rings unused by the SP.
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LoME: Keepers and Lesser Minions
Character Information
Gandalf, keeper of
Narya 3/1
Add the Gandalf KD if he is the Guide of the Fellowship. May begin the game in play instead
of Gandalf the Grey. Must recover an FP AD from the Hunt Box this turn in order to roll his KD.
EFFECTS: Use his Elven ring (+ any AD) to activate and move a Nation to “at war” status if he
is in a city or stronghold of that nation.
Galadriel 3/2 Add the Galadriel KD. If Sauron OR the Elves are “at war” and Lorien is unconquered use a
Muster AD to recruit. EFFECTS: Use her Elven Ring to cancel a standard Hunt Tile and remove
it from the Game – draw another tile. FP may recruit in Lorien even if under siege. May not
leave Lorien and is removed if Lorien is conquered.
Elrond 3/2 Add the Elrond KD. If Sauron OR the Elves are “at war” and Rivendell is unconquered use a
Muster AD to recruit. EFFECTS: Use his Elven Ring to keep an Action Die just used (except
Will of the West). Elven Elite Units in his region are considered Leaders as well as Army Units
for all purposes. May not leave Rivendell and is removed if Rivendell is conquered.
Smeagol X/0 AT START OF GAME: Add 2 (of 4) Smeagol tiles to the Hunt Pool. If he enters play he is
always the FSP Guide and his level is equal to the highest-level companion still in the FSP.
If a Smeagol Tile is drawn from the Hunt pool, Hunt Damage is 0 and Smeagol enters play
(unless Gollum is already in play) always serving as the guide to the FSP. EFFECTS: Future
Smeagol Tiles have hunt damage of 0 and are removed from play when drawn. If he is not in play
discard the tile and draw another tile. He may be taken as a casualty. He may be separated, but
is discarded. If the FSP is declared in an FP Stronghold, discard him. If he is discarded or
eliminated (except being replaced by Gollum) the “We Shall Get It” SP Event Card enters play.
Mouth of Sauron,
Black Numenorean*
3/2
Add 1 AD. If the FP has at least 1 VP or the FSP is on the Mordor Track, use 1 Muster AD to
place in any unconquered SP Stronghold. Only 1 version of the Mouth of Sauron may enter play
each game. EFFECTS: If with a besieging Army the SP may extend the battle by one round,
once per action, without reducing an Elite unit. If with a SP Army, may use a Muster Die to
move or attack with that Army.
Gothmog* 3/1 Add the Gothmog LMD. Remove LMD if WC-The Black Captain is in play. Sauron Nation at
war, Minas Morgul unconquered and the WC-Black Captain is not in play, Use 1 Muster AD to
place in Minas Morgul. EFFECTS: If with a Shadow army in a free region, may muster to
recruit 1 Sauron regular unit or replace a Sauron regular with an Elite unit in that region.
Balrog* 0(2)/3 AT START OF GAME: Replace Card #17 with “A Balrog is Come” Card. Add the Balrog
LMD. Use a Muster AD to play the Balrog in Moria. If unconquered and not under siege, also
recruit 1 Sauron unit (regular or elite) there. Elven and Dwarven Nations advance 1 step each on
the Political Track. ACTIVATION: Balrog is activated with the appropriate die face or event
card. Balrog is Level 2 when activated, can leave Moria and moves 2. If already active a new
“use Balrog” result (or a Character result on one of the standard AD along with all other minions
and LMD) allows him to attack or move with an army or to move alone. EFFECTS: If the FSP
is revealed or declared and moves through, from, into or is in the region with the Balrog, draw a
Hunt Tile and apply its effects ignoring the reveal icon. If an Eye, eliminate the Balrog and the
FSP Guide (but discard the Eye tile w/o effect if Gollum is the Guide). Add 2 to the Combat
Strength of Shadow Army if the Balrog is in Battle. DEACTIVATION: The FP may deactivate
him with a WoTW die or a Character AD if Gandalf is in the same region with him; If not in
Moria when deactivated he is eliminated. If in Moria – revert to inactive.
The Witch-king,
Chief of Ringwraiths*
∞/2
Add 1 AD. If FSP is not in a FP Stronghold use 1 Muster AD to place in FSP's location, unless
replacing the other WK: then in his current region. Either WK may be replaced by the other only
once per game at the cost of Muster die (preconditions apply). EFFECTS: If this WK is in the
same region as the FSP when the SP plays a Character Event card, he immediately draws another
(to a max of 1 added card). If the FSP is declared in a region not containing a unconquered FP
stronghold, he may immediately move there without spending an action. May use all WK cards.
#/#: Level / Leadership; Red: Conditions for Entering Play; Green: Applies only if Guiding the FSP
*Note: These Characters do not fulfill the precondition for recruiting Gandalf the White.
in FSP s location unless replacing the other WK then in his current region Either WK may be replaced by the other only once per game at the cost of Muster die preconditions apply EFFECTS If this WK is in the same region as the FSP when the SP plays a Character Event card he immediately draws another to a max of 1 added card If the FSP is declared in a region not containing a unconquered FP stronghold he may immediately move there without spending an action May use all WK cards Level Leadership Red Conditions for Entering Play Green Applies only if Guiding the FSP Note These Characters do not fulfill the precondition for recruiting Gandalf the White
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