Austerlitz 1805: Rising Eagles

Banana Games, Hexasim · Board game · 2016
1–6 · best 2 Solo 60–600 min Weight 3.1/5
100.0 rating Ludopedia
8.4 rating BGG
Buy
100.0 rating Ludopedia
8.4 rating BGG
Our Verdict
FOR GENRE FANS

For fans of historical wargames with tactical depth and a dash of Napoleonic chaos. Get ready to plan like a general and sweat like a recruit!

Highlights
  • Immersive strategic depth
  • Gorgeous, detailed map
  • Well-implemented fog of war
  • Varied scenarios for replayability
Keep in mind
  • Complex for beginners
  • Matches can be lengthy
  • Initial setup is crucial (and irreversible)
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.

About the game

What you do in a play session

Austerlitz 1805: Rising Eagles is the second volume in the «Eagles» series, diving into the iconic Battle of Austerlitz with a strategic depth that will thrill any wargame fan. Here, you command regiments on a hex grid where each hex represents 250m, and each turn equals one hour of real combat. The game includes three short scenarios and a full battle epic, with 'fog of war' rules that leave you as clueless as the historical commanders. Initial planning is crucial — once your troops advance, retreating or changing orders won't be easy. The map, crafted by Rick Barber (topography) and Sebastien Brunel (art), is a spectacle in itself. If you love strategic planning, constant tension, and that 'what if I were in command?' feeling, Austerlitz 1805 is your game.

Rules videos

Learn by watching before you open the box

4 videos

Best player count

BGG community vote

1–6 players
1 REC
2 BEST
3 REC
4 OK
5 OK
6 OK

Where to Buy

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Game details

Mechanics, categories, families and credits

Categories

Families

Cities: Austerlitz (Czech Republic) Country: Austria Country: France Country: Russia Digital Implementations: VASSAL History: Napoleonic Wars Players: Two-Player Only Games Players: Wargames with Rules Supporting Only Two Players Series: Eagles of France (Hexasim/Fellowship of Simulations) War Battlespace: Land Warfare War Level of Command: Tactical
Publisher Banana Games, Hexasim
Designer Walter Vejdovsky
Artist Christophe Gentil-Perret, Rick Barber, Sébastien Brunel

Community

Data from BoardGameGeek

958owners
218wishlist
41want to play

Frequently Asked Questions

Quick answers before you buy

5 questions
How many players can play?
1-6, but it's best with 2 (like most wargames).
How long does a game take?
From 1h (short scenarios) to 10h (full battle). Coffee recommended!
Do I need history knowledge to play?
No, but it helps immersion. And who doesn't want to feel like a Napoleonic strategist?
Is it hard to learn?
BGG weight is 3.09 — challenging but rewarding if you enjoy wargames.
Does it have an English rulebook?
Depends on the edition, but the game is language-independent (just numbers and symbols).

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