BattleLore: Call to Arms

Days of Wonder · Board game · 2007
2 · best 2 60 min Weight 2.5/5
7.0 rating Ludopedia
7.3 rating BGG
Buy
7.0 rating Ludopedia
7.3 rating BGG
Our Verdict

If you love BattleLore and want more control over how your battles begin, 'Call to Arms' is the expansion you've been missing! It boosts customization and deployment strategy, making every game truly yours.

Highlights
  • Fully customizable deployment
  • More strategic control
  • New tactical options
  • Specialist customization
Keep in mind
  • Requires base game
  • Increases initial complexity
HIGHLY RECOMMENDED
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About the game
It's time to supercharge your BattleLore battles! With 'Call to Arms', the first official expansion, you can ditch the rigid scenarios and take full control of your deployment strategy. Forget fixed troop placements; now you can choose from pre-defined battle maps or even create your own! The real game-changer here is the new Deployment deck, allowing you to assemble your army in a completely personalized way. Think about it: you can react to the terrain, keep reserve units ready to jump into action, and even gain the initiative by surprising your opponent with sharper scouting. This expansion also introduces a more organized system for arranging your troops with the 'Feudal Levy', using new tokens corresponding to unit types. And for those who enjoy an extra touch of customization, the 'Specialist' concept lets you choose two cards that grant special abilities to your troops, like turning archers into longbow masters, increasing unit sizes, or granting extra movement. Get ready for a level of customization and tactics that will make your BattleLore games even more epic and unpredictable. It's the perfect expansion for anyone seeking more freedom and depth in their fantasy wargames!
BEST PLAYER COUNT
2 BEST
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Game details

Families

Game: BattleLore Game: BattleLore (First Edition) Players: Two-Player Only Games Players: Wargames with Rules Supporting Only Two Players Series: Commands & Colors Theme: Medieval Fantasy
Publisher Days of Wonder
Designer Richard Borg
Frequently Asked Questions
Do I need the base BattleLore game to use 'Call to Arms'?
Yes, absolutely! 'Call to Arms' is an expansion, so you need to own the base BattleLore game to play with the new rules and components.
How many players can participate with this expansion?
Just like the base game, 'Call to Arms' is designed for 2 players. It's a direct tactical duel between two commanders!
Does the expansion add many new and complex rules?
It introduces new ways to organize your army before the battle, which adds depth. The deployment system and Specialists might require a bit more attention the first time, but it's nothing a BattleLore fan can't master quickly.
What components come in the box?
The expansion includes new tokens for the 'Feudal Levy' system, Specialist cards, cards for the deployment deck, and new terrain hexes to vary the maps.
Does this expansion significantly change the gameplay experience?
Yes! The biggest change is the total freedom in assembling your army before the battle, making each game more unique and allowing for more personalized strategies right from the start.
Is it good for someone just starting with BattleLore?
If you've already played the base game and want more options, it's perfect. For complete beginners, it might be better to get familiar with the core game first before adding the complexity of custom deployment.