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rating
Ludopedia
6.4
rating
BGG
Our Verdict
Absolute, hilarious chaos for huge groups who love bluffing and making a scene!
Highlights
- Perfect for massive parties
- Frenetic social interaction
- Simple and fast rules
- Guaranteed laughs
Keep in mind
- Requires large, energetic groups
- Can get very loud
RECOMMENDED
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Get your heart racing and, please, try not to get arrested! Ca$h 'n Gun$: Live isn't just an expansion; it's a full-blown sequel that cranks the heist madness up to a much more chaotic and social level. Imagine a group of 8 to 20 gangsters trying to split a massive pile of cash while everyone points 'guns' (using their hands, obviously!) at each other in a public setting. Yes, you read that right: the whole idea is controlled chaos in places where bystanders have no clue what's happening. When the referee blows the whistle, the tension spikes, and you must quickly decide whether to shoot, negotiate, or just try to survive the shootout.
The gameplay is fast, loud, and demands that you be a master of bluffing and negotiation. Since it flirts with LARP (Live Action Role Playing) territory, it functions much like a high-octane version of 'Werewolf,' where human interaction is the core component. You'll wield special powers, need silver-tongued persuasion to convince your crime partners, and, of course, quick mental reflexes to avoid being the first one 'eliminated.' It's the perfect game for that crowd that isn't afraid to act a little silly and wants an experience that goes far beyond moving pieces on a board. If you love party games where conversation and betrayal are the golden rules, this is it. Just a heads-up: high noise levels and a large, energetic group are essential to keep the fun from fizzling out!
The gameplay is fast, loud, and demands that you be a master of bluffing and negotiation. Since it flirts with LARP (Live Action Role Playing) territory, it functions much like a high-octane version of 'Werewolf,' where human interaction is the core component. You'll wield special powers, need silver-tongued persuasion to convince your crime partners, and, of course, quick mental reflexes to avoid being the first one 'eliminated.' It's the perfect game for that crowd that isn't afraid to act a little silly and wants an experience that goes far beyond moving pieces on a board. If you love party games where conversation and betrayal are the golden rules, this is it. Just a heads-up: high noise levels and a large, energetic group are essential to keep the fun from fizzling out!
GALLERY
11 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
8
OK
9
OK
10
REC
11
REC
12
REC
13
REC
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REC
15
BEST
16
OK
17
OK
18
OK
19
OK
20
REC
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Mechanics
Categories
Families
Publisher
Repos Production, Heidelberger Spieleverlag
Designer
Ludovic Maublanc
Artist
Gérard Mathieu
How many players can play?
The game is built for large groups, from 8 up to 20 players!
How long does a game last?
It's very quick, usually between 30 to 35 minutes.
Do I need to know English?
No, the focus is on interaction and gestures, so the language barrier is minimal.
Is the game hard?
Not at all; the rules are straightforward, the real challenge is bluffing and negotiating.
Can I play anywhere?
The game suggests public places to ramp up the chaos, but be ready to turn heads!
What happens if I'm eliminated?
Since it features player elimination, you'll sit out the round, so try not to be the first!