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rating
Ludopedia
7.7
rating
BGG
Our Verdict
RECOMMENDED
If you love cosmic horror and want to upgrade Cthulhu Wars, this light expansion is for you.
Highlights
- Unique characters
- Variable powers
- Light expansion
- Quick setup
Keep in mind
- Miniatures required
- Does not include miniatures
- Requires base game
Rules manual not indexed yet
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About the game
What you do in a play session
This free expansion for Cthulhu Wars offers a PDF featuring eight Unique High Priest loyalty cards, each representing a distinct character from the Lovecraftian universe. Instead of using the standard card, you print the new ones and attach them to the High Priest miniature that comes with the base game. The names include Asenath, Waite, Crawford, Tillinghast, Ermengarde, Stubbs, Herbert, West, Joseph, Curwen, Keziah, Mason, Lavinia, Whateley, and Pitpipo, each bringing a special power that changes combat dynamics. The Variable Player Powers mechanic lets each player choose the card that best fits their strategy, while Action Points, Area Movement, and Dice Rolling keep the original game structure. The expansion doesn’t alter core rules; it simply adds variety in abilities and tactical options. It’s perfect for those who already know the base game and want to experiment with new character combos. Since the content is digital, just download the PDF, print on regular paper, and cut out. That means no extra cost beyond the base game, but you’ll need the High Priest miniatures to set up the cards. The game length stays between 90 and 120 minutes, and the learning curve is shallow because the rules remain unchanged. If you enjoy cosmic horror, tactical combat, and want to upgrade your Cthulhu Wars campaign, this light expansion offers fresh possibilities without complicating gameplay. Each session’s card choice can shift defense or attack focus, letting normally weaker players become pivotal. Interactions between variable powers create unexpected combos, such as using Asenath’s ability to boost an ally’s defense while Joseph’s character increases attack damage. The expansion also eases new player introduction, as the loyalty mechanic is well explained in the base manual and the cards are easy to grasp. Even without High Priest miniatures, you can use simple substitutes like painted wooden blocks, since the expansion only requires each card to be linked to a visible miniature on the board. Finally, the expansion maintains game balance, as each power was balanced against the others, ensuring no single card dominates all situations.
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
2
OK
3
REC
4
BEST
5
BEST
6
REC
7
REC
8
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Petersen Games, (Web published)
Designer
Sandy Petersen
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can use this expansion?
It works with the same player count as the base game, 2 to 8.
How long does a game take with the loyalty cards?
The duration stays between 90 and 120 minutes, similar to the base game.
Do I need additional miniatures?
No, you use the existing High Priest miniatures; just print the cards.
How do I choose which card to use?
Each player selects a loyalty card before the game starts, giving a unique power to their character.
Does the expansion change the core rules?
No, it only adds new loyalty cards that modify character abilities.
Do I need to own the base game?
Yes, the expansion requires the base Cthulhu Wars game to work.
What is the complexity level of this expansion?
It’s light, with a short learning curve, ideal for those who already know the base game.