8.5
rating
Ludopedia
8.2
rating
BGG
Our Verdict
If you love space‑faring dwarf adventures, this expansion will bring more challenge, color, and fun.
Highlights
- More cooperative challenges
- Fun miniatures
- Dynamic gameplay
- Content expansion
- Thematic adventure
Keep in mind
- Requires translation
- Increases playtime
- Moderate complexity
RECOMMENDED
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The *Goo From Above* expansion adds a bundle of new content to your Deep Rock Galactic: The Board Game. Picture three goo bombers, two glyphid menaces, four fresh cards, and six plastic goo tokens that slot right into the base game board. The goal? Inject chaos and color into the caves of Hoxxes IV while the dwarf crew battles even weirder monsters.
The new foes demand your focus: the Glyphid Menace hides in fissures and launches corrosive jets, while the Goo Bomber—a massive slime sack—tries to trap dwarves in sticky goo. But don’t worry; hit the exposed goo areas with your dice rolls and they’ll fall to the ground.
The expansion keeps the cooperative and race mechanics you love but introduces cards that change how you use your abilities and ramps up the tension of the final objective. Playtime ranges from 60 to 150 minutes, depending on how many rounds you and your crew manage to finish. It’s great for 1‑4 players, but even a solo player can enjoy the challenge.
A key note: everything is in English. If you don’t speak the language, you’ll need a translated sheet or Portuguese cards to play smoothly. Complexity stays moderate, as no new mechanics are added—just more challenges.
In short, *Goo From Above* is an upgrade that brings more color, more enemies, and more fun for anyone who loves the space‑mining vibe with dwarves, without overcomplicating the experience.
The new foes demand your focus: the Glyphid Menace hides in fissures and launches corrosive jets, while the Goo Bomber—a massive slime sack—tries to trap dwarves in sticky goo. But don’t worry; hit the exposed goo areas with your dice rolls and they’ll fall to the ground.
The expansion keeps the cooperative and race mechanics you love but introduces cards that change how you use your abilities and ramps up the tension of the final objective. Playtime ranges from 60 to 150 minutes, depending on how many rounds you and your crew manage to finish. It’s great for 1‑4 players, but even a solo player can enjoy the challenge.
A key note: everything is in English. If you don’t speak the language, you’ll need a translated sheet or Portuguese cards to play smoothly. Complexity stays moderate, as no new mechanics are added—just more challenges.
In short, *Goo From Above* is an upgrade that brings more color, more enemies, and more fun for anyone who loves the space‑mining vibe with dwarves, without overcomplicating the experience.
GALLERY
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Mechanics
Categories
Families
Publisher
MOOD Publishing
Designer
Ole Steiness
Artist
Jonas Springborg, Kira Rasmussen, Rasmus Berggreen
How many players can play?
1 to 4 players.
What is the playtime?
60 to 150 minutes.
Do I need prior knowledge?
The base game already requires some familiarity, but the expansion does not add new complex mechanics; just follow existing rules.
Do I need translated cards?
Yes, the cards and rule sheet are in English; if you don't speak English, you will need a translation.
Are the new components compatible with the base game?
Yes, the goo tokens and miniatures fit seamlessly into the base game's rules and board.
Does the expansion increase difficulty?
Yes, the new enemies and cards add more challenge, making the game more tense and competitive.