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Video: How to Play
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Step by step
Game Objective
Dice Forge: Rebellion is an expansion for the base game Dice Forge. The main objective remains to accumulate Glory Points through divine blessings, heroic feats, and dice strategies. The expansion introduces two optional modules:
- Goddess Module (Labyrinth of the Goddess): Players explore a labyrinth with a Golem to collect rewards.
- Titans Module (Revolt of the Titans): Players choose allegiance to the gods or the Titans, affecting their resources and final score.
The game ends when a player reaches a predetermined number of Glory Points, and the winner is the one with the most points at the end.
Setup
General Components
- Set up the Foundation, Temple, and Islands as in the base game.
- Add the Underground between the Foundation and the Islands.
- Choose a module (Goddess or Titans) or play without the expansion.
Goddess Module
- Place the Event Board on the Goddess side.
- Prepare the Golem tokens and Treasure tokens.
- Each player receives a Golem in their corresponding color and places it at the starting space of the labyrinth.
Titans Module
- Place the Event Board on the Titans side.
- Each player receives an Allegiance token and a Reserve of Ancient Shards.
- Place the allegiance tokens at the starting space ("0").
Refer to the manual for details on this section.
Game Flow
The game follows the basic structure of Dice Forge, with alternating turns between players. Each turn includes:
- Divine Blessing: The active player rolls their dice and applies the effects.
- Actions: The player can perform heroic feats, forge dice faces, or use special abilities.
- Module Effects: In the Goddess module, move the Golem in the labyrinth. In the Titans module, adjust your allegiance based on the resources gained.
Refer to the manual for details on this section.
Actions and How to Play
Divine and Minor Blessings
- Divine Blessing: Roll both dice and apply the effects in any order.
- Minor Blessing: Roll one die and apply its effect.
Forging Dice Faces
Choose a die, remove a face, and replace it with a new one from the Sanctuary or Forest.
Heroic Feats
Perform special actions described on the Heroic Feat cards, such as gaining resources, moving tokens, or activating unique effects.
Goddess Module
- Move your Golem in the labyrinth to earn rewards.
- Treasure Halls provide bonuses for the first player to reach them.
Titans Module
- Gain Ancient Shards or Loyalty to move your Allegiance token.
- Zone effects activate bonuses during the game and affect the final score.
End of Game and Scoring
The game ends when a player reaches the agreed-upon number of Glory Points. Points are calculated based on:
- Heroic Feat cards acquired.
- Final position in the labyrinth (Goddess module).
- Allegiance zone (Titans module).
The player with the most points wins. In case of a tie, the player with the most resources wins.
Tips for Winning
- Goddess Module: Focus on reaching Treasure Halls first to maximize rewards.
- Titans Module: Decide early whether to support the gods or the Titans to synchronize your actions with zone bonuses.
- Use cards like "The Merchant" to improve dice faces quickly and gain an advantage.
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Rules manual
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