—
rating
Ludopedia
7.3
rating
BGG
Our Verdict
RECOMMENDED
Perfect for those who found the base game too easy and want more pressure. Adds a tactical puzzle to the rush.
Highlights
- Increases overall game tension
- New coordination challenges
- Varied difficulty modes
- Well-integrated components
Keep in mind
- Requires total group coordination
- Can be frustrating for beginners
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
About the game
What you do in a play session
If you've already felt the adrenaline of escaping a collapsing temple in 'Escape: The Curse of the Temple', get ready for more chaos. 'The Maya Calendar' module adds an extra layer of tension and strategy to the base game, introducing a double-sided calendar board that requires the group to work in total sync to avoid being buried by stones and curses.
The dynamic is simple yet cruel: you must activate gems in a specific order to fill the calendar track. As you explore and find rooms with gems, calendar tiles are placed. The challenge is that, depending on the chosen mode (Eternal or Doomed Calendar), the activation rules change. In Eternal mode, precision is everything: the gem only activates if it's the next symbol on the track. In Doomed mode, if you miss the sequence, the tile goes back to the bottom of the pile, slowing everyone down and ramping up the panic.
There's even a possibility to swap tiles by rolling keys, but remember that time never stops. If the group fails to advance on the track before the countdown ends, the penalty is severe: you lose dice, which are essential for survival. To retrieve these dice, someone must risk a visit to the calendar chamber. To top it off, in the final steps of the track, the game demands additional key rolls to allow the exit from the temple. It's the kind of expansion that turns a desperate race into a logistical puzzle under pressure. If you love cooperative games where communication is the only thing separating victory from total defeat, this module is the dose of difficulty you've been looking for.
The dynamic is simple yet cruel: you must activate gems in a specific order to fill the calendar track. As you explore and find rooms with gems, calendar tiles are placed. The challenge is that, depending on the chosen mode (Eternal or Doomed Calendar), the activation rules change. In Eternal mode, precision is everything: the gem only activates if it's the next symbol on the track. In Doomed mode, if you miss the sequence, the tile goes back to the bottom of the pile, slowing everyone down and ramping up the panic.
There's even a possibility to swap tiles by rolling keys, but remember that time never stops. If the group fails to advance on the track before the countdown ends, the penalty is severe: you lose dice, which are essential for survival. To retrieve these dice, someone must risk a visit to the calendar chamber. To top it off, in the final steps of the track, the game demands additional key rolls to allow the exit from the temple. It's the kind of expansion that turns a desperate race into a logistical puzzle under pressure. If you love cooperative games where communication is the only thing separating victory from total defeat, this module is the dose of difficulty you've been looking for.
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
OK
2
OK
3
OK
4
OK
5
OK
Soundtrack
Ambience suggested by Melodice
Loading playlist...
Where to Buy
Prices monitored daily
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Alert enabled!
Join the BoardGamesBot deals group
Get the best board game deals every day — without message spam.
Join the WhatsApp groupGame details
Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Queen Games
Designer
Kristian Amundsen Østby
Artist
Oliver Schlemmer
Community
Data from BoardGameGeek
1,125owners
64wishlist
24want to play
Frequently Asked Questions
Quick answers before you buy
Do I need the base game to play?
Yes! This is an expansion module, so you need 'Escape: The Curse of the Temple' to use it.
Does it make the game much harder?
Definitely. It adds calendar management, which requires more planning and communication than the simple race in the base game.
How long does a game last?
Games remain fast, around 10 minutes, but the sense of urgency is heightened.
How many people can play?
From 1 to 5 players, maintaining the same count as the original game.
Is it complex to learn?
Not really. If you already know the base rules, the new calendar mechanic is intuitive, though execution under pressure is the real challenge.
Other Games You'll Like
Based on mechanics and theme
Escape: The Curse of the Temple – Queenie 1: The Pit
Escape: The Curse of the Temple – Queenie 2: Doomed
Legendary Dungeoneer: Wrath of the Serpent Goddess
Secrets of the Lost Tomb
Lost Valley: The Yukon Goldrush 1896
Shadows of Brimstone: Outlaw Promo Cards
Cthulhu Mash
Gloom of Kilforth: Encounters Expansion Pack