10.0
rating
Ludopedia
7.4
rating
BGG
Our Verdict
Perfect for those who love 'hardcore' strategy but want the convenience of a paper-and-pencil game. The action queue dynamic is brilliant!
Highlights
- Very clever tactical planning
- Portable and practical format
- High replayability with factions
- Satisfying sense of progression
Keep in mind
- Initial learning curve
- Requires constant note-taking
RECOMMENDED
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Imagine a deep strategy game with all the complexity of territory conquest, but in a handheld format. That's Heroes: Write & Conquer. Here, you take command of a faction and face 16 rounds of pure management and combat. The real charm lies in the planning dynamic: each round, the first player decides which four actions will be available for everyone, assigning them numbers from 1 to 4. This numbering is crucial, as it determines both the execution order and the action's power. Want to gather wood, iron, or gold? The higher the action number, the more resources you secure, but you'll have to wait longer to act.
Using these resources, you build structures that provide unique bonuses and recruit troops to expand your domain. Movement is key to exploring the map, where you can fight monsters for rewards or clash with other players in territorial disputes. Combat is resolved by comparing unit strength, spending troops to claim fortresses and powerful artifacts. If you love the vibe of classic PC strategy games but want something portable and dynamic, this is the perfect choice. In the end, the player with the most victory points from buildings, conquests, and defeated monsters takes the crown. Oh, and if you own the second and third installments, you can even mix factions to create new strategic combinations!
Using these resources, you build structures that provide unique bonuses and recruit troops to expand your domain. Movement is key to exploring the map, where you can fight monsters for rewards or clash with other players in territorial disputes. Combat is resolved by comparing unit strength, spending troops to claim fortresses and powerful artifacts. If you love the vibe of classic PC strategy games but want something portable and dynamic, this is the perfect choice. In the end, the player with the most victory points from buildings, conquests, and defeated monsters takes the crown. Oh, and if you own the second and third installments, you can even mix factions to create new strategic combinations!
GALLERY
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Mechanics
Categories
Families
Publisher
Hobby World, Eclipse Editorial, Ghenos Games
Designer
Egor Nikolaev, Yuri Zhuravljov
Artist
Anton Kvasovarov, Dmitry Pronin, Kristina Soozar, Mikhail Topta, Oleg Rotar, Roma Gewska, Roman Kuzmin, Sergey Dulin, Valeriya Sadovaya
Is it a complex game?
It has a medium weight (2.66 on BGG), so it's not a party game. It requires planning and attention to rules, but the action queue logic becomes intuitive after the first game.
Do I need paper and pencil?
Yes! The game is based on notes. It comes with dry-erase surfaces and markers, so you don't waste paper, but the whole experience is about writing and erasing.
How long does a game last?
It usually takes about 60 minutes. Since there are 16 fixed rounds, the time is well-controlled.
Can I play with any number of people?
Yes, it works for 2 to 4 players. The territory dispute dynamic gets very interesting with more people.
Is it recommended for people who dislike war games?
If you hate direct conflict, you might struggle, as the game involves fighting monsters and other players to win.
Do I need the other games in the series to play?
No, it's a standalone game. However, if you own the others, you can mix factions to vary the gameplay.