8.4
rating
Ludopedia
7.3
rating
BGG
Our Verdict
Perfect for those who own the base game and want more strategic depth and more players at the table.
Highlights
- Unique gameplay with the new faction
- Intriguing technology mechanic
- Increases player count to 5
- New cards for all original factions
Keep in mind
- Requires base game to play
- Moderate language dependence
RECOMMENDED
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If you're already a fan of Imperial Settlers, the Atlanteans expansion provides the perfect upgrade for your empire. First off, it solves the 'more players' dilemma, increasing the player count to up to five. But the real star of the show is the new faction: the Atlanteans. They don't play by the usual rules; while everyone else is stacking buildings to score, the Atlanteans face the irony that their constructions sink at the end of the game. That means: zero points for buildings at the finish line! This forces players to find creative and alternative ways to score, making the gameplay much more dynamic.
Beyond the new faction, the expansion introduces the Technology concept. These technology tokens act as keys that unlock special abilities on faction cards, transforming ordinary buildings into powerful allies. And don't think this is just for the Atlanteans; the expansion includes new cards for all original factions, allowing them to also benefit from some of this technological knowledge, albeit in a more limited way. It's as if the other civilizations are trying to 'hack' Atlantean tech to improve their own settlements.
Ultimately, Atlanteans isn't just 'more cards,' but a layer of strategic complexity that shifts the game's economy and how you plan your victory. If you enjoy varying your strategy every game and want to see how ancient technology can change the course of war, this expansion is the way to go. Just remember that, as with any expansion, you'll need the base game to set up the table and start ruling.
Beyond the new faction, the expansion introduces the Technology concept. These technology tokens act as keys that unlock special abilities on faction cards, transforming ordinary buildings into powerful allies. And don't think this is just for the Atlanteans; the expansion includes new cards for all original factions, allowing them to also benefit from some of this technological knowledge, albeit in a more limited way. It's as if the other civilizations are trying to 'hack' Atlantean tech to improve their own settlements.
Ultimately, Atlanteans isn't just 'more cards,' but a layer of strategic complexity that shifts the game's economy and how you plan your victory. If you enjoy varying your strategy every game and want to see how ancient technology can change the course of war, this expansion is the way to go. Just remember that, as with any expansion, you'll need the base game to set up the table and start ruling.
GALLERY
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In English
1
REC
2
BEST
3
BEST
4
REC
5
OK
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Mechanics
Categories
Families
Publisher
Portal Games, Edge Entertainment, Pegasus Spiele, Pendragon Game Studio, Rexhry, White Goblin Games, Zvezda
Designer
Ignacy Trzewiczek
Artist
Denis Martynets, Grzegorz Bobrowski, Rafał Szyma, Tomasz Jedruszek
Do I need the base game to play?
Yes, absolutely. This is an expansion, meaning it adds content to the original game and cannot be played standalone.
How many people can play now?
With this expansion, the player limit increases to up to 5 players.
What makes the Atlantean faction different?
They use technology for special abilities and don't score points from buildings at the end of the game because they 'sink'.
Do the other factions get anything?
Yes! There are new cards for the original factions that allow them to utilize some of the Atlantean technology.
Is it hard to learn?
If you know the base game, it's quite simple. If you're new, I recommend learning the base game first as the expansion adds extra layers.
Is there a language barrier?
Yes, there is moderate language dependence. If it's not in your language, you might need translation sheets.