—
rating
Ludopedia
8.7
rating
BGG
Our Verdict
If you already enjoy Kabuki Tricks and want another layer of strategy with a touch of luck, these promo cards are a great find!
Highlights
- Adds calculated risk
- Simple and quick to integrate
- Increases interaction
- Adds a humorous touch
Keep in mind
- Can penalize players
- Relies on luck
FOR GENRE FANS
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
Hey folks! If you're a fan of Kabuki Tricks and looking to spice up your games, this expansion is for you! These are promo cards that were given out at events and are also available for those who like to print their own games. The concept is simple but adds an interesting twist: when you start a trick, you can grab a 'Hand Eye' card of the same suit as the card played. If no one else can follow suit, you keep the card and score a point for the round. But watch out! If someone outplays you and follows suit, the card flips, giving you a penalty of -1 point. It's a neat way to add calculated risk and a dash of humor, as these 'Hand Eye' cards can either help you or trip you up. They act as a bonus or penalty depending on how the trick unfolds. This expansion doesn't overhaul the base game but adds an extra layer of decision-making and interaction, perfect for those who already know the rules and want to explore new strategies. It's for those who enjoy taking a small gamble and seeing if luck is on their side!
GALLERY
2 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
2
OK
3
OK
4
OK
5
OK
Loading playlist...
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Mechanics
Categories
Families
Publisher
Good Spirit Games
Designer
Geoffrey Chia
Artist
Geoffrey Chia
Does this expansion significantly change Kabuki Tricks' rules?
No, it adds an extra layer of decision-making and a small risk/reward element, but the core gameplay remains the same.
Do I need to print these cards, or do they come in a pack?
They were distributed as promo items at events, and there's also a print-and-play version available for you to print at home.
Is it difficult to learn how to use these new cards?
The rule is quite simple: if you start a trick and no one follows suit, you can take the card and gain a point. If someone follows suit, it flips, and you lose a point. Very straightforward!
Who is this expansion best suited for?
It's ideal for players who already know and enjoy Kabuki Tricks and want to add an extra element of risk and reward to their games.
How much time does it add to the game?
The playtime doesn't change significantly, as the addition is small and quick to resolve each round.
Can I use these cards in 2-player games?
Yes, the expansion is compatible with all player counts of the base game (2-5 players).