Step by step
Game Objective
In Kanban EV Upgrade Pack, you take on the role of a manager of an electric vehicle factory. The objective is to optimize your production line, manage resources, and implement advanced technologies to maximize your efficiency. The winner will be the one who accumulates the highest score at the end of the game, based on their factory's performance and the completion of objectives.
Preparation (Setup)
To start the game with the Upgrade Pack, follow these steps:
- Speed Charger: Place 4 Speed Charger tokens per player in a supply next to the main board (if playing with 4 players, use all available tokens).
- Charging Board: Give 1 Charging board to each player and place it next to their Player board.
- Additional Components: Refer to the manual for details on the complete assembly involving the garage tile expansions, performance goal cards, final objectives, special garage pieces, wooden charger tokens, and charging plates.
Game Flow
The game follows the turn structure of the base game Kanban EV. The Upgrade Pack introduces mechanics that can be activated during your turn, depending on the department you are working in.
By working in specific departments, you can unlock abilities that alter the normal game flow, such as gaining extra turns or accumulating production turns more quickly.
Actions and How to Play
In addition to the standard actions of the base game, the Upgrade Pack introduces new possibilities and improvements:
Speed Charger Expansion
This expansion offers persistent special abilities. To use them, you must pay the turn cost to unlock them:
- How to unlock: When working in the R&D department (or indirectly through Administration), you can spend a maximum of 1 action to take a Speed Charger token from the supply and place it in a space of your choice on your Charging Board.
- Restriction: You can only take 1 Speed Charger per turn!
- Benefit: Once placed, the covered bonus will be active for the rest of the game.
Department Abilities (Upgrade)
The manual details specific improvements that can be applied:
- R&D: Once per turn, you can upgrade 1 Design with a Car Part from the supply.
- Assembly: You can ignore the restriction of having to supply upgraded parts first.
- Logistics: You accumulate 2 turns instead of 1 when placing a Kanban card.
- Design: When taking a Design from the Central Design Pile, gain 1 Book.
- Administration: When working in Administration, you receive 1 extra Turn.
End of Game and Scoring
The game ends according to the base game rules. However, the Upgrade Pack adds an important bonus to the final count:
- Speed Charger Bonus: At the end of the game, each Speed Charger token you own is worth 1 VP for each car in your garage. Example: if you have 3 cars and 4 Speed Charger tokens, you gain 12 VP.
- Other points: Refer to the manual for details on scoring performance goals and final objectives.
Tips for Winning
- Invest in Speed Chargers: Since each Speed Charger token scales with the number of cars in your garage, focusing on building many cars and accumulating these tokens can generate a massive score at the end of the game.
- Optimize Administration: Using Administration to gain extra turns is a powerful way to accelerate your progress and outperform the competition.
Rules manual
Official PDF file