Kod DaVinci, po sledam velikih tayn

Astrel Games · Board game · 2006
— Ludopedia 4.5 BGG 2–6 · best 4 30 min
Buy
— rating Ludopedia
4.5 rating BGG
Our Verdict
RECOMMENDED

If you love bluffing while stashing relics, this game will hook you from the first round.

Highlights
  • Intense bluffing
  • Secret placement
  • Renaissance theme
Keep in mind
  • Simple components
  • Negotiation dependent
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.

About the game

What you do in a play session

Kod DaVinci, po sledam velikih tayn is a card game with a board that drops you into a secret order of Renaissance monks. The game starts with a deck packed with Relics, Traps, Breaking, Unexpectedness, Professional and Score Points cards, plus a field representing the monks' hierarchy. Your goal? Hide other players' relics in secret spots, open opponents' hideouts, and set traps to foil anyone trying to infiltrate yours.

The Secret Unit Deployment mechanic lets you place relics and traps out of sight, creating opportunities for bluffing and deduction. Meanwhile, Trading lets you barter cards or information, forging temporary alliances or pulling off sudden betrayals. Each round mixes silent strategy with quick action, as opening a hideout can earn points or trigger a surprise trap.

Designed for 2‑6 players, a typical game runs about 30 minutes, perfect for fans of deduction, bluffing and Renaissance themes. The components are straightforward – cards and a board – but the depth comes from hidden decisions and player negotiations. If you love the scent of old parchment, covert moves and trying to read your opponents' minds, Kod DaVinci serves it all in a compact, twist‑filled package.

Best player count

BGG community vote

2–6 players
2 OK
3 REC
4 BEST
5 REC
6 REC

Where to Buy

Prices monitored daily

Finding best prices...

As an Amazon Associate I earn from qualifying purchases. Prices and availability subject to change.

Game details

Mechanics, categories, families and credits

Publisher Astrel Games
Designer Aleksei Kalinin

Community

Data from BoardGameGeek

16owners

Frequently Asked Questions

Quick answers before you buy

5 questions
How many players can join?
2 to 6 players.
What is the typical play time?
About 30 minutes per game.
How complex is the game?
Medium – easy to learn rules but deep strategic choices.
What are the main components?
Relic, Trap, Breaking, Unexpectedness, Professional, Score Points cards and a hierarchy board.
Who is this game for?
Fans of bluffing, deduction and Renaissance‑themed settings.

Other Games You'll Like

Based on mechanics and theme

7 games