How to Play Last Will: Getting Sacked

Czech Games Edition (CGE), Heidelberger Spieleverlag, IELLO · Board game · 2013
2–5 · best 4 45–75 min Weight 2.7/5
8.0 rating Ludopedia
7.5 rating BGG

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Step by step

Objective of the Game

In Last Will: Getting Sacked, you're not just trying to spend money faster than your relatives to inherit your uncle's fortune. There's a hidden clause in the will: you must also lose your job. So, to win, you need to get rid of all your money and property, and get sacked from your job.

Preparation (Setup)

Unused Components

  • Leave the original game's planning board in the box.
  • Leave the original game's last will cards in the box.

Players' Components

  • Each player should have 3 errand boy figures instead of 2.

The Game Boards

  1. Use the planning board from this expansion. The numbers in the upper right corner indicate which side to use, corresponding to the number of players.
  2. Set up the card offering board (and possibly the original supplemental board) as usual, depending on the number of players. Then, add the supplemental card offering board from this expansion. The side you use depends on the number of players.
  3. Mix up the plan tiles and draw them randomly, one at a time. Each tile indicates where it goes and the number of players it's intended for. If a tile doesn't match the number of players or its position is occupied, set it aside and draw another. Otherwise, place it in the indicated position with a random side up. Once all 8 positions are filled, the game board is set up. Unused tiles can be returned to the box.

The Decks

Regular Decks

Add the new helper, the new property cards, and the new event cards to their corresponding decks. Shuffle the 4 regular decks and place them around the game board as usual.

Special Cards

The new special cards and the original special cards should be kept separate. Prepare the original special cards as usual. The new special cards have either 1 or 2 crowns on the back. Separate the 1-crown cards from the 2-crown cards and shuffle each set separately. Then, stack the 1-crown set atop the 2-crown set to create a single deck.

The Last Will Cards

These replace the last will cards from the original game. Choose one that everyone agrees on, or shuffle them all and draw one at random. Return the others to the box. This card tells you how much money each player has at the beginning of the game and which set of employment cards to use.

The Employment Cards

There are two kinds of employment cards: those with 4 lines of income and those with 5. Use the set specified by the chosen last will card. Shuffle the employment cards from the indicated set. Deal each player one at random. Return the unused cards to the box.

Flow of the Game

Income Phase

At the beginning of each round (during Setup), players receive income. Add up the numbers showing on all lines of your employment card that are not covered by demotion tokens, and take that many pounds from the bank. This applies even to the first round of the game, where each player starts by taking either 11 pounds or 7 pounds, depending on the set of employment cards being used.

Demotions

You can earn at most one demotion token per round. When you earn enough demotions to eliminate all your income, you get sacked.

New Plan Options

Each game can have a different planning board, determined by the randomly selected plan tiles during setup. You choose plans according to the same rules as in the original game. Plans farther to the right are more advantageous, while those farther to the left allow you to place your errand boys earlier. Some plans allow you to place 3 errand boys; the third errand boy is placed after all players have placed their first and second according to the original rules.

Actions and How to Play

Earning Demotions

You can earn at most one demotion token per round. There are two ways to do so:

  1. Play a matching card: Each line of income on your employment card has a certain symbol. You can place a demotion token on that line if you play a card with that matching symbol in the upper left corner.
    • White-Bordered Cards: For white-bordered cards, you can place a demotion token on an income line when you play a white-bordered card with the matching symbol in its upper left corner.
    • Black-Bordered Cards: A black-bordered card can earn you a demotion only when you first lay it down on your player board. You cannot earn a demotion for activating a card you have already played, nor from using a helper's privilege. For properties, this means you can earn the demotion only when you buy it, not when you sell, maintain, or depreciate it. For properties, the color of the symbol is important (e.g., a Mansion matches a specific symbol, not a Manor or Town House). Only the symbol in the upper left corner matters.
    • Companions: A companion card can earn you a demotion when you play it with a white-bordered card, or when you play it to put a token on a black-bordered card. The companion wild card works like a regular companion card; for example, you can place a demotion token on a line with a specific symbol if you play the companion wild card as a dog (but not as a different type of companion). The companion wild card is the only card that matches a specific symbol; a regular companion card will not match this symbol. Note that the Breeders' Fair (a white-bordered special card) has no symbol in its upper left corner and cannot earn a demotion.
  2. Send an Errand Boy: Some errands on the new boards give you a chance to earn a demotion.
    • Choosing an errand that allows you to place a demotion token lets you place it on any line of your employment card. You cannot send your errand boy here if you got sacked already.
    • Another errand allows you to either take a player board extension or place a demotion token on any line of your employment card. When playing with 5 players, you may only use this errand for a demotion token if the other errand space that gives a demotion token is already occupied. The same applies to taking a player board extension.
    • When you go to the opera, in addition to spending 2 pounds, you may earn a demotion token to place on a line with the mask symbol (this is like playing a card with the mask symbol).

Getting Sacked

When you earn enough demotions to cancel out every line of income on your employment card, discard your employment card. You have been sacked.

New Special Cards

The new supplemental card offering board has a place for these new special cards. You can only get a new special card by sending an errand boy there. The original special cards are still available on the main card offering board.

Nuptial Cards

The expansion includes 8 nuptial cards marked with a specific symbol. The 6 white-backed cards are shuffled into the event deck, and the other 2 are in the new special deck. These cards have four names: Engagement Ring, Wedding, Wedding Gift, and Bachelor Party. A nuptial card can be played like a regular event card (use an action and spend money). You can also play a set of 2, 3, or even 4 nuptial cards together for the cost of only one action, provided all cards in the set have different names. You may play nuptial cards even if you have already played them earlier in the game.

New Helper: Wedding Planner

This new helper is put into the helpers and expenses deck. His abilities are explained on the back page of the rulebook.

Properties

Some properties can be either of two indicated types. You choose its type when you buy it, and you can switch its type whenever you wish. It always has the type that is more convenient for you, but it can never be both types at once. If you want to get a demotion token for buying it, you must use the price modifier that matches the line you want to cover. You may add a companion token according to the original rules. If a space has a companion token, the property depreciates down 2 spaces (instead of 1) at the end of a round in which you did not maintain it. Either a horse or a dog meets the requirement for adding a companion token here; you choose. If a farm has more than one symbol, you can choose for each one. Some farms come with a free horse token; just put it on when you buy the property. You do not use a companion card, nor an additional action to place this free token. The horse token cannot be used to earn you a demotion (but playing the farm can earn you a demotion, as usual).

Events

As a single action, you may play a set of multiple event cards with a specific symbol, as long as they all have different names (e.g., up to 4 cards using one action). You may discard cards with the helm symbol or the wine glass symbol, as many as you like. For each one discarded, spend 1 extra pound. The Sea Dog's bonus does not apply to cards discarded this way. Discarded cards cannot be used to earn a demotion. Some cards have 4 symbols in their upper left corner. The Waiter, Coachman, Sea Dog, and Wedding Planner can all give you bonuses when you use it (you can get a bonus from multiple helpers for the same use). It can earn you a demotion on a line matching any one of the symbols. You may sell one property (without using another action). For this sale, ignore the modifier tokens.

Fim de Jogo e Pontuação

Ending the Game

The game ends either at the end of round seven or the round in which someone declares bankruptcy. The goal is the same as the original game – get rid of all your money and property – but now you must also get sacked. Having an employment card is similar to owning property; you cannot declare bankruptcy or go into debt until you get sacked. Once you get rid of your property and your employment card, you can declare bankruptcy and go into debt according to the rules for the original game.

Final Scoring

The rules for determining the winner are the same as in the original game, except for one thing: At the end of the last round of the game, all players with an employment card get their incomes one more time before counting up their final totals.

Dicas para Vencer

  • Because players can cover up only one line of income per round, the game is guaranteed to go at least four or five rounds, depending on the employment cards.
  • When playing with 5 players, you may only use the errand space that allows you to either take a player board extension or place a demotion token for a demotion token if the other errand space that gives you a demotion token is already occupied. The same applies to using this space to take a player board extension.

Rules manual

Official PDF file

Prefer the Official PDF? Download the official Last Will: Getting Sacked rulebook or browse it online with our AI rules assistant.
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Frequently Asked Questions

Quick answers about the rules

5 questions
What is the objective of Last Will: Getting Sacked?
In Last Will: Getting Sacked, you're not just trying to spend money faster than your relatives to inherit your uncle's fortune. There's a hidden clause in the will: you must also lose your job. So, to win, you need to get rid of all your money and property, and get sacked from your job.
How do you set up Last Will: Getting Sacked?
Unused Components Leave the original game's planning board in the box. Leave the original game's last will cards in the box. Players' Components Each player should have 3 errand boy figures instead of 2. The Game Boards Use the planning board from this expansion. The numbers in the upper right corner indicate which side to use, corresponding to the number of players. Set up the card offering board (and possibly the original supplemental board) as usual, depending on the number of players…
How do you play Last Will: Getting Sacked?
Earning Demotions You can earn at most one demotion token per round. There are two ways to do so: Play a matching card: Each line of income on your employment card has a certain symbol. You can place a demotion token on that line if you play a card with that matching symbol in the upper left corner. White-Bordered Cards: For white-bordered cards, you can place a demotion token on an income line when you play a white-bordered card with the matching symbol in its upper left corner…
How does Last Will: Getting Sacked end, and how do you score?
Ending the Game The game ends either at the end of round seven or the round in which someone declares bankruptcy. The goal is the same as the original game – get rid of all your money and property – but now you must also get sacked. Having an employment card is similar to owning property; you cannot declare bankruptcy or go into debt until you get sacked. Once you get rid of your property and your employment card, you can declare bankruptcy and go into debt according to the rules for the…
What are some tips for winning Last Will: Getting Sacked?
Because players can cover up only one line of income per round, the game is guaranteed to go at least four or five rounds, depending on the employment cards. When playing with 5 players, you may only use the errand space that allows you to either take a player board extension or place a demotion token for a demotion token if the other errand space that gives you a demotion token is already occupied. The same applies to using this space to take a player board extension.
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