30.0
rating
Ludopedia
8.7
rating
BGG
Our Verdict
FOR GENRE FANS
If you already enjoy Magic Realm Light 30 and want to add more adventure, this expansion is for you! It boosts the base game with more options and twists.
Highlights
- More tactical options
- Cool thematic components
- Expands MRL30 universe
- Increases replayability
Keep in mind
- Requires base game
- Language dependent
- Can increase complexity
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
About the game
What you do in a play session
If you're a fan of the Magic Realm universe but find the original game a bit too much for a quick 30-minute session, the "Magic Realm Light 30 Asterisk Expansion" (or MRL30*) might be just what you're looking for! This little gem adds extra flavor to the already swift MRL30, introducing new mechanics like Sunlight Actions and the Alert action for Magic Chits. You'll also find Treasures scattered across locations, an arsenal of 6 new Weapons/Armor, 6 Treasures to collect, 2 Spells to turn the tide in your favor, and even a Chapel with a Knight to aid you (or not!). To top it off, the Wish, Curse, and Power of the Pit tables promise unexpected twists. The term "Light 30 Asterisk" is a game concept signifying something lightweight, quick (around 30 minutes), and requiring a small extra effort, which perfectly describes this expansion. Get ready to dive into more adventure and fantasy, but with that fast-paced feel we enjoy. Just be aware that the game requires significant reading, so having the language mastered or a good translation handy is advisable!
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
OK
Soundtrack
Ambience suggested by Melodice
Loading playlist...
Where to Buy
Prices monitored daily
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Alert enabled!
Join the BoardGamesBot deals group
Get the best board game deals every day — without message spam.
Join the WhatsApp groupGame details
Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
(Web published)
Designer
KK Su
Artist
KK Su
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the original Magic Realm Light 30 to play this expansion?
Absolutely! This is an expansion, so it adds content and rules to the base game, Magic Realm Light 30.
How long does it take to play with the expansion?
The goal is to keep the playtime agile, just like the base game. Expect around 30 minutes, though it might vary slightly depending on your familiarity with the new rules.
Is it much harder than the base game?
It adds a bit more complexity with new actions and tables, but the "Asterisk" concept refers to a light extra effort. Don't expect an absurd learning curve, but do pay attention to the new elements.
Do I need to know English to play?
Yes, the game has a lot of text on components and tables. Having a good translation or mastering the language is essential to fully enjoy the experience.
What kind of new components do I get?
The expansion brings new spell cards, equipment (weapons/armor), treasures, and adds elements like the Chapel and the Knight, as well as event tables.
Is this a solo game?
The base game Magic Realm Light 30 is focused on one player, and this expansion maintains that characteristic, offering more content for the solo experience.