9.6
rating
Ludopedia
8.6
rating
BGG
Our Verdict
A must-have for X-Men fans and Marvel Champions veterans looking for an epic challenge.
Highlights
- New heroes with solid pre-built decks
- High-tension narrative scenarios
- Perfect conclusion to the mutant trilogy
- Visceral and strategic cooperative play
Keep in mind
- High dependency on text translation
- Quite a steep difficulty curve
HIGHLY RECOMMENDED
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Get ready, because the world as we know it is gone. In 'Age of Apocalypse', the X-Men and X-Force's peace is short-lived: upon their return, they discover Professor X is dead and Earth has become an apocalyptic wasteland ruled by a ruthless tyrant. It's a time of despair, but also of unity! This expansion brings the 'mutant trilogy' of Marvel Champions to a thrilling conclusion, delivering the tension of a ruined world where every decision matters to restore order.
What's inside the box? First, two new heroes ready for action: Bishop (with a Leadership deck) and Magik (with an Aggression deck), both featuring pre-built decks for those who want to jump straight into the fight. But the real challenge lies with the villains. You'll face five brand-new scenarios that can be played as standalone missions or as part of an epic overarching campaign. Prepare to clash with threats like Unus, Dark Beast, the Four Horsemen, and, of course, Apocalypse himself, the X-Men's most powerful foe.
If you love the feeling of crafting the perfect deck, combining hero cards and aspects to create devastating synergies, this expansion is a must-have. The cooperative dynamic is key here: you and your friends will need total coordination to survive the villains' brutal onslaught. It's the kind of game that blends hand management strategy with the adrenaline of a comic book brawl, where victory often comes down to the wire. Can you and your team overthrow Apocalypse's regime, or will you just be another casualty of this new world?
What's inside the box? First, two new heroes ready for action: Bishop (with a Leadership deck) and Magik (with an Aggression deck), both featuring pre-built decks for those who want to jump straight into the fight. But the real challenge lies with the villains. You'll face five brand-new scenarios that can be played as standalone missions or as part of an epic overarching campaign. Prepare to clash with threats like Unus, Dark Beast, the Four Horsemen, and, of course, Apocalypse himself, the X-Men's most powerful foe.
If you love the feeling of crafting the perfect deck, combining hero cards and aspects to create devastating synergies, this expansion is a must-have. The cooperative dynamic is key here: you and your friends will need total coordination to survive the villains' brutal onslaught. It's the kind of game that blends hand management strategy with the adrenaline of a comic book brawl, where victory often comes down to the wire. Can you and your team overthrow Apocalypse's regime, or will you just be another casualty of this new world?
GALLERY
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Mechanics
Categories
Families
Publisher
Fantasy Flight Games
Designer
Caleb Grace, Nate French
Do I need the base game to play?
Yes, this is a campaign expansion. You need the Marvel Champions base game for the core rules and essential components.
Can I play it solo?
Absolutely! The game has solid solitaire rules, allowing you to control one or more heroes on your own.
How long does a game take?
Each scenario typically takes between 45 to 90 minutes, depending on the mission's complexity and the group's experience.
Are Bishop and Magik's decks any good?
Yes, they come pre-built and serve as great starting points, but you can further customize them with other cards you own.
Is it very difficult?
The complexity is medium-high (3.4 on BGG). It requires careful planning and coordination, especially in the final campaign scenarios.
Is it available in English?
Yes, the original version is in English, and since there is a lot of text on the cards, reading proficiency is necessary.