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Step by step
Objective of the Game
In Meeple Circus: The Wild Animal & Aerial Show, players take on the roles of circus performers aiming to create the most spectacular and entertaining acts. The goal is to score the most points by fulfilling public demands and completing challenges while showcasing wild animals and aerial performers like Otto the tumbler and Luna the tightrope walker. The player with the highest score at the end of the game wins.
Preparation (Setup)
To set up the game:
- Each player starts with three acrobats: 1 blue, 1 yellow, and 1 red.
- Add the new public demands cards to their respective piles (2 in each pile).
- Add the new challenge tiles to the challenges pile and shuffle it. Note: It’s recommended to select challenge tiles based on your group’s preferences, such as focusing on technical challenges or roleplay elements.
Consulte o manual para detalhes sobre esta seção.
Flow of the Game
The game progresses through preparation phases and performances. From the second preparation phase, turn order changes: players go from the lowest to the highest score (in case of a tie, the youngest player plays first). During performances, players aim to complete acts that meet public demands and challenges.
Consulte o manual para detalhes sobre esta seção.
Actions and How to Play
Players perform acts using their acrobats and guest stars like Otto the tumbler and Luna the tightrope walker. Here are some key actions:
- The Tumbler: Place the jump board inside your ring and the tumbler on one end. Press the opposite end to throw the tumbler in the air. Catch him and place him immediately in the act (not on the ground). If dropped, try again. The jump board is not part of the performance and is removed after use.
- Advanced Rules: A beam must have at least one component under AND one element on it to count for the act. Players can only perform one act per performance; if multiple acts are present, only the best one scores points. Side-by-side acts that can be separated do not count as one single act.
Consulte o manual para detalhes sobre esta seção.
End of Game and Scoring
The game ends after a set number of performances. Points are scored by fulfilling public demands and completing challenges. Only the best act per performance scores points if multiple acts are present. The player with the highest score wins.
Consulte o manual para detalhes sobre esta seção.
Tips for Winning
- Focus on completing public demands and challenges efficiently, as these are key to scoring points.
- Use guest stars like Otto the tumbler and Luna the tightrope walker strategically to enhance your acts and impress the audience.
- In advanced play, ensure your beams have components both under and on them to count for the act, and prioritize creating a single, high-quality act per performance.
Rules manual
Official PDF file
Frequently Asked Questions
Quick answers about the rules