Micro Hero: Achilles

Grammes Edition · Board game · 2026
1–2 Solo 60 min
rating Ludopedia
7.0 rating BGG
Buy
rating Ludopedia
7.0 rating BGG
Our Verdict

Strategists who enjoy deck-building games and mythological themes will love this unique challenge. The deck order mechanic is a standout feature!

Highlights
  • Engaging hand management
  • Rewarding strategic planning
  • Well-executed mythology theme
  • Elegant and simple components
  • Best for experienced players
Keep in mind
  • Moderate complexity may daunt newcomers
  • Requires constant planning
HIGHLY RECOMMENDED FOR FANS OF STRATEGY GAMES AND MYTHOLOGY
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About the game
Micro Hero: Achilles is a solo card game where the legendary Greek hero becomes a demanding coach of an Olympic team. Instead of fighting, you manage athletes, optimizing their training and positioning to build the most efficient cycle. With your entire deck in hand, every decision about resource allocation and skill development directly impacts the outcome. The core mechanic is deck order: today's actions influence how cards reappear in future cycles, requiring careful planning. You face challenges (Trials) that guide your strategy and reward efficiency. After four training cycles, scoring depends on athletes' levels, their deck position, and the coach's final state. The game combines hand management, deck building, and resource mechanics to create an optimized training system. Perfect for strategy enthusiasts who enjoy mechanical depth and mythological themes. Moderate complexity and planning dependency make it better suited for experienced players or those seeking a mental challenge. Components are simple, focusing on cards and tokens, with no physical table needed. Moderate language dependency may require translated cards or sheets, but mechanics are accessible once understood.
Rules videos

In English

BEST PLAYER COUNT
1 OK
2 OK
WHERE TO BUY
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Game details

Families

Admin: Upcoming Releases Crowdfunding: Kickstarter Misc: No Table Needed Mythology: Greek Mythology: Roman
Publisher Grammes Edition
Designer Léandre Proust
Artist Rémi Leblond
Frequently Asked Questions
How many players?
It's a solo game, played by one person.
How long does a game take?
About 60 minutes, depending on the player's pace.
Is it hard to learn?
The core mechanics are intuitive, but strategic planning requires practice.
Does it need many components?
No, only cards and basic tokens, no physical table needed.
Who is it for?
Experienced players who enjoy strategy and planning, or mythology fans.