How to Play Nemesis: Aftermath & Void Seeders

Awaken Realms, Edge Entertainment, Rebel Sp. z o.o. · Board game · 2019
1–5 · best 2, 5 Solo 90–180 min Weight 3.3/5
9.3 rating Ludopedia
8.4 rating BGG

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Step by step

Game Objective

In Nemesis: Aftermath & Void Seeders, players take on the roles of survivors investigating post-catastrophe events aboard the Nemesis ship. In Epilogue Mode, the goal is to fulfill Personal Requirements while cooperatively resolving Alerts in just 5 turns. In Research Mission Mode, it's a full game where players use expansion characters with corporate/personal objectives, facing new events and components.

Setup

Epilogue Mode

  1. Remove all intruders and add new tokens to the bag based on player count.
  2. Keep Malfunction, Doors, and Escape Pod markers from the previous game.
  3. Place Aftermath Exploration tokens face down in each Nemesis room and the Shuttle.
  4. Each player receives an Aftermath Character, Action Cards, Starting Item, and a random Personal Requirement.
  5. Reveal the first Alert Card and place the Lucrative Offer visibly.

Research Mission Mode

  1. Assemble the Nemesis ship and Shuttle with random "2" rooms.
  2. Add Exploration tokens (base + Aftermath) to all rooms.
  3. Prepare Event, Intruder Attack, and Alert decks.
  4. Players choose expansion characters and receive Corporate/Personal Objectives.

Game Flow

Turn Structure (Both Modes)

  1. Player Action Phase: Perform actions like Move, Attack, Activate (for Alerts).
  2. Event Phase:
    • Advance the Time tracker.
    • Check Alert (if applicable).
    • Intruder Attack and Fire Damage.
    • Resolve Event or Alert (icon ).

Actions and How to Play

Basic Actions

  • Activation: Used to complete Alerts (costs 1 card).
  • Self-Repair (Android): Heals wounds by discarding specific items.
  • Tower Control: Changes the status of Towers in the homonymous room.

Key Components

  • Towers: Can be Inactive, target Everyone, or only Intruders.
  • Shuttle: Movement between technical rooms of the Nemesis and its additional rooms.
  • Trait Cards: Unique character abilities (e.g., CEO uses a robot with Energy markers).

End Game and Scoring

Epilogue Mode

The game ends after 5 turns. To win:

  • Reveal all Aftermath Exploration tokens (except up to 3 in 2-player games).
  • Fulfill Personal Requirement.
  • Be in the Shuttle or an escape pod.
  • Pass the Contamination Test.
  • Alternative: Accept the Lucrative Offer for individual victory.

Research Mission Mode

Ends like the base game: by fulfilling hidden objectives or surviving the ship's destruction.

Tips to Win

  • Android: Use Emergency Power Cell to avoid early shutdown.
  • CEO: Abuse Ship Codes to take items from any deck in white rooms.
  • Alerts: Prioritize completing them before time runs out to avoid collective defeat.

Rules manual

Official PDF file

Prefer the Official PDF? Download the official Nemesis: Aftermath & Void Seeders rulebook or browse it online with our AI rules assistant.
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Frequently Asked Questions

Quick answers about the rules

5 questions
What is the objective of Nemesis: Aftermath & Void Seeders?
In Nemesis: Aftermath & Void Seeders, players take on the roles of survivors investigating post-catastrophe events aboard the Nemesis ship. In Epilogue Mode, the goal is to fulfill Personal Requirements while cooperatively resolving Alerts in just 5 turns. In Research Mission Mode, it's a full game where players use expansion characters with corporate/personal objectives, facing new events and components.
How do you set up Nemesis: Aftermath & Void Seeders?
Epilogue Mode Remove all intruders and add new tokens to the bag based on player count. Keep Malfunction, Doors, and Escape Pod markers from the previous game. Place Aftermath Exploration tokens face down in each Nemesis room and the Shuttle. Each player receives an Aftermath Character, Action Cards, Starting Item, and a random Personal Requirement. Reveal the first Alert Card and place the Lucrative Offer visibly. Research Mission Mode Assemble the Nemesis ship and Shuttle with random "2"…
How do you play Nemesis: Aftermath & Void Seeders?
Turn Structure (Both Modes) Player Action Phase: Perform actions like Move, Attack, Activate (for Alerts). Event Phase: Advance the Time tracker. Check Alert (if applicable). Intruder Attack and Fire Damage. Resolve Event or Alert (icon ). Basic Actions Activation: Used to complete Alerts (costs 1 card). Self-Repair (Android): Heals wounds by discarding specific items. Tower Control: Changes the status of Towers in the homonymous room. Key Components Towers: Can be Inactive, target Everyone…
How does Nemesis: Aftermath & Void Seeders end, and how do you score?
Epilogue Mode The game ends after 5 turns. To win: Reveal all Aftermath Exploration tokens (except up to 3 in 2-player games). Fulfill Personal Requirement. Be in the Shuttle or an escape pod. Pass the Contamination Test. Alternative: Accept the Lucrative Offer for individual victory. Research Mission Mode Ends like the base game: by fulfilling hidden objectives or surviving the ship's destruction.
What are some tips for winning Nemesis: Aftermath & Void Seeders?
Android: Use Emergency Power Cell to avoid early shutdown. CEO: Abuse Ship Codes to take items from any deck in white rooms. Alerts: Prioritize completing them before time runs out to avoid collective defeat.
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Expansion for

Published additional content

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