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Video: How to Play
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Step by step
Game Objective
In Nemesis: Aftermath & Void Seeders, players take on the roles of survivors investigating post-catastrophe events aboard the Nemesis ship. In Epilogue Mode, the goal is to fulfill Personal Requirements while cooperatively resolving Alerts in just 5 turns. In Research Mission Mode, it's a full game where players use expansion characters with corporate/personal objectives, facing new events and components.
Setup
Epilogue Mode
- Remove all intruders and add new tokens to the bag based on player count.
- Keep Malfunction, Doors, and Escape Pod markers from the previous game.
- Place Aftermath Exploration tokens face down in each Nemesis room and the Shuttle.
- Each player receives an Aftermath Character, Action Cards, Starting Item, and a random Personal Requirement.
- Reveal the first Alert Card and place the Lucrative Offer visibly.
Research Mission Mode
- Assemble the Nemesis ship and Shuttle with random "2" rooms.
- Add Exploration tokens (base + Aftermath) to all rooms.
- Prepare Event, Intruder Attack, and Alert decks.
- Players choose expansion characters and receive Corporate/Personal Objectives.
Game Flow
Turn Structure (Both Modes)
- Player Action Phase: Perform actions like Move, Attack, Activate (for Alerts).
- Event Phase:
- Advance the Time tracker.
- Check Alert (if applicable).
- Intruder Attack and Fire Damage.
- Resolve Event or Alert (icon ).
Actions and How to Play
Basic Actions
- Activation: Used to complete Alerts (costs 1 card).
- Self-Repair (Android): Heals wounds by discarding specific items.
- Tower Control: Changes the status of Towers in the homonymous room.
Key Components
- Towers: Can be Inactive, target Everyone, or only Intruders.
- Shuttle: Movement between technical rooms of the Nemesis and its additional rooms.
- Trait Cards: Unique character abilities (e.g., CEO uses a robot with Energy markers).
End Game and Scoring
Epilogue Mode
The game ends after 5 turns. To win:
- Reveal all Aftermath Exploration tokens (except up to 3 in 2-player games).
- Fulfill Personal Requirement.
- Be in the Shuttle or an escape pod.
- Pass the Contamination Test.
- Alternative: Accept the Lucrative Offer for individual victory.
Research Mission Mode
Ends like the base game: by fulfilling hidden objectives or surviving the ship's destruction.
Tips to Win
- Android: Use Emergency Power Cell to avoid early shutdown.
- CEO: Abuse Ship Codes to take items from any deck in white rooms.
- Alerts: Prioritize completing them before time runs out to avoid collective defeat.
Rules manual
Official PDF file
Frequently Asked Questions
Quick answers about the rules
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Expansion for
Published additional content