Petrichor: Cactus Promo Tile

Mighty Boards · Board game · 2017
1–4 Solo 20–80 min
rating Ludopedia
7.9 rating BGG
Buy
rating Ludopedia
7.9 rating BGG
Our Verdict

Enjoyed Petrichor and want a little extra challenge? This cactus tile is a fun addition that can shake things up!

Highlights
  • Adds an interesting dilemma
  • Easy to integrate
  • Thematic flavor
  • Risk/reward element
Keep in mind
  • Can hurt players
  • Specific drowning rule
FOR GENRE FANS
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About the game
The Cactus Promo Tile expansion for Petrichor introduces a new element to your virtual garden! This modular piece adds a cactus that will test your gardening skills. For it to grow, you need to ensure it receives at least two drops of rain. But be careful, because if the cactus is overwatered and accumulates four or more drops, it drowns, and the players who contributed most to this drowning end up scoring fewer points. This promo tile, released via Kickstarter, adds an extra layer of resource management and a touch of humor to the already charming Petrichor experience. It's one of those additions that, though small, can change the course of the game, forcing players to think twice before playing that 'innocent' rain card. Get ready to see your cactus grow, but don't let it wilt!
BEST PLAYER COUNT
1 OK
2 OK
3 OK
4 OK
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Game details

Families

Admin: Better Description Needed! Crowdfunding: Kickstarter Game: Petrichor Theme: Cacti and Succulents Theme: Nature
Publisher Mighty Boards
Designer David Chircop, Dávid Turczi
Artist Daniela (iella) Attard, Sami Laakso
Frequently Asked Questions
Is this piece an expansion or a standalone game?
It's a promo tile that acts as an expansion for the base game, Petrichor.
How many players can use this tile?
The tile is for the base game Petrichor, which supports 1 to 4 players.
Is the cactus rule complicated?
No, the rule is quite simple: it needs 2 drops to grow, but if it reaches 4, it drowns and penalizes the players with the most drops on it.
What is the estimated playtime with this tile?
The base game Petrichor playtime varies between 20 and 80 minutes, and this tile doesn't significantly alter that duration.
Does this tile add much complexity?
No, it adds a simple mechanic that requires attention, serving as a good addition without overwhelming the game.
Where can I find this tile?
It was originally made available through a Kickstarter campaign for the base game Petrichor.
Is it worth it for solo players?
Yes, the tile adds an interesting tactical element even in solo games, requiring more careful drop management.