Pictionary

(Unknown), APEX Spiel und Hobby, AS Company · Board game · 1985
3–16 · best 8 90 min Weight 1.2/5
6.7 rating Ludopedia
5.9 rating BGG
Buy
6.7 rating Ludopedia
5.9 rating BGG
Our Verdict

Perfect for large parties looking for quick laughs and zero stress with complex rules.

Highlights
  • Extremely easy to learn
  • Creates hilarious situations
  • Supports very large groups
  • Stimulates creativity
Keep in mind
  • Highly dependent on group chemistry
  • Can feel repetitive after many sessions
RECOMMENDED
Rules manual not indexed yet Upload the PDF rulebook to ask questions about this game with AI.
About the game
Ever tried to draw an 'elephant' only for your friend to swear it's a 'potato'? That's Pictionary for you! Originally released in 1985, this game is essentially the cousin of Charades, but instead of wild gestures and acting, the action happens on paper. The dynamic is simple and fast-paced: players split into teams, and in each round, one person draws a word from a prompt card while their teammates race against the clock to figure out what on earth is being depicted.

The game blends tension with laughter, especially during the 'All Play' rounds, where multiple teams draw and guess the same word simultaneously. The fastest team takes the lead. The board serves as a progress tracker, adding a light competitive layer to see who reaches the finish line first, but the heart of the game lies in the communication (or the lack thereof!).

Crucially, you don't need to be Leonardo da Vinci to shine here. In fact, those who draw perfectly don't always win. The secret lies in imagination, synergy with your teammates, and the ability to simplify complex concepts into quick scribbles. It's the perfect game for gathering family, friends, or any large group, as it supports up to 16 players. It's pure creative chaos, where artistic skill is secondary and fun is the absolute priority. If you love games that break the ice and create hilarious stories to tell later, Pictionary is the way to go.
Rules videos

In English

BEST PLAYER COUNT
3 OK
4 REC
5 OK
6 BEST
7 REC
8 BEST
9 REC
10 REC
11 OK
12 REC
13 OK
14 OK
15 OK
16 OK
WHERE TO BUY
Finding best prices...
Game details

Categories

Families

Components: Dice with Icons Components: Sand Timers Game: Imagem & Ação Game: Pictionary Mechanism: Drawing Mechanism: Give a Clue / Get a Clue Series: World's Smallest (Super Impulse) Theme: US National Parks
Publisher (Unknown), APEX Spiel und Hobby, AS Company, CEFA (Celulosa Fabril S. A.), Desyllas Games, Diset S. A., Eskifell hf., Falomir Juegos, Fratelli Fabbri Editori (Fabbri Editore), The Games Gang, LTD, Grow Jogos e Brinquedos, Hasbro, Hobby, Joseph M. Cornacchia Inc., Korea Boardgames, Mattel, Inc., Milton Bradley, The Op Games, Parker Brothers, Pictionary, Inc., Playmix, Publijuego, Ruibal Hermanos S.A., Super Impulse, SYU Creation, Western Publishing Company, WHSmith
Designer Rob Angel
Artist (Uncredited)
Frequently Asked Questions
Do I need to be good at drawing to play?
Not at all! The game is more about communication and imagination than art. Often, the simplest scribbles are the ones that work best.
How many people can play?
The game is very flexible, supporting from 3 up to 16 players, making it perfect for parties.
How long does a game last?
It usually takes about 90 minutes, though this varies depending on the group size and how much time you spend laughing at the drawings.
Is it hard to learn?
No, it's one of the simplest games out there. In five minutes, everyone will be drawing and shouting answers.
What's inside the box?
You'll find the game board, prompt cards, sand timers to track time, and dice/spinners for movement.