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rating
Ludopedia
7.1
rating
BGG
Our Verdict
Fans of trick‑taking with a memory twist will love Rewind, as it turns tricks into a real test of recall and strategy.
Highlights
- Memory‑based tricks in a quick pace
- Short and light, perfect for 30 minutes
- Minimalist card game, but highly engaging
Keep in mind
- No expansions, just the base game
- Constant attention needed to track trick outcomes
HIGHLY RECOMMENDED
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Rewind is a 30‑minute card game that blends classic trick‑taking with a twist of memory and strategy. Instead of simply taking the cards played, you keep them for a second round, where the pressure is the same but the goal shifts: try to replicate the position you occupied in the previous trick. If you succeed, great; if you fail, you score points – and remember: here, less is more. The dynamic brings a fast pace, quick decisions, and unexpected twists, because what seemed right in the first half can turn into a disaster in the second. The game works well with 3 or 4 players, keeping competition balanced. The deck has 52 cards, no extras, so simplicity isn’t an issue; what matters is your memory and reading of opponents. Rewind is perfect for those who enjoy trick‑taking games but want something lighter with an unexpected spin. If you like mental challenges and want something that doesn’t require hours of prep, this is your game. The design is clean and the theme minimalistic, but the mechanics make a difference at the table. In short, Rewind offers a refreshed trick‑taking experience with a memory‑strategy twist that keeps everyone alert and entertained until the end.
GALLERY
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In English
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Mechanics
Categories
Publisher
(Self-Published)
Designer
Christopher Wray
Artist
Megan Russell
How many players can play Rewind?
Rewind works best with 3 or 4 players, keeping competition balanced and the flow smooth.
How long does a typical game last?
Each hand takes about 30 minutes, so you can play two or three times in a normal game session.
What are the game components?
A standard 52‑card deck, no extras, and a compact rulebook.
Is Rewind suitable for beginners?
Yes, the mechanic is easy to grasp, but the memory strategy adds depth, making it both accessible and challenging.
Are there expansions or variants?
Currently, no official expansions; the base game already delivers a complete experience.
What is the learning curve like?
Medium. The trick‑taking mechanic is familiar, but the requirement to repeat positions adds an extra layer of focus.
Does Rewind work well in larger groups?
It’s not recommended for more than 4 players, as the trick‑taking and memory dynamics become more complex and can slow the pace.