Our Verdict
HIGHLY RECOMMENDED
If you love tight, asymmetric duels that finish under thirty minutes, RUN gives you that rush.
Highlights
- Fast, tense gameplay
- Well‑balanced asymmetry
- High replay value
Keep in mind
- Simple components
- Short learning curve
Rules manual not indexed yet
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About the game
What you do in a play session
RUN is a fast‑paced, tense cat‑and‑mouse showdown for two players. One player becomes the Runner, dashing across a futuristic city skyline with a limited pool of movement tiles and gadgets, while leaving subtle clues behind. The other player is the Dispatcher, piloting a helicopter and patrol cars, equipped with powerful search abilities and the option to call in backup when things get dicey. The Runner must plan each move carefully; run out of tiles or corner yourself, and the Dispatcher will quickly deduce your path. If the Runner is tagged twice, the game ends. The grid‑based board supports hidden movement and deduction, and each role has a once‑per‑game power that can swing the tide. Variable set‑up means the city layout changes every play, keeping the experience fresh. In 10‑30 minutes, players engage in a nerve‑wracking race of memory, prediction, and reading the opponent’s intent. Its low weight (2.14/5) and easy learning curve make it perfect for quick sessions, yet the strategic depth satisfies seasoned gamers.
Gallery
Box and component photos
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Rules videos
Learn by watching before you open the box
In English
Best player count
BGG community vote
2
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Fowers Games
Designer
Moritz Dressler
Artist
Ryan Goldsberry
Community
Data from BoardGameGeek
1,556owners
905wishlist
131want to play
Frequently Asked Questions
Quick answers before you buy
How many players can play?
Exactly two players: one as the Runner and the other as the Dispatcher.
What is the typical play time?
Between 10 and 30 minutes, depending on player experience.
How complex is the game?
Weight 2.14/5 – easy to learn with simple rules, yet offers strategic depth.
What components are included?
Grid board, movement tiles, gadget tokens, miniatures for the helicopter and patrol cars, and unique ability cards.
Who is the game best suited for?
Fans of deduction, hidden movement, and asymmetric duels, from beginners to seasoned gamers.
Are there any expansions or variants?
No official expansions yet; variable set‑up already provides plenty of replayability.
Do I need to know a specific language to play?
Rules are available in English and Portuguese, but the game can be played with minimal reading thanks to clear icons.
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