8.4
rating
Ludopedia
7.1
rating
BGG
Our Verdict
For those who already love Saboteur and want more chaos and bluffing. A small detail that cranks up the paranoia.
Highlights
- Adds layers of bluffing
- Simple and fast rule
- Increases endgame tension
Keep in mind
- It's just a single card
- Requires trust in the player
FOR GENRE FANS
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You know that moment when you think the gold is just around the corner, but someone decides to mess everything up? Saboteur: Map Swap brings exactly that chaos to your table. This expansion is as minimalist as it gets — it's a single promo card, originally distributed during the 2017 World Championship, but it completely messes with everyone's head. The dynamic is simple: you replace one of the map cards from the base deck with this one. When played, the card allows the player to pick two goal cards (those face-down cards at the end of the path) and manipulate them.
The beauty is in the mystery. The player using the card must pick two goal cards without looking at what they are. They can shuffle them, swap their positions, or, if they want to bluff, simply put them back exactly as they were. All of this must be done in a way that no one else can see the cards' faces. Imagine the tension: you could be moving the gold away from the miners or, if you're the saboteur, pretending to help while actually creating a dead end.
It's a small tweak that adds an extra layer of bluffing and paranoia. Now, not even the final position of the goal is sacred. If you enjoy seeing your friends confused and love the betrayal dynamics of Saboteur, this little card is the missing spice. It doesn't change the core rules, but it transforms the strategy of those trying to guide the path, forcing everyone to question if the gold is still where they thought it was. It's the perfect tool for anyone who wants to sow total discord in the mine!
The beauty is in the mystery. The player using the card must pick two goal cards without looking at what they are. They can shuffle them, swap their positions, or, if they want to bluff, simply put them back exactly as they were. All of this must be done in a way that no one else can see the cards' faces. Imagine the tension: you could be moving the gold away from the miners or, if you're the saboteur, pretending to help while actually creating a dead end.
It's a small tweak that adds an extra layer of bluffing and paranoia. Now, not even the final position of the goal is sacred. If you enjoy seeing your friends confused and love the betrayal dynamics of Saboteur, this little card is the missing spice. It doesn't change the core rules, but it transforms the strategy of those trying to guide the path, forcing everyone to question if the gold is still where they thought it was. It's the perfect tool for anyone who wants to sow total discord in the mine!
GALLERY
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Mechanics
Categories
Families
Publisher
999 Games, AMIGO, asmodee
Designer
Fréderic Moyersoen
Do I need the base game to use this?
Yes, absolutely! This is a single-card expansion, so it doesn't work on its own.
How is it added to the game?
Just remove one map card from the original deck and put the 'Map Swap' card in its place before starting.
Can the player look at the cards while swapping?
No way! The player must manipulate the cards without looking at the content, otherwise the bluff is ruined.
How many players is it for?
It follows the base game's count (3 to 10 players). The more people, the more chaos!
Is it complex to learn?
Not at all! If you already know how to play Saboteur, it takes 10 seconds to understand this new card.
What comes in the box?
Since it's a promo card, it consists only of the 'Map Swap' action card.