Say Anything

Mattel, Inc., North Star Games, LLC, Albi · Board game · 2008
3–8 · best 6 30 min Weight 1.1/5
7.0 rating Ludopedia
6.7 rating BGG
Buy
7.0 rating Ludopedia
6.7 rating BGG
Our Verdict

If you love a good laugh and discovering the crazy things your friends think, Say Anything is the perfect choice to liven up any gathering!

Highlights
  • Guaranteed social interaction
  • Creative and hilarious answers
  • Easy to learn rules
  • Perfect for parties
  • Stimulates creativity
Keep in mind
  • Depends on group's mood
  • Can have 'repeated answers'
  • Better with more players
HIGHLY RECOMMENDED
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About the game
Say Anything is that laid-back game that gets you and your friends thinking, exploring opinions and creativity through questions that can range from hilarious to philosophical. Have you ever wondered what the most overrated band of all time is, or which celebrity you'd spend a day with? Well, here's your chance to answer these and other questions, and the best part: with any answer you like! The dynamic is super simple and quick to get the party started. First, one player draws a card and asks an intriguing question. It could be something like 'What's the best activity for a first date?' or 'What's the worst thing to say to a cop after getting pulled over?'. Then, everyone rushes to write down the most brilliant, funny, or unusual answer they can come up with, and places their board face-up on the table. Oh, and no duplicate answers allowed! After all the answers are out, the player who asked the question secretly chooses their favorite using the 'SELECT-O-MATIC 5000' (which is like a marker, but with a super cool name!). The most fun part comes now: the other players have two betting tokens to try and guess which answer the judge chose. They can place both tokens on a single answer they think is the 'chosen one' or split them between two different answers. Whoever guesses correctly scores! Say Anything is pure party game essence, designed to generate lots of social interaction and laughter. If you enjoy a lively atmosphere, with interesting conversations and crazy statements, this game will be a blast. It was tested and refined at various game design events, ensuring a smooth and fun experience.
Rules videos

In English

BEST PLAYER COUNT
3 OK
4 REC
5 REC
6 BEST
7 BEST
8 BEST
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Game details

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Families

Components: Dry Erase Markers / Dry Erase Surfaces Game: Say Anything
Publisher Mattel, Inc., North Star Games, LLC, Albi, Dr. Wood Challenge Centre, DV Games, Kanga Games, Magellan, Tactic
Designer Dominic Crapuchettes, Satish Pillalamarri
Artist Ali Douglass
Frequently Asked Questions
What is the average playtime for Say Anything?
A game of Say Anything is super quick, usually taking between 30 to 30 minutes. It's perfect for fitting between other activities or for multiple rounds!
How many players can participate?
The game is designed for 3 to 8 players, but it really shines with a larger group, as more people mean more creative answers and laughs.
Is it a complex game to learn?
Not at all! Say Anything has a very low complexity weight (1.09/5 on BGG), which means the rules are super easy to understand. You can explain it in 5 minutes and start playing!
What are the main components of the game?
You'll find cards with questions, individual whiteboards to write answers, dry erase markers, and betting tokens. Everything you need for fun!
For what type of audience is Say Anything recommended?
It's perfect for anyone looking for a light, fun party game that generates a lot of social interaction and laughter. Great for friends and family who enjoy expressing their opinions creatively.
Do I need a good level of English to play?
Yes, the language dependency is high, as the questions and answers are the core of the game. A good understanding of English or a translation into your native language is essential to fully enjoy it.
Does the game involve any strategy, or is it just luck?
While it's a party game, there's a hint of strategy in trying to guess which answer the judge will choose, based on what you know about them. But the main focus is on fun and creativity, not heavy strategy.