8.5
rating
Ludopedia
8.1
rating
BGG
Our Verdict
HIGHLY RECOMMENDED
If you love Shadowrun and crave more adrenaline, High Caliber Ops is the expansion that’ll sharpen you even further.
Highlights
- More cards and challenges
- Increases tension
- Character variety
- Enhanced cooperative mechanics
Keep in mind
- Watch the learning curve
- Extra components needed
- Potentially longer playtime
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About the game
What you do in a play session
High Caliber Ops is the heavy‑weight expansion you’ll need to supercharge your Shadowrun: Crossfire. If you’ve grown weary of using the same characters and cards, this expansion brings two new character classes, more than a dozen Black Market cards, fifty fresh obstacles, and a ton of Karma upgrades to further customize your play style. The package also includes five brand‑new missions, each with unique objectives and rewards that demand careful planning, plus a set of basic cards with revamped art for a more visually appealing experience. Gameplay remains cooperative, so you and your team can plan attack and defense strategies together, but now with more variable player powers that differ by class. The game stays at 1‑4 players, 30‑60 minutes per session, and maintains the same learning curve as the base game, though the expanded card and obstacle variety may require extra familiarization time. If you love high‑tension challenges where every decision can cost you or net a big payoff, High Caliber Ops delivers exactly that: more risk, more reward, and an even more immersive Shadowrun world.
Gallery
Box and component photos
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Best player count
BGG community vote
1
REC
2
BEST
3
REC
4
BEST
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Catalyst Game Labs, Editora New Order
Designer
Gregory Marques, Jay Schneider, Jim Lin, Mike Elliott, Rob Heinsoo, Rob Watkins (Board Game) (I), Sean McCarthy
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How many players can play with this expansion?
The expansion keeps the 1‑4 player range, just like the base game.
What is the average playtime with the expansion?
A game can last between 30 and 60 minutes, depending on how many missions and obstacles you choose.
Do I need additional components to play?
Yes, you’ll need the cards, obstacles, and Karma upgrades that come with the expansion, in addition to the base components.
Does the expansion change deck‑building mechanics?
No, the mechanics stay the same, but it offers more card and variable power options.
Is it recommended for beginners?
Players already familiar with Shadowrun: Crossfire should adapt easily, but the variety may require a slight learning curve.
Any recommended order of purchase?
Start with the base game, then acquire the expansion to enjoy the additional content.