—
rating
Ludopedia
7.5
rating
BGG
Our Verdict
FOR GENRE FANS
Perfect for those who love classic mysteries and want to test their logic without the interference of luck.
Highlights
- Pure and challenging deduction
- Immersive Victorian atmosphere
- Great for group discussions
- Engaging and intriguing narrative
Keep in mind
- Requires base game in old versions
- Slow pace for action seekers
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About the game
What you do in a play session
Grab your magnifying glass and your deerstalker, because crime doesn't wait! In 'The Queen's Park Affair', you and your investigative partners dive into five intense days of interconnected mysteries in the streets of London. What happened to that missing reporter from the sporting gazette? Why was a bomb thrown during a cricket match? And the discovery of a decapitated corpse... well, that's just the tip of the iceberg. Here, you don't rely on luck, dice, or cards; what matters is your ability to connect dots, analyze details, and use pure logic to unravel the plot.
The game is essentially an exercise in deductive reasoning. You read the reports, consult the city directory, and decide where to go, trying to filter out the noise from the crucial clues. It's the perfect experience for those who love feeling like a real detective, discussing theories with friends or trying to solve everything alone in a solitary intellectual challenge.
A fundamental point of attention: the original 1984 version functions as an expansion. This means you will need the London map and the Directory from the base game ('The Thames Murders & Other Cases') to be able to play. Without them, you'll be without the city guide and won't know where to go. However, some later editions were released as stand-alone supplements, containing everything needed. Check which version you have in hand so you don't get stuck on the first clue. Either way, prepare yourself for a challenge where the only available tool is your mind.
The game is essentially an exercise in deductive reasoning. You read the reports, consult the city directory, and decide where to go, trying to filter out the noise from the crucial clues. It's the perfect experience for those who love feeling like a real detective, discussing theories with friends or trying to solve everything alone in a solitary intellectual challenge.
A fundamental point of attention: the original 1984 version functions as an expansion. This means you will need the London map and the Directory from the base game ('The Thames Murders & Other Cases') to be able to play. Without them, you'll be without the city guide and won't know where to go. However, some later editions were released as stand-alone supplements, containing everything needed. Check which version you have in hand so you don't get stuck on the first clue. Either way, prepare yourself for a challenge where the only available tool is your mind.
Expansion for
Published additional content
Gallery
Box and component photos
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
Best player count
BGG community vote
1
REC
2
BEST
3
BEST
4
BEST
5
BEST
6
REC
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
Descartes Editeur, Edge Entertainment, KOSMOS, Sleuth Publications, Ystari Games, 二見書房 ( Futami Shobo Publishing Co., Ltd. )
Designer
Gary Grady, Suzanne Goldberg
Artist
Arnaud Demaegd, Neriac
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
Do I need the base game to play?
It depends on the version! The original 1984 version requires the map and directory from the base game. Newer versions may be stand-alone. Check the box before buying.
Can I play solo?
Absolutely! The game works great as a solitary deduction challenge.
Is there any luck involved (dice or cards)?
None. The game is 100% based on your analysis and reasoning skills.
How long does a game take?
The estimate is around 60 minutes, but this varies depending on reading speed and the complexity of group discussions.
Is it recommended for people who have never played investigation games?
Yes, but be prepared: there is no 'help' from the system. You need to read carefully and take notes.
How many people can play?
From 1 to 6 players. The more people, the more theories (and arguments!) emerge.