8.7
rating
Ludopedia
8.3
rating
BGG
Our Verdict
If you love expanding your empires and want more tactical and strategic options, this expansion is a must-have!
Highlights
- Unique new civilizations
- More tactical combat
- Strategic Social Policies
- More depth and variety
Keep in mind
- Requires the base game
- Increases complexity
- Can extend playtime
HIGHLY RECOMMENDED
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If you thought Sid Meier's Civilization: The Board Game was already great, get ready for more! Wisdom and Warfare arrives to further supercharge your empire-building experience.
This expansion introduces six new civilizations ready to vie for supremacy: Aztecs, English, French, Japanese, Mongols, and Zulu. Each comes with unique powers that will completely alter your playstyle. Do you want to dominate the world with the brute force of Genghis Khan's Mongols, or explore new lands with Montezuma and the Aztecs? The choice is yours!
But the game isn't just about new civilizations. Prepare for more tactical battles with a new combat system. Units now have separate Strength and Health values, and combat cards allow for damage, impacting future fights. Additionally, the new 'Starting a Building Program' action can provide an extra boost to your city's production.
For those who enjoy long-term planning, Social Policies are a standout addition. Choose from options like 'Rationalism' or 'Organized Religion' to guide your empire's development and gain strategic bonuses. These policies shape your civilization's growth, allowing, for example, free military unit construction or discounted culture card purchases.
With new technologies, relics, wonders, and culture cards, plus a modular board ensuring replayability, Wisdom and Warfare adds layers of depth and strategy. It's the perfect expansion for anyone looking to take their civilization game to the next level, with more options, more tactical combat, and more ways to build an eternal legacy.
This expansion introduces six new civilizations ready to vie for supremacy: Aztecs, English, French, Japanese, Mongols, and Zulu. Each comes with unique powers that will completely alter your playstyle. Do you want to dominate the world with the brute force of Genghis Khan's Mongols, or explore new lands with Montezuma and the Aztecs? The choice is yours!
But the game isn't just about new civilizations. Prepare for more tactical battles with a new combat system. Units now have separate Strength and Health values, and combat cards allow for damage, impacting future fights. Additionally, the new 'Starting a Building Program' action can provide an extra boost to your city's production.
For those who enjoy long-term planning, Social Policies are a standout addition. Choose from options like 'Rationalism' or 'Organized Religion' to guide your empire's development and gain strategic bonuses. These policies shape your civilization's growth, allowing, for example, free military unit construction or discounted culture card purchases.
With new technologies, relics, wonders, and culture cards, plus a modular board ensuring replayability, Wisdom and Warfare adds layers of depth and strategy. It's the perfect expansion for anyone looking to take their civilization game to the next level, with more options, more tactical combat, and more ways to build an eternal legacy.
GALLERY
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Mechanics
Categories
Families
Publisher
Edge Entertainment, Fantasy Flight Games, Galakta, Giochi Uniti, Heidelberger Spieleverlag, Hobby Japan, Hobby World
Designer
Kevin Wilson, Lukas Litzsinger, Michael Hurley
Artist
Henning Ludvigsen
Do I need the base game Sid Meier's Civilization: The Board Game to play?
Yes, absolutely! Wisdom and Warfare is an expansion and requires the base game to be played.
How many players does this expansion support?
The expansion maintains the player count of the base game, which is 2 to 4 players.
Does the game become much more complicated with this expansion?
It adds more layers of strategy and options, so yes, the complexity increases a bit. However, for those who already enjoy the base game, it's a welcome and manageable addition.
How much extra playtime does this expansion add?
It depends on the group, but expect a slightly longer playtime, perhaps an additional 30 to 60 minutes, due to the new options and more detailed combat.
What are the main new components included in the box?
The expansion includes six new civilizations with their leaders and powers, new technology, culture, and combat cards, as well as new Wonders and board tiles.
Is this expansion good for someone new to Civilization?
It's not ideal for absolute beginners. It's better to play the base game first to get the hang of the mechanics before adding the extra complexity of the expansion.
Is the new combat system very different?
Yes, it introduces Strength and Health values for units and a more tactical combat resolution method where dealing damage has an impact. It's a significant change for those who enjoy warfare in the game.