100.0
rating
Ludopedia
8.0
rating
BGG
Our Verdict
If you're a fan of solo wargames and love deep historical simulations with plenty of tension, *Silent Victory* will immerse you completely in the experience of commanding a submarine in WWII!
Highlights
- Deep historical simulation
- Immersive solo experience
- Addictive risk management
- Authentic submarine details
- Tension with every decision
Keep in mind
- Language dependency
- Learning curve
- Niche theme
HIGHLY RECOMMENDED
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Embark on a tense, solitary journey with *Silent Victory: U.S. Submarines in the Pacific, 1941-45*, a tactical game that places you in command of an American submarine during World War II in the Pacific. Your mission is clear, but far from easy: destroy as many Japanese transport and warships as possible. But that's not all; you also need to improve your crew, earn decorations, and most importantly, return home safely. It's a true test of risk management and decision-making under pressure.
This title was meticulously designed to offer an intense yet brisk gaming experience where every choice matters. You'll have the opportunity to command different types of U.S. Fleet submarines, each with its unique characteristics in terms of armament, crew composition, and damage capacity. Your patrols will take you to various regions of the Pacific, and the war scenario will unfold as time progresses. The most successful commanders will be those who can balance the audacity of pursuing multiple targets with the necessary caution to avoid overexposure. The game utilizes a robust engine, building upon the success of 'The Hunters', ensuring solid and engaging gameplay. Prepare to dive into historical and tactical details, with components including full-color counter sheets, a rules booklet with designer's notes, player aid cards, patrol and combat maps, and various dice to resolve the dangers of each mission.
This title was meticulously designed to offer an intense yet brisk gaming experience where every choice matters. You'll have the opportunity to command different types of U.S. Fleet submarines, each with its unique characteristics in terms of armament, crew composition, and damage capacity. Your patrols will take you to various regions of the Pacific, and the war scenario will unfold as time progresses. The most successful commanders will be those who can balance the audacity of pursuing multiple targets with the necessary caution to avoid overexposure. The game utilizes a robust engine, building upon the success of 'The Hunters', ensuring solid and engaging gameplay. Prepare to dive into historical and tactical details, with components including full-color counter sheets, a rules booklet with designer's notes, player aid cards, patrol and combat maps, and various dice to resolve the dangers of each mission.
GALLERY
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In English
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Nuts & Bolts: Turn Mechanics/Walkthrough
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Here's How It Works - Silent Victory - The Narwhal Turn 01
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Here's How It Works - Silent Victory - The Gar Turn 1
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Here's How It Works - Silent Victory - The Gar Turn 4
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Here's How It Works - Silent Victory - The Narwhal Turn 02
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Here's How It Works - Silent Victory - The Narwhal Turn 04
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Here's How It Works - Silent Victory - The Narwhal Turn 07
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Here's How It Works - Silent Victory - The Narwhal Turn 12
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Here's How It Works - Silent Victory - The Gar Turn 2
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Here's How It Works - Silent Victory - The Narwhal Turn 03
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Here's How It Works - Silent Victory - The Narwhal Turn 08
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Here's How It Works - Silent Victory - The Narwhal Turn 09
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Mechanics
Categories
Families
Publisher
Consim Press, GMT Games
Designer
Gregory M. Smith
Artist
Ian Wedge, Rodger B. MacGowan
How complex is Silent Victory?
With a BGG weight of 2.81/5, it's considered medium complexity. It's not an entry-level game, but it's not a 'brain-burner' either. It requires attention to detail and risk management, but the engine is well-established and playable.
Is the game really only for one player?
Yes, *Silent Victory* is primarily a solo game, designed for an immersive individual experience. There is a two-player mode, but the main focus and most acclaimed experience is the solitaire one.
How long does a game session last?
A single patrol can take anywhere from 120 to 180 minutes. It's a game that requires a significant time commitment for each session, but the immersion makes the time fly by!
Do I need to know a lot about submarines or WWII to play?
It's not a prerequisite, but having an interest in the theme certainly enhances the experience. The game is highly detailed and simulates historical aspects, so military history buffs will feel right at home.
What are the main components of the game?
You'll find full-color counter sheets, a comprehensive rules booklet, double-sided player aid cards, patrol and combat maps, submarine patrol logsheets, eight Captain Cards, and a variety of dice (d6, d10, d20).
Does it have good replayability?
Absolutely! The variety of submarines, different Pacific theaters of operation, generated missions, and dice randomness ensure that each patrol is unique and full of new challenges, encouraging multiple playthroughs.