7.1
rating
Ludopedia
6.6
rating
BGG
Our Verdict
If you love fast‑paced, chaotic teamwork, Spaceteam will be your new obsession.
Highlights
- Cooperative and frantic
- Fast and fun
- Real‑time communication
- Memory challenge
Keep in mind
- Short timer
- Loud noise
- Requires coordination
HIGHLY RECOMMENDED
Rules manual not indexed yet
Upload the PDF rulebook to ask questions about this game with AI.
Spaceteam is the kind of card game that turns your crew into a shouting, frantic squad racing against the clock to patch up a malfunctioning spaceship. From the moment the timer starts—just five minutes—you’re in a scramble to pair the right tools with the right system failures. The hand‑management mechanic means each player holds a handful of wildly assorted tools, all spread across the table, and finding the exact piece you need can be trickier than it looks, especially when everyone else is busy fixing their own sector’s glitches.
What makes Spaceteam truly chaotic is that there are no turns. All players play and shout simultaneously, creating a high‑energy, real‑time frenzy. While one person is trying to reboot a failing engine, another might be dealing with a wormhole or an asteroid field that demands the whole crew’s coordination. Memory kicks in when you have to remember which cards have already been played or which combinations work for each type of malfunction.
Victory comes when you manage to repair six hidden “System‑Go” cards before the timer runs out. If you pull it off, the ship is back in shape and the crew can breathe a collective sigh of relief. If you don’t, the ship explodes and the game ends in disaster. The fun lies in the coordinated chaos and the need for rapid communication—perfect for groups who love fast‑paced play and don’t mind unofficially yelling “System failure!” while simultaneously dealing cards.
What makes Spaceteam truly chaotic is that there are no turns. All players play and shout simultaneously, creating a high‑energy, real‑time frenzy. While one person is trying to reboot a failing engine, another might be dealing with a wormhole or an asteroid field that demands the whole crew’s coordination. Memory kicks in when you have to remember which cards have already been played or which combinations work for each type of malfunction.
Victory comes when you manage to repair six hidden “System‑Go” cards before the timer runs out. If you pull it off, the ship is back in shape and the crew can breathe a collective sigh of relief. If you don’t, the ship explodes and the game ends in disaster. The fun lies in the coordinated chaos and the need for rapid communication—perfect for groups who love fast‑paced play and don’t mind unofficially yelling “System failure!” while simultaneously dealing cards.
GALLERY
11 photos · from the community
Tap any photo to open fullscreen. Photos submitted by the community or publisher.
In English
3
OK
4
REC
5
REC
6
BEST
Loading playlist...
Finding best prices...
Prices unavailable at this time.
Price history — last 6 months (lowest new offer)
Mechanics
Categories
Families
Publisher
Stellar Factory, Timber & Bolt
Designer
Mathew Sisson, Tim Hutchings
Artist
Mathew Sisson, Sergey Grigoryan
How many players can play?
Spaceteam works best with 3 to 6 players, but can be played with 2 or even 8 for an extra challenge.
How long does a game last?
Each game lasts only 5 minutes, but the intense pace makes the session feel much longer.
Is the game difficult?
Difficulty varies with player experience; coordination and memory can be tough for beginners.
What components are included?
The package includes malfunction cards, tool cards, a 5‑minute timer, instructions, and a spaceship board.
Who is the game recommended for?
Ideal for groups who enjoy cooperative, real‑time play and aren’t afraid to shout while playing.
Are there digital versions?
Yes, there is a digital version available on the Apple App Store for iOS devices.
Do I need a lot of space to play?
A small table space is enough, just make sure everyone has access to the cards and the timer.