8.8
rating
Ludopedia
8.0
rating
BGG
Our Verdict
RECOMMENDED
Fans of X‑Wing who want more variety will love this lightweight, option‑rich expansion.
Highlights
- New standout miniatures
- Expanded customization options
- Integrates smoothly with the base game
- Lightweight and quick to play
Keep in mind
- Requires the base game
- Does not replace core mechanics
- Can extend playtime
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About the game
What you do in a play session
Star Wars: X‑Wing Miniatures Game – Guns for Hire is the expansion that gives a major boost to the Scum and Villainy faction, adding two brand‑new miniatures – the Kihraxz and StarVipers – with eye‑catching alternate paint schemes. Along with the figures, the pack includes a set of ship cards, upgrades, and condition cards that let you customize each pilot in a more aggressive and creative way. The expansion brings eight ship cards, twelve upgrades, four condition cards, and all the supporting material – maneuver dials, bases, and tokens – needed to field your hired guns. The focus is on keeping gameplay fast and tactical without adding too much complexity: the rules stay the same as the base game, but with more customization options. The new titles and upgrades let each squadron adapt to different combat scenarios, whether in high‑speed dogfights or strategic positioning battles. The game experience remains true to the “flight combat” style of the X‑Wing line, with the same emphasis on maneuvers and fire tactics. If you already own the core game, the expansion is easy to integrate and brings fresh variety that keeps matches from feeling repetitive. For collectors and those who love to experiment with pilot combos, Guns for Hire is a valuable addition that expands the strategic repertoire without changing the core of X‑Wing. In short, it’s a lightweight yet powerful expansion that reinforces fun and variety in Star Wars combat.
Expansion for
Published additional content
Gallery
Box and component photos
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Best player count
BGG community vote
2
OK
Soundtrack
Ambience suggested by Melodice
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Mechanics, categories, families and credits
Mechanics
Categories
Families
Publisher
asmodee, Fantasy Flight Games, Galakta
Community
Data from BoardGameGeek
Frequently Asked Questions
Quick answers before you buy
How long does a game last with this expansion?
Roughly 30‑45 minutes, depending on player experience and number of pilots.
Do I need the base game to play?
Yes, the expansion relies on the rules and components of the original X‑Wing Miniatures Game.
What additional complexity does it add?
The expansion keeps the original complexity; it simply adds more customization options.
What new components are included?
Two miniatures (Kihraxz and StarVipers), eight ship cards, twelve upgrades, four condition cards, and all supporting material.
Who is this expansion for?
Perfect for collectors, Star Wars fans, and players looking for fresh strategies within the Scum and Villainy faction.
Does it work in multiplayer games?
Yes, it can be used in two‑to‑four‑player games as long as everyone has the base game.